Sickboy007
Member
they be trolling
You bastards.
In what universe COULD it have been released years ago? They COULDN'T move on to its development before FFXIII was done. That's a fact. And that wasn't until early 2010. Since then they DID work on it and like I pointed out the game's development advanced quite smoothly (they had the whole world traversable 1,5 years later). The game was just too ambitious for PS3 that they decided it would be better to move it to next-gen instead of neutering Nomura's vision for the game.Versus XIII should have released ages ago.
It IS mostly a case of announcing it too early. When Versus XIII was announced, Nomura even said not to expect it in a long time. Like I pointed out, a lot of publishers have all kinds of prototypes under works all the time (some are in the oven longer than others) and they appoint resources to make those prototypes into actual games in whatever order they seem appropriate. The thing with Versus XIII is, it was always going to be a massively ambitious project that Nomura & his team needed to prepare for properly, so they couldn't just jump into its development head-on. They needed that lengthy pre-production/prototyping phase where they figured what direction they would take the game and what would and would not work (i.e. world map vs. FFXII-esque overworld, cutscenes vs. more interactive scenarios). Of course what was happening around the company altogether did delay them from getting to work on the game once they were finished preparing, but there's nothing they can do to that afterwards. It is what it is.It's not merely a case of "announcing too early" - it's a case of initial intentions hitting development conflicts (re-prioritizations, perhaps difficulties with the game itself, etc.).
Of course they didn't mean to skip a generation, but in the end, AFTER ALL THAT _HAS_ HAPPENED (with Crystal Tools, XIII & XIV 1.0), Versus XIII was delayed for so long that they started to hear about the next-generation by the time they were heavily into the game's development. And at that point it became clear that PS3 was not good enough a platform to realize all their plans for the game, so they moved it to next-gen. XIII & XIV were alwas going to have priority over Versus XIII (Nomura wanted to prepare for its development properly and that took time), they can't change that. Then Toriyama & XIV's original director screwed up those two games majestically and Square Enix had to try to do something to that.You seem to be presenting this case that the game skipped an entire generation, and left the franchise hanging as a result, on purpose.
*sigh* That simply wasn't possible in the universe we live in. Maybe in some La-La Dreamland where everything goes according to plans, but in this universe Square Enix was already struggling with PS2 level development (FFXII's development was much bigger of a clusterfuck than Versus XIII/XV will ever be) and those problems culminated with XIII & XIV's development. The fact is, Square Enix DID run into problems with the Crystal Tools and PS3 IS a bitch to develop for. Final Fantasy XV will be better off with them moving it to next gen. Would I have wanted to play FFXV in 2011? Sure, but I'm also super excited about it being on PS4Bone.It seems obvious that isn't true. I think SE would be in a much better place right now if Versus XIII had went through a smooth, consistent development process that resulted in a great game being released somewhere around 2010~2011.
Eh? I'd rather let Nomura realize what is as close to his original vision as possible than them succumbing to impatient fans demands & cutting corners because of shitty hardware."Nomura's vision", in all likelihood, is the last thing that should be emphasized here (aside from perhaps it being difficult for current SE to live up to).
Well, I think this might sum things up regarding classic IP's that SE has (or ended up buying).
Final Fantasy = shadow of it's former self
Dragon Quest = life support
Chrono = dead
Mana = dead
Saga = dead
Front Mission = dead
Valkyrie Profile = MIA
Star Ocean = killed
Ogre Battle/Tactics Ogre = dead
Lufia = killed
Parasite Eve = lost
Anything else to add?
You bastards.
Ugh Famassu... just... stop.
Also yay more smartphone games, dat revolution.
You can feel good by thinking that Motomu Toriyama would have taken over the remake...
Also yay more smartphone games, dat revolution.
Oh god, I mean, the idea of SE not being able to live up to the original with a new remake crossed my mind of course. But, I never really thought about good ol' Tori having free reign and murdering it the way he did PE and XIII.
Lol WTF is this?
I still maintain that they're the next THQ.
