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PS4 fastest-selling console in UK history, outsells Wii U LTD in UK [250K PS4 in 48h]

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Eppy Thatcher

God's had his chance.
imB7Cx5WoarkG.gif

This fuckin page :D

Reggie gettin slid out of the ring got me laughin.. which got my daughter over to my computer to see whats up and now she's just laughing at me apparently laughing at nothing.

Sony was of course going to slay EU. Awesome to see good decisions and humble attitudes reap ridiculous rewards for them. They carry this same kind of swing into their first party line up and i'm fuckin read e.
 

iceatcs

Junior Member
Why don't people just fucking pre-order? haha I never understood it.
Likely this retail doing pre-order and delivery only, and sold out way before the release date. The remain reserve stock for the display and free to pick up. So that there won't be empty shelves on the first day and more profit if people might buy something more in the store.
 

Chinner

Banned
I think the real thing to be said is that developer attitudes are changing, and Nintendo's is one that is stuck in the past. That's not a necessary a bad thing.

When Miyamoto-san sits down and plans a game, the firsts though he thinks is 'How do I make the most fun game to play, that will give a player feel like a child again and make them truly happy'. This is seen in all of his games, Wii Sports made the elderly feel relevant again, and Mario Galaxy 2 was like the citizen kane of videogames. You know when Nintendo and Shigsy make a game, it's a love letter from them to you.

When a PS4/Xbone developer makes a game, they think 'how do we make the most cinematic and violent game? what movies do we like the most to steal ideas from? what are the biggest markets to appeal to?' When I played GTAV, i knew rockstar was appealing to the middle classes, stealing ideas from films and trying to impress kids with excessive violence and gang slang. They don't care about you, they just want your money. This isn't like Nintendo, who don't mind if they don't sell many copies or consoles. Unlike TLOU which wanted to please film critics, no doubt it would have been aimed to please Robert Ebert.

cynicism is a growing trend in videogames, i just want someone who wnats to make fun games again.
 

Skilletor

Member
This sort of statement is what worries me about SM3DW. I prefer exploratory, adventure like Marios. Loved 64 and Sunshine, but galaxy didn't do it as much for me.

Then this game might not be for you. I'm just tired of seeing people say GALAXY IS BETTER THAN THIS. FACT BECAUSE REASONS!

Fact: Different people want different things from games. I have no interest in adventuring, triple jumping, backfliping, spin kicking mario running around stuff. Great for people who do. More power to you.

Mario 3D series is what I want from a Mario. Neither is better or worse. They're different and depending on your expectations of a mario game, you may or may not like one or the other.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
probably just going to save it for NPD report. since it's so close. expecting microsoft to go the xbox ecosystem route.

Companies always released them in the past years, even with NPD being near, as you said. Why should they drop such a tradition this year? Come on, don't tell me we won't have BF sales reports either ;_;
 
I think the real thing to be said is that developer attitudes are changing, and Nintendo's is one that is stuck in the past. That's not a necessary a bad thing.

When Miyamoto-san sits down and plans a game, the firsts though he thinks is 'How do I make the most fun game to play, that will give a player feel like a child again and make them truly happy'. This is seen in all of his games, Wii Sports made the elderly feel relevant again, and Mario Galaxy 2 was like the citizen kane of videogames. You know when Nintendo and Shigsy make a game, it's a love letter from them to you.

When a PS4/Xbone developer makes a game, they think 'how do we make the most cinematic and violent game? what movies do we like the most to steal ideas from? what are the biggest markets to appeal to?' When I played GTAV, i knew rockstar was appealing to the middle classes, stealing ideas from films and trying to impress kids with excessive violence and gang slang. They don't care about you, they just want your money. This isn't like Nintendo, who don't mind if they don't sell many copies or consoles. Unlike TLOU which wanted to please film critics, no doubt it would have been aimed to please Robert Ebert.

cynicism is a growing trend in videogames, i just want someone who wnats to make fun games again.

You almost got me with this. Well played.
 

curb

Banned
I think the real thing to be said is that developer attitudes are changing, and Nintendo's is one that is stuck in the past. That's not a necessary a bad thing.

