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Valve announces SteamOS

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MaLDo

Member
Then he is wrong.

This isn't about establishing a hardware platform , it's about expanding the reach of Steam.

The already massive PC catalogue sells the package.

Probably steamOS success will be established before people aware of the intentions of valve with that OS.
 

Guy.brush

Member
I don"t believe this myth that gamers need to be educated about how they could bring their PCs into the living room.
People who don't bother investing into a 15$ HDMI cable+USB hub would be more comfortable with dualboot OSes or a Steambox solution that streams content from their PC with at least 50ms of input lag?
 

JaseC

gave away the keys to the kingdom.
I don"t believe this myth that gamers need to be educated about how they could bring their PCs into the living room.
People who don't bother investing into a 15$ HDMI cable+USB hub would be more comfortable with dualboot OSes or a Steambox solution that streams content from their PC with at least 50ms of input lag?

You're getting ahead of yourself. There are two more pieces to the puzzle yet.
 

TheD

The Detective
I find Valve's stance with windows 8 hypocritical as they have essentially created their own gardenwall store with steam. We will have to see what their other announcements are.

We have also not heard what developers are supporting this, or been given a list of supported games with their announcement.

Then you clearly do not understand the problems.

With windows 8 (and RT) Metro apps have to go via the MS store, you can not install metro programs from any other source.
On the other hand, based on what has been stated in the link in the OP you can install any software you want on SteamOS! (and I doubt valve could stop anyone even if they wanted to).
 

Thoraxes

Member
Excellent analysis. I think you're pretty much spot-on in terms of Valve's strategy and goals here.

This is fairy dust. We're talking OEM HTPC hardware that looks like other OEM HTPC hardware, i.e. pricey but shy of wildly expensive, small and not tremendously powerful.

There will be zero exclusives to SteamOS or Steambox. The purpose of all of this is to get more people using Steam, the actual platform that makes money. There's no reason to actively promote these side projects that way when their whole purpose is just to expand Steam's reach to more places.

I'm also excited that there's going to be a dedicated OS not only to Steam, but one that has the backing of teams that are going to optimize it for gaming. Not many people have the resources to do something like this, and it's pretty exciting.
 

EVIL

Member
But if valve makes HL3 a steam exclusive (steam platform, not SteamOS), a lot of non-pcgamers will look to steambox as a "consolish thing" possibility. And that's the real and main point for SteamOS.
actually, thats not what they are aiming for. they are aiming for a free open system that wins the living room, not act as a replacement for closed walled gardens called consoles.

They think the console isn't the best solution for the living room, and he is right. There is not a single console that can access all the screens in your living room, tablet, laptop, TV, desktop, mobile phone and that is what Valve is trying to achieve.
 

Corto

Member
57 pages of confused people says they didnt explain it right.

That's the plan. Make some noise first and raise awareness, thoroughly explain latter in the week with the full reveal. We are still two announcements short to understand the full picture.
 

MaLDo

Member
actually, thats not what they are aiming for. they are aiming for a free open system that wins the living room, not act as a replacement for closed walled gardens called consoles.

They think the console isn't the best solution for the living room, and he is right. There is not a single console that can access all the screens in your living room, tablet, laptop, TV, desktop, mobile phone and that is what Valve is trying to achieve.


Surely, I not said "console" but "that consolish thing" because console gamers may be afraid of pc but maybe can look differently to steambox. When they try that "new thing" they will discover the differences and then they will love it and begin to see the advantages over traditional consoles.
 
I am expecting something like this as well. It wont be a windows replacement but it will circumvent Microsoft's grip on pc gaming by providing a fast lean OS that works well with your main rig, receiving streamed content or as a high end dedicated gaming/entertainment OS.

Microsoft owns the office, Valve wants to own the living room, and for valve, a lean gaming OS is the perfect means to achieve that.

IF done right, this could mean trouble for MS and Apple TV. But it will be a long and ongoing process. Its not going to be "SteamOS is out BOOM Windows gaming doomed". It will take years and this is the startingpoint.

I hope the OS works well thw day it releases. Would be a shame of they stumble out the door with it.

Now lets wait for the inevitable Steambox hardware tomorrow ;-)
 

EVIL

Member
Surely, I not said "console" but "that consolish thing" because console gamers may be afraid of pc but maybe can look differently to steambox. When they try that "new thing" they will discover the differences and then they will love it and begin to see the advantages over traditional consoles.

