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Pennello: "People just weren't ready for all digital Xbox One". Post #657 = ether.

Aside from the Steam sales, what makes Valve's system better than Microsoft's original plan for the Xbox One?

You still don't own your Steam games. You can't sell or trade them in. You can't lend them to a friend. If there is a big issue over licensing or royalties between companies, the games can be taken off. If Valve goes bust and Steam closes down, you will lose games. (And yes I know of the Valve 'kill switch'. This would only apply to Valve's games, there is no way in hell they have any system in place for EA, Ubisoft etc. to remove DRM).

True on the first two points. You can lend games to friends now though. They also don't require a 24-hour check-in, so that's a big one. You can always buy games and then just go offline for however long. As far as Valve going out, you can always crack your games if such a thing happens. You can do no such thing if (assuming it was still DRM-enabled) something like that happened with the Xbone. You already mentioned the killswitch.

Valve also allows other stores to sell Steam keys, creating more competition. I doubt Microsoft would have allowed such a thing.

No one here is saying Valve's system is perfect, but it's far better than what MS was offering us with the Xbone.


Nope, I take that back. You're far worse here than on IGN.
 

Racer1977

Member
And that's why I consider it foolish to buy an Xbox One at this time.

Seems the all digital/DRM plan is still a goer, just waiting for the time to reintroduce it.
 
They should just create their own Steam and call it Xopen or something. Forget any pretensions of having a console. Sell their own baseline minimum requirement "Xbox" Steambox clone and let us install the service on any PC that meets those requirements (these could be branded "Xopen ready" or whatever.)

In short, if you want to do a digital platform do it the right way; i.e. hardware independent.
 

rjinaz

Member
Fire this man now.

This is hardly Albert's vision I'm sure. He just agrees with it. If you are saying fire him for talking about it, I disagree. I want to know what Microsoft is thinking (planning) about all this. I want to be informed.
 

Freshmaker

I am Korean.
Can't wait to give up my consumer's rights in a few years. You're so right, Penello.

Learn to shut up, dammit.
Sony's aiming for that too in a lot of respects. They're doing a far better job of giving people reasons to move that direction organically however through better deals, PS+ games etc.
 

Slair

Member
I think the question I have is were they really prepared to make a compelling case for the move? Obviously, his point that people weren't ready is correct, but I'm not convinced that they were truly prepared to really pull out all the stops in trying to win people over in as much as they just expected people to accept it. There tended to be a lot of comparisons to other platforms/media that have gone mostly (if not completely) digital, but there didn't seem to be any understanding of how long that process was and what it took to get there. When they were scrambling to win people over with ideas like the Family Sharing plan, it was pretty clear that they really didn't have their message completely fleshed out.

malcolm-2.jpg


Dr. Ian Malcolm: If I may... Um, I'll tell you the problem with the scientific power that you're using here, it didn't require any discipline to attain it. You read what others had done and you took the next step. You didn't earn the knowledge for yourselves, so you don't take any responsibility for it. You stood on the shoulders of geniuses to accomplish something as fast as you could, and before you even knew what you had, you patented it, and packaged it, and slapped it on a plastic lunchbox, and now
[bangs on the table]
Dr. Ian Malcolm: you're selling it, you wanna sell it. Well...
 
The impression I always got was that they weren't well-enough informed about what Sony was going to do. I don't necessarily mean that they need better corporate spies, but I don't think they were prepared for Sony to leverage their own vague message into an attack on MS's.

I agree. But that also doesn't speak to any idea that they were ready to make their case in favor of this transition in as much as they expected it to just be the new status quo that people would simply accept. Which is why I'm taking issue with a misguided notion that they didn't get the chance to make their case. I don't think they were prepared to make their case since they probably assumed they didn't need to.
 

Mugatu

Member
Valve isn't even a valid comparison. Valve is one of many places I can get PC games from. If I don't want to use Steam I can still be a PC gamer quite easily.

The only place you can get digital Xbox One games is from MS.
 

xxracerxx

Don't worry, I'll vouch for them.
This is hardly Albert's vision I'm sure. He just agrees with it. If you are saying fire him for talking about it, I disagree. I want to know what Microsoft is thinking (planning) about all this. I want to be informed.