When Miyamoto-san sits down and plans a game, the firsts though he thinks is 'How do I make the most fun game to play, that will give a player feel like a child again and make them truly happy'. This is seen in all of his games, Wii Sports made the elderly feel relevant again, and Mario Galaxy 2 was like the citizen kane of videogames. You know when Nintendo and Shigsy make a game, it's a love letter from them to you.

When a PS4/Xbone developer makes a game, they think 'how do we make the most cinematic and violent game? what movies do we like the most to steal ideas from? what are the biggest markets to appeal to?' When I played GTAV, i knew rockstar was appealing to the middle classes, stealing ideas from films and trying to impress kids with excessive violence and gang slang. They don't care about you, they just want your money. This isn't like Nintendo, who don't mind if they don't sell many copies or consoles. Unlike TLOU which wanted to please film critics, no doubt it would have been aimed to please Robert Ebert.

cynicism is a growing trend in videogames, i just want someone who wnats to make fun games again.

I see what you did there. Wait? It wasn't intentional?
 

daman824

Member
At some point the marketing excuse has to end. Nintendo fucked up with their early marketing and in the naming of the system and that certainly caused confusion but it's a year later and if people actually cared about the games being released, they will at some point have been educated about the Wii U being a new system. That fact that some people are still confused is due purely to lack of interest because both the system and the games are being advertised (though not as heavily anymore at retail locations in the wake of the PS4/XB1 releases).



NPD isn't too far off so they'll probably just wait till then since it's a U.S. "holiday" anyway.
Actually no. The marketing was so bad that no one cares about it anymore. While Sony and MS have both done effective jobs marketing their systems and getting third party support, Nintendo has been letting the Wii U die. They are trying to turn it around this holiday season with Mario and the new ad campaign. But it's not going to do much because people want the new systems.

Stuff like this happens, Uncharted is a system seller along with Killzone, but the Vita was DOA and has been forgotten. Once you dig yourself in a hole, it can be nearly impossible to get out of it. Had the Wii U sold at $250 and come packed with NSMBU and also had a good marketing push, it would have sold well.

3DS sales also prove you wrong. Nintendo first party games can sell systems. But they cant save systems a year out.
 

teiresias

Member
Companies always released them in the past years, even with NPD being near, as you said. Why should they drop such a tradition this year? Come on, don't tell me we won't have BF sales reports either ;_;

The available supply for both the next-gen consoles were probably so low compared to current-gen that the sales probably aren't all that remarkable or noteworthy on their own anyway - particularly not with the deals and bundles available on the 360/PS3 for Black Friday and the holiday shopping season in general.
 

dolemite

Member
The PSP was an illegitimate record holder (4 day long launch week), so the PS3 was real the console to beat. It takes Sony to dethrone Sony.
 

-COOLIO-

The Everyman
It's horribly sad, but maybe it will drive home even further the truth that games do indeed sell hardware, but the hardware should probably be attractive too.
yup, the "all it takes is one game" mantra from nintendo isn't exactly holding true.
 
I think the real thing to be said is that developer attitudes are changing, and Nintendo's is one that is stuck in the past. That's not a necessary a bad thing.

When Miyamoto-san sits down and plans a game, the firsts though he thinks is 'How do I make the most fun game to play, that will give a player feel like a child again and make them truly happy'. This is seen in all of his games, Wii Sports made the elderly feel relevant again, and Mario Galaxy 2 was like the citizen kane of videogames. You know when Nintendo and Shigsy make a game, it's a love letter from them to you.

When a PS4/Xbone developer makes a game, they think 'how do we make the most cinematic and violent game? what movies do we like the most to steal ideas from? what are the biggest markets to appeal to?' When I played GTAV, i knew rockstar was appealing to the middle classes, stealing ideas from films and trying to impress kids with excessive violence and gang slang. They don't care about you, they just want your money. This isn't like Nintendo, who don't mind if they don't sell many copies or consoles. Unlike TLOU which wanted to please film critics, no doubt it would have been aimed to please Robert Ebert.

cynicism is a growing trend in videogames, i just want someone who wnats to make fun games again.