Sure, but making HL3 or any piece of Valved developed software SteamOS exclusive wont help. They need a way to provide clear benefits of running HL3 on a Steambox compared to a traditional PC and Consoles.
 

jerry113

Banned
What if they released a sequel to the orange box, containing HL3, L4D3, and a new IP, for Steam OS -- not exclusively, but 6 months to 1 year ahead of the multiplatform release?
 

MaLDo

Member
Sure, but making HL3 or any piece of Valved developed software SteamOS exclusive wont help. They need a way to provide clear benefits of running HL3 on a Steambox compared to a traditional PC and Consoles.

But HL3 steam exclusive is enough. They don't need SteamOS exclusives. SteamOS and SteamBOX are things for that people that want to buy steam games but not like a pc enviroment.

They don't need to push SteamOS over windows steam. If you are into steam world, valve is happy.


And finally we can see digital foundry comparing PS4/Xbone/Steambox versions.
 

JaseC

gave away the keys to the kingdom.
What if they released a sequel to the orange box, containing HL3, L4D3, and a new IP, for Steam OS -- not exclusively, but 6 months to 1 year ahead of the multiplatform release?

Not going to happen. The SteamBox, SteamOS and whatever else Valve is cooking up is a means to an end, which is to broaden the userbase of Steam itself. In other words, Valve isn't creating pillars for a new platform but rather expanding an existing one.
 

MaxiLive

Member
Adam Sessler has a rambling video up, but he makes a really solid point. HL3 HAS to be the third announcement. There is absolutely no way around it, they need something that will sell the package.


I think as much as the game is important. Source 2 is vitally important as the first major Linux based game engine solution.

They really don't as Steam OS isn't aimed for the gamers who want HL3 (PC gamers) it is aimed at gamers who prefer just to play any game, preferably with a community.
 

SparkTR

Member
Adam Sessler has a rambling video up, but he makes a really solid point. HL3 HAS to be the third announcement. There is absolutely no way around it, they need something that will sell the package.

This isn't going to be a traditional console, I wouldn't be surprised if Valves first Steambox run is less than 10k units. They're not going to have conferences, commercials, events. If this idea does take off, you'll only realise it if you look back in five years and say 'heh, I guess things have changed'.
 

Chili

Member
Who else is going to install the OS the moment its available?

Stop saying that Valve would announce HL3 and discuss the OS.

I'll install it straight away. I recently built a small box for the living room, and although it has Windows it doesn't have the same sort of power as my main PC. I'd love to stream my catalogue of games from the main PC to the living room, this is exactly what I've been waiting for. Over time I hope the native Linux library will build up so I can become less reliant on streaming.
 
I'll install it straight away. I recently built a small box for the living room, and although it has Windows it doesn't have the same sort of power as my main PC. I'd love to stream my catalogue of games from the main PC to the living room, this is exactly what I've been waiting for. Over time I hope the native Linux library will build up so I can become less reliant on streaming.

Yeah Streaming is the "for now" solution until the library builds up. Although not every game thats already out will make its way to Linux...

Who else is going to install the OS the moment its available?

Stop saying that Valve would announce HL3 and discuss the OS.

Me, if i can get my secondary rig ready in time. Needs a CPU cooler and an sfx PSU and then its ready!
 

mrklaw

MrArseFace
do we have any information whether the streaming part has a specific GPU requirement?

once it is released, I hope someone will start a GAF 'build your own steambox' thread - especially covering lower end silent SFF PCs as a thin client
 
do we have any information whether the streaming part has a specific GPU requirement?

once it is released, I hope someone will start a GAF 'build your own steambox' thread - especially covering lower end silent SFF PCs as a thin client

There are hints that the SteamBox itself will use an nvidia GPU and its tech (like the Shield does). http://www.neogaf.com/forum/showpost.php?p=83284961&postcount=1007

But there might be other solutions as well.
 
Hmhm, they 'bundled' HL2 together with Steam and introduced also the Source engine in 2004 - why not 'bundle' HL3 with SteamOS and introduce the Source 2 engine?

