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Watch Dogs PC specs (x64 only, Quad Core minimum, recommended 8-core and 2GB VRAM)

Miguel81

Member
I have the same CPU but I keep it at stock 3.4ghz. Do you think I should buy an aftermarket cooler (looking at CM Hyper 212 Evo) and OC to 4.0ghz instead of buying an 8-core?


Also, these specs are for running at 1080p, right? So if we have lesser monitors (like 1600x900) we won't need as much power, correct?

Keep the 965, get the cooler,and OC it for the time being. I should have done that and waited for the 8350 to come down in price.
 
Eh, I think my PC will be just fine running Watch_Dogs at high settings at 1080p at a good framerate. (Unless it's poorly optimized.) i7-860 OC to 3.5ghz, GTX 670 factory OCed, 16 GB RAM. I do have the i7's hyperthreading disabled in the BIOS though so I may reconsider that.

Great news that the game is 64-bit only.
 

Arulan

Member
I expect VRAM usage to increase vastly too on top of those which is why I am holding off on video cards for now. (doesn't help AMD is hiding their flagship card under NDA until the last second)

I expect 2GB of VRAM for 1080p will likely be safe (just barely) for another year or two but for anyone purchasing new cards I would go higher.
 

Perkel

Banned
Most of people reactions so far:

Arsenio_AHHHHR.gif
 

diaspora

Member
No, each Piledriver module has 2 128 bit FPUs. And they are clocked at more than twice the frequency of Jaguar.

While Visheria's a power-hungry beast, it is if nothing else easily overclockable too afaik.

What a joke of a requirement. The is no consumer 8 core CPU from Intel and AMD offering is weak.

IMO, people\s takeaway from this should be that if they have a quadcore desktop CPU from 2008 or later, they're good.
 

diaspora

Member
so 1000+ PC needed confirmed to play next gen ports???
lmao im out

Wat, the consoles are effectively going to be running these games on what would be the bare minimum visually. The recommended/ultra settings are for anyone who actually expects their games to look the best.
 

Xdrive05

Member
What a joke of a requirement. The is no consumer 8 core CPU from Intel and AMD offering is weak.

"Cores" probably means threads. So existing AMD's and i7's will be fine.

Like with BF4, we'll start seeing AMD creep back into competitiveness as next gen engines become the norm.

dem threds, folks.
 

damaph

Member
This is me running around Boston in Assassin's Creed 3:

n1AYyjz.png


3570k @ 4.4Ghz
GTX 690
32GB Gskill@2400Mhz

I'm thinking that 3570k is going to be quite the bottleneck in Watch Dogs. Time to look for a cheap 3770k methinks.

I'm really hoping my 3570K won't bottleneck my system.
 

Deepo

Member
So it was a giant pile of shit on the PC and it should have no relevance to the WD? Good to know.

I'm not so sure about the no relevance part. Going from a horribly optimized AC3 port to recommended spec of 8 cores for WD gives me a bad feeling about the quality of the port. Hope I'm very wrong though!
 

BNGames

Member
COOLER MASTER HAF X Blue Edition
COOLER MASTER Silent Pro Gold Series RS800-80GAD3-US 800W
COOLER MASTER Hyper 212 EVO
Intel Core i7-3770 Ivy Bridge 3.4GHz (3.9GHz Turbo) - Overclocked to 4.3GHz
EVGA 04G-P4-2686-KR GeForce GTX 680 w/ Backplate 4GB - Overclocked
ASRock Z77 Extreme4 LGA 1155 Intel Z77
G.SKILL Sniper Gaming Series 16GB (2 x 8GB) 240-Pin DDR3 SDRAM DDR3 1866 (PC3 14900)
Western Digital WD Black WD1002FAEX 1TB 7200 RPM SATA 6.0Gb/s 3.5"
ASUS Black Blu-ray Drive SATA Model BC-12B1ST/BLK/B/AS



.....Im Ready.
 

Eusis

Member
curious if 3570k will be ok.
If it isn't then I'm jumping the PC ship. Fuck this shit if the top suggestion on Tom's Hardware before diminishing returns kicks in isn't enough.

(Actually it'd be more like "jump ship until next-gen hardware gets outpaced by cheap PC hardware again then climb back on board.")
 

Ty4on

Member
I'd laugh so hard if an i3 does well/ok for this game. Really a Pentium should have done fine considering it is more powerful than the next gen consoles' CPUs. Pentium = dual core while i3 = dual core with hyper threading. Both do ok in modern games because they have (as Haswell ones) slightly better cores than the 1000$ Intel CPU :p

Funny how they recommend an eight core yet their example with the Intel i7 3930k is "just" a six core. You have to buy a Xeon if you want eight cores.
 

The End

Member
literally just built a machine two weeks ago

i5-4570, 8GB, 760 SC 2GB

probably should have spent the extra $90 to get the 3770k instead of the i5, but thems the breaks

the card should be good for a while though
 
I'm not so sure about the no relevance part. Going from a horribly optimized AC3 port to recommended spec of 8 cores for WD gives me a bad feeling about the quality of the port. Hope I'm very wrong though!

The problem is, while it may say i7's have 8 cores, it has 4 physical cores with 4 virtual, which run at 50% of each core, so it's closer to 6 cores for power. The 8 cores is more towards AMD true 8-core CPUs (I'd say).
 

