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Dual Shock 4 lightbar can't be turned off

Nobody is going to spend $500 on an XOne and not hook up the kinect. That's like a single person throwing out the backseat of their car because they don't anticipate anyone using it. It has a use, and I bet even the most staunch opposers will be using the kinect. It's the whole package; you want an Xbox one, you indirectly want a kinect.

I've got some bad news for you......

but please stop derailing this thread.
 

Dead Man

Member
Nobody is going to spend $500 on an XOne and not hook up the kinect. That's like a single person throwing out the backseat of their car because they don't anticipate anyone using it. It has a use, and I bet even the most staunch opposers will be using the kinect. It's the whole package; you want an Xbox one, you indirectly want a kinect.

People buy a lot of shit that includes parts they are not interested in. Keep living in fantasy land.
 

Ushae

Banned
So is this what constitutes a major issue on PS4? Oh boy, if this is the worst of it, then this machine is gonna be amazeballs! :D

Seriously though, it would be nice if they included dimming options or the ability to switch it off if it's such a sticking point for some people.



Odd. You were saying it wasn't a big deal if it didn't affect battery life on the first page of the thread.

That was until I realised I have a plasma panel D:
 

Dead Man

Member
As someone who has PS Move I can't think of one time that I ever noticed the reflection on the TV.

That's good to hear, but the pics that were posted back when look pretty distracting to me. Hope it is not an issue since it looks like Sony aint doing shite to change it.
 
I've got some bad news for you......

but please stop derailing this thread.

I'll let it go with this last post. But I guarantee you guys; it's easy to justify not using something when you have to buy into it seperately. I'm sure that once people have it in their home they'll enjoy what it adds to the experience. People will be surprised.
 
I'll definitely have to cover this up with tape. The bright blue LED's on the WiiMotes annoyed the piss out of me too so I bought some white electrical tape to cover them. It is a minor issue but it is still annoying and I think we should be able to cut them off.
 

magawolaz

Member
They are not going to let us turn off the light completely - we need some 'feedback' to be sure the pad is turned on. Just like the little red LEDs on the Dualshock 3, or the green ones behind the Guide button on the 360 pad.

At least, that's what I think.

And I don't think developers are going to bother turning off the leds in their games (maybe just for horror games, who knows)


I'm not sure there's a simple solution. Maybe the LED could be turned on only when pressing the PS button, just for a couple of seconds, with the intensity of the light showing the battery charge. Then, when a game/camera needs the LED, it would normally turn on.

(I don't know if any of this makes sense, Sony should know better)
 

LiquidMetal14

hide your water-based mammals
I can't believe we're back to having this discussion. Like something seemingly bad has to be kept in the spotlight. I don't think anyone has even complained about this other than the GAF collective. That means media who have played and enjoyed the damn thing.
 
I can't believe we're back to having this discussion. Like something seemingly bad has to be kept in the spotlight. I don't think anyone has even complained about this other than the GAF collective. That means media who have played and enjoyed the damn thing.

The same media who don't notice all kinds of things on a regular basis. Because they haven't complained, YET, doesn't mean a thing to me. They've also been playing games in brightly lit show floors. It's not the same thing when you're playing a darker game at night in your home.

Please go to the previous page and see my post about Last of Us.
 

turnbuckle

Member
Did you really just revive a 2 month old thread for that?

I was expecting some news on how you can turn it off on the OS level or something.

Why not? I was skeptical at first, but the picture used to bump the thread really shows how bad this is. This isn't an unrelated bump and the old thread isn't so old that it should cease from being updated.

Sony should absolutely fix this.

I can't believe this thread ran for 27 pages. God, I hope a mod closes this irrelevant-ass thread.

what the hell? your post is irrelevant. Judging by the number of responses I'd say this topic is certainly relevant.

Why do people get upset at the existence of a thread just because they themselves don't deem the topic worthy? If the light doesn't bother you, fine. Go ahead and post that, or post solutions to the problem. But to say people should cease to talk about something that's a legit concern for themselves is kinda...I dunno. Suspect.
 

Odrion

Banned
Funny part is.. if it was MS that did this GAF would lose their shit.

It's fucking dumb, the is no other way to slice it.

And tape on an accessory of my $400 hardware isn't a solution.

I don't want it up to developers. I want it up to me.

Here's hoping it get fixed
And if it was Microsoft that did this, they would've backtracked to have an option after two weeks of backlash.

But eeeeeeh I think a fix is inevitable for Sony here.
 
I can't believe we're back to having this discussion. Like something seemingly bad has to be kept in the spotlight. I don't think anyone has even complained about this other than the GAF collective. That means media who have played and enjoyed the damn thing.