Why not? Why, Valve? Wry u no Half Life 3? Right now, I'll give you less than 48 hours to change that!

yes, I know, L4D3 will presumably be the first Source 2 game
 

Vormund

Member
once it is released, I hope someone will start a GAF 'build your own steambox' thread - especially covering lower end silent SFF PCs as a thin client

I was thinking of doing this. At the moment my PC boots straight into Steam BPM and bypasses Windows Explorer entirely. I have another PC that I can use to test SteamOS.
 
There are hints that the SteamBox itself will use an nvidia GPU and its tech (like the Shield does). http://www.neogaf.com/forum/showpost.php?p=83284961&postcount=1007

But there might be other solutions as well.

I think Valve will have an htcp wich will serve as the "low end, minimum requirement" system for a cheap buck and maybe have a beefier system for more money. While also let people, who like bulding their own PCs, install SteamOS on any system.

Would reach the most people this way!
 

wsippel

Banned
I'm not sure I can get behind the suggestions that having to create xz archives of a custom configuration is more work than mirroring Ubuntu's servers aside from what Valve wants to change, and writing a substantial portion of Steam into the core configuration files of Linux is a trivial task compared to the woe-some, horrible effort of installing GTK (which Steam already requires, mind you) and Openbox. I still don't see any benefit to taking the hard road here. For the record, apt-get was an example, they could use any package manager. Please don't be pedantic.

Modern consoles are already basically creating virtual keyboards anyway, it's not like that stuff is hard to come by. I wonder what the controller will look like.
If there's only a single, monolithic system without any optional packages, there's simply no need for a full fledged package manager, no need to mirror repos or anything like that. Just use Steam as package manager. Steam is a package manager.

And integrating the configuration options into Steam should be piss easy. I don't see the hard road you're speaking of, but I see the consistency and much better user experience a fully integrated solution would bring to the table. Also, Valve already has their own virtual keyboard as part of Big Picture, and it's completely different from any other virtual keyboard out there both in look and feel. Again: Consistency and user experience.
 

Durante

Member
There will be zero exclusives to SteamOS or Steambox. The purpose of all of this is to get more people using Steam, the actual platform that makes money. There's no reason to actively promote these side projects that way when their whole purpose is just to expand Steam's reach to more places.
People should really get to terms with this. Valve has nothing to gain by giving up sales to make people migrate from one of their supported platforms to another one of their supported platforms. They take 30% either way.
 

KeRaSh

Member
Maybe I'm missing the point because I have a severe headache but how is Steam OS supposed to broaden the reach of Steam?

The way I see it Steam OS is targeted at people who already own a Steam capable machine but want to run a more optimized system.
I don't see Steam OS taking off in any way for a yet untapped potential target audience. If someone does not own a gaming PC then Steam OS is not going to sway those people into buying one and existing gaming PC owners surely already have Steam installed on their Windows PC and might not want to sacrifice the ability to install any software supported by Windows.
 
People should really get to terms with this. Valve has nothing to gain by giving up sales to make people migrate from one of their supported platforms to another one of their supported platforms. They take 30% either way.

tbh i can see a timed exclusivity for some games happening.
 

pnoozi

Banned
Maybe I'm missing the point because I have a severe headache but how is Steam OS supposed to broaden the reach of Steam?

The way I see it Steam OS is targeted at people who already own a Steam capable machine but want to run a more optimized system.
I don't see Steam OS taking off in any way for a yet untapped potential target audience. If someone does not own a gaming PC then Steam OS is not going to sway those people into buying one and existing gaming PC owners surely already have Steam installed on their Windows PC and might not want to sacrifice the ability to install any software supported by Windows.

Wondering the same things, will just have to wait for more information.
 

Chili

Member
Maybe I'm missing the point because I have a severe headache but how is Steam OS supposed to broaden the reach of Steam?

The way I see it Steam OS is targeted at people who already own a Steam capable machine but want to run a more optimized system.
I don't see Steam OS taking off in any way for a yet untapped potential target audience. If someone does not own a gaming PC then Steam OS is not going to sway those people into buying one and existing gaming PC owners surely already have Steam installed on their Windows PC and might not want to sacrifice the ability to install any software supported by Windows.

You have to think about the long-term. SteamOS is just the next step in Valve's grand plans for PC gaming. They are providing an alternative platform to Windows designed especially for gaming. Right now, they are focusing on the living room, and the living room being an extension of your desktop PC. It is more about encouraging developers to release Linux versions of their games, so that in five, ten years time it could be a viable OS for desktop gaming and it should be mature enough to use as a 'standalone' console in the living room. At that point, Steam will have broadened its reach, both in terms of consumers and developers.
 