The problem is that it takes a ton of wrong information from the mouths of people like Albert to get to the correct information days later. i.e. XBox music
 
And that's why I consider it foolish to buy an Xbox One at this time.

Seems the all digital/DRM plan is still a goer, just waiting for the time to reintroduce it.
And if they somehow still think they're way of going about it wasn't that bad, how much are they going to improve it when they try again? Are they still going to get it horribly wrong and not match up to the competition? I guess so.
 
I know there are arguments that it was like Steam, but it's nothing like Steam. It's also nothing like how things work on PC where digital download is the main distribution method. Stop trying to make the argument that what Microsoft was doing was anything like that, please.
Also, someone needs to tell Albert to get a clue already, the "vision" was wrong and he is wrong.
 
Wtf how delusional are these guys? Rational conversation? Did they ever explicitly come out and concisely explain their vision and strategy?

No, they just kept saying "don't worry, trust us, it'll be good" without actually saying what they were doing that would be so much better.


.
 

Tookay

Member
malcolm-2.jpg


Dr. Ian Malcolm: If I may... Um, I'll tell you the problem with the scientific power that you're using here, it didn't require any discipline to attain it. You read what others had done and you took the next step. You didn't earn the knowledge for yourselves, so you don't take any responsibility for it. You stood on the shoulders of geniuses to accomplish something as fast as you could, and before you even knew what you had, you patented it, and packaged it, and slapped it on a plastic lunchbox, and now
[bangs on the table]
Dr. Ian Malcolm: you're selling it, you wanna sell it. Well...
John Hammond: I don't think you're giving us our due credit. Our scientists have done things which nobody's ever done before...
Dr. Ian Malcolm: Yeah, yeah, but your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should.
 

Arklite

Member
iTunes doesn't have a 24-hour check. I can install apps with or without a connection in the event Apple goes out of business or stops supporting these devices.

1NsTp1N.png


I just drag that file into iTunes and sync it right to my phone.

With Steam, I don't need a constant connection:
8ANq4Ls.png

I didn't need a 24-hour check. Right now it's TWO WEEKS, but Valve is already trying to make it last forever: http://www.escapistmagazine.com/new...urce=postit&utm_medium=share&utm_campaign=all
And here's the kicker of that:

THAT'S A BUG. It is MEANT TO BE FOREVER ALREADY.

None of these abilities came close to offering what the Xbox One did.

And finally, to drive the point home:
Uplay
GOG
GreenManGaming
Impulse
Origin

What do all those have in common?
They run on the same platforms as Steam. If Steam goes tits up, or becomes some post-apocalyptic wastleand, competitors will step up. What happens when MS starts requiring your stem cells to make the game work? Where will you go for games on the Xbox?


It's like some people have never used anything outside of Live and MSoft's One restrictions sounded perfect to them. I don't even know how that's possible, but that's what it seems like with the types of comments people make here.
 

FStop7

Banned
"IT'S THE FUTURE!"

"Why? Or at least why is your overly-restrictive, anti-consumer vision the future? Why isn't Valve's vision the future?"

"BECAUSE REASONS!"
 

OmegaDL50

Member
I wouldn't have an issue with all digital platform (I use Steam near exclusively for my PC titles for example)

But the problem is even if Microsoft was to adapt a similar model to Steam for the XB1 in being primarily a pure digital console, they would still have the problem of trying to push the same prices as retail.

A lot of the criticisms against Steam are largely ignored due to the insane Summer and Winter Sales with the huge markdowns on fairly new games at roughly 50 to 75% off. This isn't even factoring the Daily and Weekend Deals.

Microsoft would never do the same level of discounts and would just treat an all digital console pricing as the same as a physical pricing model.

Also the 24 Hour check in was complete bullshit. Steam lets you run offline mode in my experience over a month without needing to sign back in.

Steam may be DRM, but it's policies are far more lenient and not nearly as extreme as the XB1 in terms of being a closed platform.

They say imitation is the sincerest sort of flattery, but not even Microsoft was sincere enough when planning to make a pure digital XB1 model trying to shift the console market to emulate Steam.

They just weren't open enough with their consumers and explained their plans. That is why it all blew up in their face.
 
This is hardly Albert's vision I'm sure. He just agrees with it. If you are saying fire him for talking about it, I disagree. I want to know what Microsoft is thinking (planning) about all this. I want to be informed.