Eusis

Member
Funny how they recommend an eight core yet their example with the Intel i7 3930k is "just" a six core. You have to buy a Xeon if you want eight cores.
Or a cheap, otherwise vastly inferior AMD CPU, which incidentally are their recommended choices there. Like noted they'd probably have to do something that really depends on those 8 threads to cancel out how much faster and more effective Intel CPUs have been, and I can't help but wonder if they could've better optimized for 4 cores without sacrificing anything.

Though I imagine if it IS doing something like that going with 8 threads will shut it up. And admittedly this may finally put a fire under Intel's ass to really push further there.
 
Wat, the consoles are effectively going to be running these games on what would be the bare minimum visually. The recommended/ultra settings are for anyone who actually expects their games to look the best.

On Xbox One maybe.

People understimate how bad PC code can be. The type of hardware you'd need to run Killzone Shadowfall on PC at 60 probably doesn't even exist right now.

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

I'm starting to get really concerned about PC optimization moving forward this gen.
 

Alasfree

Member
They really don't seem like crazy specs for the recommended requirements beside the 8 core thing, and the gpu they suggest are pretty affordable. It will be more interesting to know what those specs get you, for instance:
Recommended: High/30fps/1080p
Ultra: High/60fps/1080p+
 

diehard

Fleer
On Xbox One maybe.

People understimate how bad PC code can be. The type of hardware you'd need to run Killzone Shadowfall on PC at 60 probably doesn't even exist right now.

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

I'm starting to get really concerned about PC optimization moving forward this gen.

Faze..

you wrong here bro.
 

diaspora

Member
On Xbox One maybe.

People understimate how bad PC code can be. The type of hardware you'd need to run Killzone Shadowfall on PC at 60 probably doesn't even exist right now.

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

I'm starting to get really concerned about PC optimization moving forward this gen.

The PS4's specs are nothing, and are honestly much closer to the Xbox One than those Ultra specs.

I wonder if the PS4 version will look as good as the recommended/medium settings.

Not sure since the CPU is much worse.
 

Novocaine

Member
Hmm, might not be able to comfortably ultra this game. All my other specs are fine but only rocking a 3770K right now. I could still overclock I suppose.
 

Miguel81

Member
The problem is, while it may say i7's have 8 cores, it has 4 physical cores with 4 virtual, which run at 50% of each core, so it's closer to 6 cores for power. The 8 cores is more towards AMD true 8-core CPUs (I'd say).

Each pair shares an FPU, though, which sucks.
 

LiquidMetal14

hide your water-based mammals
On Xbox One maybe.

People understimate how bad PC code can be. The type of hardware you'd need to run Killzone Shadowfall on PC at 60 probably doesn't even exist right now.

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

I'm starting to get really concerned about PC optimization moving forward this gen.

This is a new generation. I think with time, devs will be making better use of HW but you can't always have it all. I know we will likely have some games that seemingly require good HW to make up for optimizations. If Skyrim didn't have powerful HW then you would be a little upset at launch as well with some of the issues.
 

LCGeek

formerly sane
On Xbox One maybe.

People understimate how bad DX based coding can be. The type of hardware you'd need to run Killzone Shadowfall on PC at 60 probably doesn't even exist right now.

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

I'm starting to get really concerned about PC optimization moving forward this gen.

Fixed that for ya.

We have oppportunities to move off this shit but people don't see why and mock both valve or amd for trying. Rather ubisoft is already admitting it they aren't spending much effort and are brute forcing it.
 

shandy706

Member
The type of hardware you'd need to run Killzone Shadowfall on PC at 60 probably doesn't even exist right now.

Yeah..I'd have to disagree 100%

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

Those games were next-gen on PC at High to Ultra settings. At console settings (aka lowest settings) they can run at 120fps+...and that's on a sub $150 card.
 

poisonelf

Member
I'll have to agree with the people saying this is hyperbole or a very poor port.

How can they be asking for recommended settings (let alone ultra settings) an 8-core CPU which doesn't really exist, and those that do exist are already significantly more powerful than the console actual 8-core ones, and also demand a GPU that is even more significantly more powerful than the console GPUs?

And 8 GB of RAM on top of the 2 GB of video RAM? Seriously, what for?

So we're either going to see greatly improved graphics to the console versions, more effects, much higher res, etc, or this is pure marketing hype, or it's a shitty port. Probably a bit of all of the above.

That's just what I expect based on what we know so far of course, we'll know soon enough.
 

diaspora

Member
Fixed that for ya.

We have oppportunities to move off this shit but people don't see why and mock both valve or amd for trying. Rather ubisoft is already admitting it they aren't spending much effort and are brute forcing it.

I get this criticism when it comes to DX9 and 10. But 11? Really?

And there are last gen games that can't even lock at 60 with 650 dollar videocards.

Greatest thing I've seen all day lmao
 

vpance

Member
Beefier CPU required for the PC version makes sense, since we know DirectX hamstrings draw calls massively compared to a console level API.
 

solarus

Member
Well fuck, I was going to go for 8 core when I made my build a month back but I was told it would be a waste and never utilised as 4 core current CPUs are already overkill.
 
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