It won't. SteamOS and the SteamBox are products that connect with the platform (Steam itself), not platforms in and of themselves.

Linux and Windows builds are seperate. Also with the focus of Valve maybe switching to Linux and OpenGL, Linux builds might come earlier than Windows builds (Of Valves own games). But nothing is set in stone right now. Time will tell.


Because increasing the adoption of SteamOS. Why make a SteamOS but give people no incentive to try it over Windows Steam application?
 

ash_ag

Member
tbh i can see a timed exclusivity for some games happening.

? How ?
This is a Linux distribution using established technology along with Valve software and design choices. Whatever works here, works in other distributions.

And most importantly, as far as Valve is concerned Steam is one platform running atop multiple different environments. If anything, SteamOS is their way of further establishing that Steam is OS-agnostic. I imagine that ideally they'd want all games to be available anywhere Steam is available.

Because increasing the adoption of SteamOS. Why make a SteamOS but give people no incentive to try it over Windows Steam application?

They don't care about that. The only important thing for Valve is that Steam is growing soundly regardless Windows' future motions -- whatever operating system is most widespread doesn't matter; they're everywhere, and they encourage developers to be everywhere. The reason they chose Linux for their frontend is because it's not a product, but a feature -- and its openness is ideal for a platform like Steam. I personally feel we should logically expect a web and/or mobile extension of Steam sooner rather than later as well.
 

Sentenza

Member
Maybe I'm missing the point because I have a severe headache but how is Steam OS supposed to broaden the reach of Steam?

The way I see it Steam OS is targeted at people who already own a Steam capable machine but want to run a more optimized system.
I have honestly no idea of what makes you say so.

If someone does not own a gaming PC then Steam OS is not going to sway those people into buying one
Same here, that's a completely arbitrary assumption.
If anything, new customers are the ones who have the less to lose from the initial supposedly "problematic" backward compatibility.
 
It just hit me. What implications will it have on the next generation of consoles if Valve introduces the steambox in a sense another next gen console. A "console" that one day one would introduce a new audience to a gargantuan library of games, on day 1 have far more games than its competitors and at the same time could be potentially far more powerful.

Anyone else get the feeling that the steambox could shake up what we think of as console generations.
 

JaseC

gave away the keys to the kingdom.
Linux and Windows builds are seperate. Also with the focus of Valve maybe switching to Linux and OpenGL, Linux builds might come earlier than Windows builds (Of Valves own games). But nothing is set in stone right now. Time will tell.

Valve has nothing to gain by exploiting granular exclusivity and thereby alienating significant portions of its userbase. Again, Steam is the platform, so the particulars of the business do not change -- 100% of revenue for a Valve game, 30% for third-party games.

Because increasing the adoption of SteamOS. Why make a SteamOS but give people no incentive to try it over Windows Steam application?

What is gained by forcing increased adoption of a free product that's expressly being designed to increase the usability of the Steam platform? Valve doesn't like the direction in which Microsoft is steering the Windows ship, but why should this cause Valve to be concerned about its Windows customer base? After all, if the ship runs aground, people will go elsewhere by their own volition.
 
Maybe I'm missing the point because I have a severe headache but how is Steam OS supposed to broaden the reach of Steam?

The way I see it Steam OS is targeted at people who already own a Steam capable machine but want to run a more optimized system.
I don't see Steam OS taking off in any way for a yet untapped potential target audience. If someone does not own a gaming PC then Steam OS is not going to sway those people into buying one and existing gaming PC owners surely already have Steam installed on their Windows PC and might not want to sacrifice the ability to install any software supported by Windows.

I see Valve doing this not for the intention of broadening the reach of Steam, but to prepare PC Gaming for life after Windows. They and many others have more or less given up on Microsoft at this point after their intentions of turning into the new Apple is clear and they need to prepare an OS platform that'll maintain the open nature that Windows had.
 

Sentenza

Member
But with a Windows OS, you can still play all those Windows games that aren't on Steam. Not so on Steam OS.
Yeah... So? You can also already use W.I.N.E. for a lot of games not natively on Linux/Steam, if you put it like that.
And those are eventually going to become fewer and fewer over time, which is the main point we should argue about.
 
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