The media aren't giving impressions of their playing it across many games in their own homes in natural settings. Playing it in a bright office for preview or review isn't the same as playing in your game room, living room, whatever...especially games that feature a lot of darkness and any light facing the display may be splayed and reflected out in front of and across what you're looking at in-game. It is an unnecessary mild inconvenience, conceptually, and because many of us have experience blocking out lights and reflections on our screens at home, we are acutely aware of the annoyance level something as bright and large a light source as the one on the DS4 lightbar can present. Not inconsequential at all, and a legitimate concern when all Sony has to do is allow it to be shut off at the user's discretion.
 

LiquidMetal14

hide your water-based mammals
The same media who don't notice all kinds of things on a regular basis. Because they haven't complained, YET, doesn't mean a thing to me. They've also been playing games in brightly lit show floors. It's not the same thing when you're playing a darker game at night in your home.

Please go to the previous page and see my post about Last of Us.

First and foremost, are you thinking that because this is PS4 related that somehow it would be worse on Xbone? Give me a break. Take that persecution complex stuff elsewhere. I've been playing with Move and other light sources around me for years.

As for your Last of Us bit, that's you.

I've been playing games for ages. The only annoying glare or reflection I've ever had is from the windows in the room.

You also think this should stay bumped until Sony fixes it? I don't see anything to fix.

I should also note that I don't even hold the controller in a position for it to even reflect. I sit on my desk and the controller rests close to my lap and it's not possible to see reflective glare. That's me though.

If you can turn it off then fantastic. I am getting the camera so I will have all the more reason to use it.
The media aren't giving impressions of their playing it across many games in their own homes in natural settings. Playing it in a bright office for preview or review isn't the same as playing in your game room, living room, whatever...especially games that feature a lot of darkness and any light facing the display may be splayed and reflected out in front of and across what you're looking at in-game. It is an unnecessary mild inconvenience, conceptually, and because many of us have experience blocking out lights and reflections on our screens at home, we are acutely aware of the annoyance level something as bright and large a light source as the one on the DS4 lightbar can present. Not inconsequential at all, and a legitimate concern when all Sony has to do is allow it to be shut off at the user's discretion.

That would be nice but this doesn't really bother me. If it bothers you then I have no problem with that. It would be nice if there was an option for it to be turned off but the way they are using it for health status and controller recognition seems rather hard to do with some games.
 

kartu

Banned
There is something high tech about a camera that actually tracks IR, as Kinect does and is partly based around. Any camera seeing it isn't a problem, but tracking it through software is for any normal camera, including Sony's camera.
Tracking.... blue or infrared bulb is the same from software perspective.

If it wasn't, they would never bother with forcing a bright shape to be tracked in the first place. Do you get it? The fact that Sony does it the way they do means that their camera cannot reliably track what you're talking about while MS' camera is, in fact, built around tracking IR.

That's a very long shot, bordering nonsense.
The whole "build around trackign IR" of MS camera is, that it EMITS IR, ok?
There is absolutely NOTHING impressive in "seeing" IR or separating it from visual lights, that's what ANCIENT Sony camcorders did.

My kid LOVES the look of move.
My kid would PROTEST if I'd switch on IR mode (had it supported it).
Visible colors look NICER and are easier to sell, then invisible modes.

That's a reason enough to do it the way it was done, on top of Sony not giving a flying feck about the camera and move controller for that matter.
 
300px-Duct-tape.jpg

Yeah, pretty much. That or third party controllers. Case closed...
 

keuja

Member
It was never going to cost you an extra $100 because you were probably never going to buy an XOne in the first place. Everyone that has one preordered is obviously happy with the included kinect. The added price point is not a metric for rediculousness in this. The light on the controller has 100% zero functionality out of the box because there is no camera included. It should be able to be turned off. Hellc you can even turn off the kinect.

Some people buy the X1 despite the Kinect, not because of it.
Given the choice, pretty sure most people would have gladly chosen the Kinect-less SKU and pay $100 less.
This is MS decision to make, fair enough. We'll just see in the next few years if that strategy pays off.
Personally, it made the choice of my next console easy since sure as hell, I don't want to pay extra for motion control stuff I'm not interested in (be it move or Kinect by the way).
 

turnbuckle

Member
Junior.... I take it you didn't read the ToS?

Ughh...this is one of those examples of "posting habits that annoy you"

The anti-junior contingent of online communities is pathetic. Save it for the obvious corporate shills/viral marketers or Bish's lawnmower.