So people who play these cinematic violent games do so because the games are cinematic and violent? They have no "fun" whatsoever?

Everything makes so much sense now.


I love that the PS4 is at such a wonderful start but if Nintendo gets pushed anymore into a corner its going to reduce the Nintendo only fanbase to this:

coffee-sylvester-cat.gif


And here I thought you were over exaggerating.
 

Neff

Member
This sort of statement is what worries me about SM3DW. I prefer exploratory, adventure like Marios. Loved 64 and Sunshine, but galaxy didn't do it as much for me.

It marries several eras and genres of Mario at once. The levels have a specific start and end (mostly), but are packed with secrets, hidden rooms, alternate routes, and various in-level tasks and detours for attaining Power Stars, which you'll need to unlock later levels. It's certainly not as linear as Galaxy, but it's also not as exploratory as 64. It's a wonderful fusion of both, but it totally works.
 

Pain

Banned
Congratz Sony! Now take advantage of this. Bring the AAA 1st party games and buy those 3rd party exclusives if you have to. You don't win the console war by playing it safe.
 

BGBW

Maturity, bitches.
Seeing all those gifs of people running in the shops made me understand why Nintendo doesn't bother with online. Apparently 90% of the population still doesn't know what it is.
 
It marries several eras and genres of Mario at once. The levels have a specific start and end (mostly), but are packed with secrets, hidden rooms, alternate routes, and various in-level tasks and detours for attaining Power Stars, which you'll need to unlock later levels. It's certainly not as linear as Galaxy, but it's also not as exploratory as 64. It's a wonderful fusion of both, but it totally works.

How does this work? Are you being timed? Do you have to repeat the level to find everything or is there a system in place that allows you to get everything in one pass?
 

KOHIPEET

Member
Congratz Sony! Now take advantage of this. Bring the AAA 1st party games and buy those 3rd party exclusives if you have to. You don't win the console war by playing it safe.

They could start it by bringing that hairy dude in your avatar! :)
 

Teletraan1

Banned
I reedited my post to clarify. Sorry, but it always feels like I have to be on the defensive in these damn threads. Seems lately like people are more about being smug than about actually having a conversation.

I agree. You cant even have a conversation on here without someone posting useless SALT posts or pic. It adds nothing to to the conversation, it is on par with U MAD which is banned here. I for one would welcome with open arms these stupid drive by salt posts to be treated the same as U MAD. I have just been putting people who seriously want to throw that term back at me during a conversation on ignore. Even this thread like 1/10 of them are salt related shit posts.

Good for PS4. I still cant get one in Canada and I think I am going to give up even trying. After waiting in line outside a Best Buy this morning with 30 other people only to be greeted with "Sorry our website was wrong we dont have any in stock." While all of their employees had a different story and a shit eating grin, I will just wait until I can just walk into a store and buy one with no hassle.
 

Perkel

Banned
It's horribly sad, but maybe it will drive home even further the truth that games do indeed sell hardware, but the hardware should probably be attractive too.

IMO Wii U situation isn't "weird" or "suprising" even with mario out.

Remember people than Both N64 and Gamecube had Mario, Zelda, Kirby and ton of other Nintendo games and still sold rather bad.

Wii just had fickle casuals for 4 years and Wii U now have normal fanbase - people who got fed up with nintendo due to Wii.

Mario, Zelda and other games from Nintendo can only be lure not main dish itself if console need to sell.

What is keeping it from reaching more people is just lack of third party support and this was true for N64, Gamecube and now Wii U.

TLDR last 3 out of 4 last Nintendo consoles sold rather bad even with mario and zelda out (soon to be on Wii U).


PS4 would also sell bad if there would be mostly Sony games.
 

Margalis

Banned
Marketing is an extremely lazy thing to blame. Whenever anything fails it's always due to marketing according to GAF.

Marketing matters a lot, but buzz is free marketing. Why is the PS4 outselling the XB1? I see many more XB1 ads on TV.