If Albert's job is to make the Xbox One look not crappy, he should be fired, since all he's done is make himself look like a fool, and allow discussion for more of the glaring flaws in the original AND current designs.

The DirectX rant, Resolutiongate, Xbox Music claims and now this all kind of make me wonder why he bothers.

If his job is to actually explain these things, in a neutral light, then he has a long road ahead of him.
 

rjinaz

Member
The problem is that it takes a ton of wrong information from the mouths of people like Albert to get to the correct information days later. i.e. XBox music

Oh I can't argue that. I mean I know what we get fed is PR crap most of the time. But on rare occasions, the more someone talks we may get something useful because people are just human and things come out in the moment.

Oh and I should clarify, I am thinking of my own views as an informed consumer. I'm not arguing what is ultimately best for Xbox One.
 

kaching

"GAF's biggest wanker"
I dunno, Albert, I think we've actually been having a perfectly rational conversation about going digital and what's of value in that space for gamers/customers over the past 8 years...
 

Black-Box

Member
You really have no idea what this argument is over, do you?

Well most people here have been posting comments about all digital.

Second considering MS changed their whole policy Their DRM policy was never set in stone and could change.

Since there is no rule you have to buy a console in the first year I actually wanted to see where MS was going with their idea and see it evolve.

If people didn't buy Xbox One with the old policy it might of been easier for MS to sell off the division as so many people hope.
 

daman824

Member
He shouldn't have admitted it. But it's the truth. In a few more generations, gaming will be mostly if not all digital. All 3 console makers want it and are pushing people towards it. Publishers are pushing people toward it too. It really is only a matter of time.
 

Slair

Member
John Hammond: I don't think you're giving us our due credit. Our scientists have done things which nobody's ever done before...
Dr. Ian Malcolm: Yeah, yeah, but your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should.

Damn, the whole thing works too well.
 

Tookay

Member
Well most people here have been posting comments about all digital.

Second considering MS changed their whole policy Their DRM policy was never set in stone and could change.

Since there is no rule you have to buy a console in the first year I actually wanted to see where MS was going with their idea and see it evolve.

If people didn't buy Xbox One with the old policy it might of been easier for MS to sell off the division as so many people hope.

Almost all of these points have no basis in logical thought.

Like you're actually close to giving me an aneurysm trying to untangle your pretzel logic.
 

Gbraga

Member
iTunes doesn't have a 24-hour check. I can install apps with or without a connection in the event Apple goes out of business or stops supporting these devices.

1NsTp1N.png


I just drag that file into iTunes and sync it right to my phone.

With Steam, I don't need a constant connection:
8ANq4Ls.png

I didn't need a 24-hour check. Right now it's TWO WEEKS, but Valve is already trying to make it last forever: http://www.escapistmagazine.com/new...urce=postit&utm_medium=share&utm_campaign=all
And here's the kicker of that:

THAT'S A BUG. It is MEANT TO BE FOREVER ALREADY.

None of these abilities came close to offering what the Xbox One did.

And finally, to drive the point home:
Uplay
GOG
GreenManGaming
Impulse
Origin

What do all those have in common?
They run on the same platforms as Steam. If Steam goes tits up, or becomes some post-apocalyptic wastleand, competitors will step up. What happens when MS starts requiring your stem cells to make the game work? Where will you go for games on the Xbox?

Quoting this as well so people can stop with this "it's just like PC! you ruined my digital platform" bullshit.

When I play my DRM-Free games on GOG, they're digital as well, but I guess it's a contradiction then since DRM is the digital future, right?

Did I just break the entire universe or something?
 

Rey

Member
1) no 24hr check (of course, those stores don't have digital resale or lending either, and a need to support this for physical discs, so there's no need for a 24hr check in other places)

2) the items are usually cheaper (though brand new retail games on Steam still tend to be full price)

3) people don't really associate Steam and iPad with physical goods (though lots of Steam games are on useless physical discs with DRM on them)

That said, I've always saw these as a difference in degree, and not kind, which is why never found the comparisons completely unfounded. Valve and Apple aren't necessarily massively better in consumer rights, they just have other benefits to compensate. Benefits that Microsoft didn't have (or at least, didn't have announced 6 months ago on their unreleased system)

not sure about iPad, but there are a couple of difference with Steam:

1) prices of digital pc game downloads on steam demonstrably lower than retail box, which is not the case with XLBA games where often times the games are more expensive digital than their retail counterparts.

