the texture thing is a glitch, this should easily get fixed on the 360 with a title update.
Will be interesting to see if DF revisits after the eventual title updates to see the differences.
There's a few others mentioned in the article though they're not as big ..
- 360 has better reflection on indoor mirrors
- 360 has better frame rate in in-engine scenes.
- PS3 can randomly pull out more frames in action scenes, it flip flops on either.
... I don't call it exactly a glitch.