The WiiU didn't generate a lot of buzz. It was going up against more powerful systems and the controller, while appealing to most people who own the system, doesn't appear to be a big selling point - the value is hard to articulate as it's more related to lifestyle and patterns of play than whiz-bang features.

Marketing isn't going to save the Vita or turn around XB1 sales either. Marketers aren't wizards.
 
The butthurt in this thread is hilarious. Obviously Mario is a better game than Knack but that's partly why it's so funny that it's been outsold. Also Titanfall Sigma will be releasing on PS4 4 to 6 months after the PC version but guess what? I don't give .02 shits about that game of any other FPS including Killzone. The last FPS I played and enjoyed was Resistance Fall of Man. Since then I tried Bioshock, hated it, and Crysis 2, hated it. FPS games are far inferior to third person action adventure games IMO.
 
Hardcore gamer is someone interested in gamming the most, of course, that ditches out of the group those who play for other reasons. It's not that I'm trying to seem a better person than them or anything, it's just that they're not hardcore gammers.
But there are people who invest a lot of time playing all those games. They are interested in gaming, even if they are not interested in the same type of games as this so called "hardcore gamers" are. So I would argue that the definition is kind of flawed.

Regarding the variety thing... no, just no. This past generation has been shooters in first and third person, and sports games. Other than that, the JRPG genre has been nearly dying and will die this next gen, the SH was also killed and the few quatily beat em up's that were released (bayonetta) were such a failure that had to be funded by Nintendo in order for them to survive. Seeing how this is shaping, they won't make it past this gen either.
But there is more variety, even if that more experimental stuff doesn't get the big budgets (advertisement included), as those are reserved for well established franchises that are guaranteed to sell. More casual gamers may not know about the next big indie or lower budget game coming, but more dedicated gamers will know and word of mouth still works.

Yes there are plenty of shooters right now, just like there was plenty of platformers back in the 8-16bit era. JRPGs are lagging just like a big portion of the japanese industry (at least globally) for many different reasons. But that's a specific problem with the current japanese game industry, not the videogame industry as a whole.
 

daman824

Member
Marketing is an extremely lazy thing to blame. Whenever anything fails it's always due to marketing according to GAF.

Marketing matters a lot, but buzz is free marketing. Why is the PS4 outselling the XB1? I see many more XB1 ads on TV.

The WiiU didn't generate a lot of buzz. It was going up against more powerful systems and the controller, while appealing to most people who own the system, doesn't appear to be a big selling point - the value is hard to articulate as it's more related to lifestyle and patterns of play than whiz-bang features.

Marketing isn't going to save the Vita or turn around XB1 sales either. Marketers aren't wizards.
At the beginning of a console generation, generating buzz around your console is absolutely necessary. Marketing is one of the many ways to do that.
 

Daingurse

Member
I'm sure they'll move right on to the next games that used to sell big like Mario Kart and Smash. That's what they did with this new 3D Mario even though a NSMB game didn't do anything for the Wii U. People need to accept that just because some games sold a ridiculous amount on Wii doesn't mean anything for the here and now.


It never did, but you couldn't fucking tell anyone that shit early this year, without having someone jump down your throat.
 
Marketing is an extremely lazy thing to blame. Whenever anything fails it's always due to marketing according to GAF.

Marketing matters a lot, but buzz is free marketing. Why is the PS4 outselling the XB1? I see many more XB1 ads on TV.

The WiiU didn't generate a lot of buzz. It was going up against more powerful systems and the controller, while appealing to most people who own the system, doesn't appear to be a big selling point - the value is hard to articulate as it's more related to lifestyle and patterns of play than whiz-bang features.

Marketing isn't going to save the Vita or turn around XB1 sales either. Marketers aren't wizards.

Agreed. Word of mouth, which has evolved to "digital" word of mouth ie social media/various forums, is much more effective than company sponsored promotion. Rarely has anyone I know said, "hey did you see that Killzone commercial? I'm definitely getting that now". What useless is said is, "Hey I HEARD/READ, Killzone was great, I may pick it up." The voice of the consumer is far more powerful than traditional marketing ; not that it's exactly comparable but look at what happened with DRM, the voice of the consumer won.
 