I can't remember a time when a full member necro-bumped with zero relevant information, no.

Relevant to some here. Relevant to me. Early in this thread I was posting skepticism about the claim of the light reflecting of the screen. In the early examples I had assumed it might have been an icon on the screen that was in the shape/color of the user's controller. The new picture posted made it clear as day that I was wrong. Tape can fix the problem, but I've never had to put tape on a controller before. That's such an inelegant solution, especially considering it should be perfectly simple to allow the user to disable the light altogether.
 

satam55

Banned
what the hell? your post is irrelevant. Judging by the number of responses I'd say this topic is certainly relevant.

Why do people get upset at the existence of a thread just because they themselves don't deem the topic worthy? If the light doesn't bother you, fine. Go ahead and post that, or post solutions to the problem. But to say people should cease to talk about something that's a legit concern for themselves is kinda...I dunno. Suspect.

NOPE!!! This thread is irrelevant. You would think if a thread ran for 27 pages that it would be for a big, major issue. But NOPE, it just folks whining, complaining, & nitpicking about a minor, irrelevant issue.
 
Tracking.... blue or infrared bulb is the same from software perspective.



That's a very long shot, bordering nonsense.
The whole "build around trackign IR" of MS camera is, that it EMITS IR, ok?
There is absolutely NOTHING impressive in "seeing" IR or separating it from visual lights, that's what ANCIENT Sony camcorders did.
Tracking means actively watching and placing and analyzing its position in front of the sensor for software to utilize. Not just seeing it, as a person does when they look through a lens. Doesn't mean the software can track it reliably with an RGB camera, because you've yet to explain how and why Sony aren't doing 'something an ancient camcorder does' with the new camera. Like I can hear someone speaking in another language just fine, but I don't actually understand them. You get it? Seeing and tracking are two different things. If you were right, Sony wouldn't bother with visible spectrum for its tracking. MS isn't spending loads and patenting this stuff for no reason and you didn't expose anything that they and Sony weren't already well aware of.
 

Dead Man

Member
NOPE!!! This thread is irrelevant. You would think if a thread ran for 27 pages that it would be for a big, major issue. But NOPE, it just folks whining, complaining, & nitpicking about a minor, irrelevant issue.

You don't seem to realise how a discussion forum works. If you don't think it is important, you are free to shut up about it.
 

turnbuckle

Member
NOPE!!! This thread is irrelevant. You would think if a thread ran for 27 pages that it would be for a big, major issue. But NOPE, it just folks whining, complaining, & nitpicking about a minor, irrelevant issue.

Are you talking about the people complaining about others who find the light issue relevant? Because this thread is full of thread-shitting and downplaying the concerns of others. This thread is full of people like you whining about this thread's existence.
 
First and foremost, are you thinking that because this is PS4 related that somehow it would be worse on Xbone? Give me a break. Take that persecution complex stuff elsewhere. I've been playing with Move and other light sources around me for years.

I have no idea what you're even talking about.

The gaming press are not often the most critical of users. They review games like GTA5 and don't even mention the framerate, which is quite awful. I also mentioned how many of them have been playing PS4 at media events with bright lights and TVs that might be positioned unusually high as most people play standing at these events. It's simply not a comparable situation to being in my home in a dark room.

As for your Last of Us bit, that's you.

I've been playing games for ages. The only annoying glare or reflection I've ever had is from the windows in the room.

You also think this should stay bumped until Sony fixes it? I don't see anything to fix.

I should also note that I don't even hold the controller in a position for it to even reflect. I sit on my desk and the controller rests close to my lap and it's not possible to see reflective glare. That's me though.

If you can turn it off then fantastic. I am getting the camera so I will have all the more reason to use it.

Yes, and that's what this entire thread is about. Some of us know it's going to effect our PS4 experience quite significantly, so we're demanding a fix for this problem Sony created for some dumb reason. The fact that your TV is on your ceiling, or you don't have a reflective TV is of little relevance to those of us who have situations where it is going to be a problem.


I can't remember a time when a full member necro-bumped with zero relevant information, no.

Yeah, pretty much. That or third party controllers. Case closed...

If this thread is not getting closed, can we at least change the misleading title?



The intellectual dishonesty on display here is embarrassing. Yes, we're all excited about the PS4 guys, but that doesn't mean we should put our heads in the sand when a real flaw has a light shined on it. The fact that Sony thought it was a good idea to put a large light on the top of their controller was a stupid idea. There is really no other way to say it honestly. This IS going to be an annoyance for a great many users, and the fact that this thread is as large as it is just proves that.
 