2) Steam works on the PC which is a more or less open platform that isn't going anywhere (or has not gone anywhere at least) for a long time. There is no guaranteed support that XBOX One online services will continue, or that there will be any backwards compatibility with future hardware.

3)Steam has an offline mode that works for a LONG time.

This can probably go on and on but we're retreading a well worn path here.

There are some similarities. However, it's important to understand a few things.

1.) Not everybody who is against the Xbox scenario is necessarily for other arguable similar forms of DRM.

2.) These exist on different device types where there were already inherent differences in how media is consumed. iPads and smart phones have never had physical versions of software, for instance. And on the PC, the secondary market was already mostly killed off thanks to the existence of CD-Keys and the like. For better or for worse, consumers on these devices had already accepted the terms that resale wasn't possible.

3.) Many people buy software differently on these devices. While I certainly don't want to suggest that nobody pays full price for a PC games on Steam -- as I'm sure many do -- I think many of the people who embrace Steam were mainly brought in by the plethora of insane sales that exist on Steam and other digital marketplaces (that often sell keys that activate on Steam). And as far as iOS games are concerned, $20 (ignoring games with In-App purchases) is about the ceiling for what a game can cost. Long story short, people embrace more restrictions when they are paying less.

4.) Many people weren't convinced that the restrictions of the proposed Xbox DRM were as forgivable as other platforms.

Gentleman, thank you for explaining and you made some good points. So technically as far as ownership goes there is no factual difference. You own the game just as much as you own a game on Steam or iPad. Its more about the price,resale and the check-ins.
 

baphomet

Member
And as if i needed another reason to never purchase an xbox product again they continue talking.

If they were half as good at attracting customers as they are at scaring potential customers away from their products they would already be the definitive winner for the generation with, possibly, the best selling consumer electronc device ever.
 
I'm still amazed they tried. If they had been paying attention to the internet at all during the year prior to the reveal, they would have known how well it would go down.
 
He shouldn't have admitted it. But it's the truth. In a few more generations, gaming will be mostly if not all digital. All 3 console makers want it and are pushing people towards it. Publishers are pushing people toward it too. It really is only a matter of time.
Consumers still have choice, and that choice has to be removed first. Then they can really try this to push this through again.

I'm personally fine with an all digital system. But not one that considers me a thief unless I push an online not-a-thief button at regular intervals. I'm not going to be on probation with my own goods.
 

LCfiner

Member
Wtf how delusional are these guys? Rational conversation? Did they ever explicitly come out and concisely explain their vision and strategy?

No, they just kept saying "don't worry, trust us, it'll be good" without actually saying what they were doing that would be so much better.


.

Actually, what I think is more frightening is that they DID tell us their strategy. They gave enough details on how game purchases and lending and trade ins would work. And then the market soundly rejected that vision and MS still has the balls to say that they didn’t have the ability to teach us why their plan was so awesome.

It’s insulting to us that they keep saying we misunderstood their intentions or that they couldn’t communicate them well enough. They communicated it JUST FINE and we told them to fuck off.
 

Mononoke

Banned
I dunno, Albert, I think we've actually been having a perfectly rational conversation about going digital and what's of value in that space for gamers/customers over the past 8 years...

It's more like, MS was not ready for their own launch.
 

Gbraga

Member
Gentleman, thank you for explaining and you made some good points. So technically as far as ownership goes there is no factual difference. You own the game just as much as you own a game on Steam or iPad. Its more about the price,resale and the check-ins.

Yeah, I don't think anyone's complaining about digital distribution here. I myself avoid physical media as much as possible even on the PS3, and I hope to never buy a game on disk again with the PS4. I embrace my digital future, but I don't embrace their DRM and I don't think you should have to embrace the digital future (with DRM) if you don't want to.
 

studyguy

Member
Without a doubt, Microsoft is going to drag us into authentication by the end of this next generation kicking and screaming if they have to. I have no doubt in my mind that they'll slowly phase in their intended DRM strategies under the guise of some new program with added perks... Hopefully they realize simply asking for all or nothing authentication without making an equal trade across the table won't fly.
 
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