Kagari can you post the gif of noctis in the car for me. That's how I feel now and I'm too lazy.
I still maintain that they're the next THQ.
What's wrong with him posting his thoughts?
His resilience is admirable lol.
ahh there it is. I'm just so indifferent to everything. They can just give me versus and go die doing whatever. But I have a feeling these slides don't tell the full story but maybe I'm just being hopeful. I don't doubt it's their main strategy going forward but not their only one....
All i have to say is if they make traditional sequels to deus ex, tomb raider, and hitman at this point, BUY THEM ON LAUNCH DAY.
I simply will never understand why Square stopped producing the Chrono series when the first two were wildly successful and critical darlings.
This is one of the saddest days of my life.
Good god, Square, what did they do to you? I loved Square more than any company. They were Heaven's Studio.
Now what the fuck is this shit? Online games and smartphone games? How about console and 3DS/Vita games? Sheesh.
At this point I prefer that Square-Enix die so that at least Nintendo/Sony/Atlus/Sega etc. can purchase and make use of their IPs.
To sit on the Ogre Battle and Chrono IPs and make useless mobile games is unforgivable.
.
Of course they didn't mean to skip a generation, but in the end, AFTER ALL THAT _HAS_ HAPPENED (with Crystal Tools, XIII & XIV 1.0), Versus XIII was delayed for so long that they started to hear about the next-generation by the time they were heavily into the game's development. And at that point it became clear that PS3 was not good enough a platform to realize all their plans for the game, so they moved it to next-gen. XIII & XIV were alwas going to have priority over Versus XIII (Nomura wanted to prepare for its development properly and that took time), they can't change that. Then Toriyama & XIV's original director screwed up those two games majestically and Square Enix had to try to do something to that.
*sigh* That simply wasn't possible in the universe we live in. Maybe in some La-La Dreamland where everything goes according to plans, but in this universe Square Enix was already struggling with PS2 level development (FFXII's development was much bigger of a clusterfuck than Versus XIII/XV will ever be) and those problems culminated with XIII & XIV's development. The fact is, Square Enix DID run into problems with the Crystal Tools and PS3 IS a bitch to develop for. Final Fantasy XV will be better off with them moving it to next gen. Would I have wanted to play FFXV in 2011? Sure, but I'm also super excited about it being on PS4Bone.
Eh? I'd rather let Nomura realize what is as close to his original vision as possible than them succumbing to impatient fans demands & cutting corners because of shitty hardware.
Over 9000....
We still have Atlus. Right? Right.....?
We will all be saved come November 24 (dont fuck this up atlus)
Mobile games make them a fuckton of money.
Well, I think this might sum things up regarding classic IP's that SE has (or ended up buying).
Final Fantasy = shadow of it's former self
Dragon Quest = life support
Chrono = dead
Mana = dead
Saga = dead
Front Mission = dead
Valkyrie Profile = MIA
Star Ocean = killed
Ogre Battle/Tactics Ogre = dead
Lufia = killed
Parasite Eve = lost
Anything else to add?
Never seen a company so eager to not make money
You forgot...
Kingdom Hearts = resigned to portables
They are TRYING to make money in the only Japanese markets that are offering more growth.
An EGM issue.LOL, where is that from?
Well, I think this might sum things up regarding classic IP's that SE has (or ended up buying).
Final Fantasy = shadow of it's former self
Dragon Quest = life support
Chrono = dead
Mana = dead
Saga = dead
Front Mission = dead
Valkyrie Profile = MIA
Star Ocean = killed
Ogre Battle/Tactics Ogre = dead
Lufia = killed
Parasite Eve = lost
Anything else to add?
Everything Taito ever was: Forgot they even bought it
Nanashi no game: Forgotten, never localised because focus group said it sucked because you didnt shoot anyone with guns
Tomb Raider will get bought by someone to get rebooted for the umpteenth time.Well, EA, Take-Two, and Activision will have fun picking at the corpse for anything good that is left.
When did SE do things that make sense?
Remember when people were hopeful about the new CEO?