KoopaTheCasual

Junior Member
Relevant to some here. Relevant to me. Early in this thread I was posting skepticism about the claim of the light reflecting of the screen. In the early examples I had assumed it might have been an icon on the screen that was in the shape/color of the user's controller. The new picture posted made it clear as day that I was wrong. Tape can fix the problem, but I've never had to put tape on a controller before. That's such an inelegant solution, especially considering it should be perfectly simple to allow the user to disable the light altogether.

Well I guess I assumed everyone knew that it was not changeable, and up to the discretion of devs. I was expecting an update from that/possible response from Sony or something.
 

LiquidMetal14

hide your water-based mammals
I have no idea what you're even talking about.

The gaming press are not often the most critical of users. They review games like GTA5 and don't even mention the framerate, which is quite awful. I also mentioned how many of them have been playing PS4 at media events with bright lights and TVs that might be positioned unusually high as most people play standing at these events. It's simply not a comparable situation to being in my home in a dark room.



Yes, and that's what this entire thread is about. Some of us know it's going to effect our PS4 experience quite significantly, so we're demanding a fix for this problem Sony created for some dumb reason. The fact that you're TV is on your ceiling, or you don't have a reflective TV is of little relevance to those of us who have situations where it is going to be a problem.

I not only read your TloU bit but I also read the bit where you agree about this being supposedly less of an issue because it's PS4. Look at how many posts we have on this and tell me this is not being blown up. You see my point? It's not just Xbone which gets threads that blow up when it's seemingly bad news. That's the whole point of the initial part of my last post.

As for the rest, you can look at it as a big deal but I have many reflective lit surfaces and those pose a bigger thread than a light. When you're in the middle of the action you tend to focus on what you're playing but if it's something like the windows shades then it's a little more noticeable.

I'm not really sure where else to go with this but this conversation was had months ago.
 
That image is deceptive. The guy is standing REALLY close to the screen.

A person's proximity to the screen has no effect on the reflective properties of the TV.

I not only read your TloU bit but I also read the bit where you agree about this being supposedly less of an issue because it's PS4. Look at how many posts we have on this and tell me this is not being blown up. You see my point? It's not just Xbone which gets threads that blow up when it's seemingly bad news. That's the whole point of the initial part of my last post.

I'm quite confident many of the defensive posts in this thread are purely the result of console warz being fought. No one wants to give an inch and admit their console of choice has a flaw, etc.
 
it'll be an issue for some...Complain about it enough Sony will patch a system level option to turn them off...

Nothing to butt burn each other about fellas...everything is all good in Sony land....

all good....all the time...
 

IT Slave

Banned
I'll just put some tape over it.

Then again I doubt it bothers me unless some crazy developer goes way overboard with flashing lights.
I swear, this is GAF's answer to everything. "Put tape on it."

Kinect? Put tape on it.

PS4 LED? Put tape on it.

DS4 light bar? Put tape on it.

Am I the only one who likes the way the light bar looks? I have a plasma which is gloss city, but even then it's difficult to notice reflections on the screen when watching something unless I'm paying attention to it.

Not being a Sony warrior here, but it's like people are itching for something to hate. My only gripe is that the PS4 looks like crap laying down and there's no room in my setup for consoles that stand up except the floor. And I don't put $400 pieces of equipment on the floor.
 

LiquidMetal14

hide your water-based mammals
You're clearly very invested in your xbone.

I won't get into it but yes, I've noticed his posts.


Case in point. VVV

I've never owned a Playstation. Never liked the Final Fantasy games or Metal Gear or a lot of modern Japanese games outside of what Nintendo produces. It all boils down to taste, but the Playstation ecosystem has never appealed to me.

More importantly, especially as the console debates have been revving up in these threads, I do not like Sony fans. There's a healthy amount of arrogance being spread around here, especially when a thread gets started that might even have a whisper of positive attention towards Microsoft. I don't want to be a part of that.
 
Y7Zu5QUl.jpg


Man, you would think Sony learned their lesson when people were demanding to turn the DS3's LED off to save battery...



btw., how many here are complaining about the reflection and actually have their TV setup so it's not hit by ANY light sources? Windows/blinds, lamps, laptops, playing under bright conditions in general (you can see yourself in the TV).
If you have, why are you holding your controller so high and/or why are you sitting so far away from your TV that you can see the reflection? If it's a reflective surface, you can easily even see the DS3's LED under such conditions...
Also, you're holding the controller still, usually. You might see it on a dark screen but it's still e.g. less distracting than a Move controller (which itself is already easily ignored, because well, you're playing a game).
 
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