Marketing is an extremely lazy thing to blame. Whenever anything fails it's always due to marketing according to GAF.

I think it's a fair cop that they did an extremely poor job of marketing the device, though the problems obviously go deeper than that. They just sort of assumed that the daytime talk show circuit would get out in front of it again and provide them with hundreds of millions of dollars worth of free advertising like they got with the Wii, and as a result they failed to do enough advertising to even make most potential buyers aware of the existence of the console.

I mean, you can argue about whether or not marketing is selling consoles and how big of a factor it is, but if people don't know the console exists then you really can't call that anything but a monumental failure of marketing. That is literally the first and most important job of marketing: to let people know that you have a thing they can buy.
 

Neff

Member
How does this work? Are you being timed? Do you have to repeat the level to find everything or is there a system in place that allows you to get everything in one pass?

If you've played 3D Land, you'll know what to expect, but the level design in 3D World is exponentially richer and more ambitious.

There is a timer. It basically uses Mario 64's Power Star currency system (although collecting one does not eject you from the stage) with level design that makes hunting for them interesting via wandering off and sniffing around suspicious areas, but your primary goal is always to get to the end and hit the flagpole, which finishes the level and returns you to the map. There's typically 3 for each stage, and you can search for as many as you like, or not, and revisit the stage to get more if need be.
 

TheTwelve

Member
"Releasing It (Mario) The Same Day As PS4 In UK/EU Wasn’t Wise"

---http://gamingbolt.com/former-sony-uk-dev-on-knack-outselling-mario-releasing-it-the-same-day-as-ps4-in-ukeu-wasnt-wise

In all of this Knack/Mario stuff, we forget that Nintendo chose to release Mario on the same day, leading to this humiliation.
 

Derrick01

Banned
It never did, but you couldn't fucking tell anyone that shit early this year, without having someone jump down your throat.

Oh I know because I was saying the same thing then and was being viciously attacked for it. I kept pointing out there was maybe 1 other game last gen that sold more than NSMB Wii and yet the Wii U game did nothing for the system. The crowd that was with Nintendo last gen is gone now and Nintendo will have to change drastically to even have a small hope of them coming back.

At the end of the day I think Jason Rubin was right. People may really like Nintendo games but they're done buying Nintendo hardware to play them. We live in an age where people want more from their hardware than just gaming and Nintendo can't keep up with Sony and MS (and Apple/Samsung to another degree) in those areas.
 

EGM1966

Member
The question is what can Nintendo do about it?

(A) Stick it out and try and eek out some sort of "success" from the Wii U?

(B) Immediately start R&D on a new more "Nextgen" console, drop the Wii U early and try again?

(C) Just say "Fuck it" to the home console market and focus their ganes business around handhelds?

(D) Go third party?

If I was them I'd consider (E) - Go third party on home consoles and focus their hardware efforts on portable only. I think current trends are heading in a direction (for home consoles) they will struggle to match technically. They could also put out peripherals for consoles to support any unique games if needed.

I'd hate to see their games disappear but they're locked into an arms race they can't really win and it's too risky to hope for a Wii like success when a Wii U or Gamecube is just as likely to result - and that's before we get Steamboxes that are more powerful than the PS4/XB1.

They are so strong in portable and they would make a killing with their titles on multiple devices.
 
I guess I'm glad I'm not a Nintendo fanboy right about now. I own my 3DS and love it, but I own it for the jrpg's not the nintendo games. As to the thread, congrats Sony. I guess cheaper, technically more impressive hardware combined with good karma does a hit make.
 

Daingurse

Member
FELLOW WII U OWNERS THAT ARE HATIN'

We bought the new Dreamcast. Face it, they've tried most of their A game now and it's still not moving units. But you know what? I loved my Dreamcast and I'm already loving my Wii U.

Don't be sad that the PS4 and XBox One are killing it, just enjoy it. Get one of those other 2 when you can afford it for some 3rd party support or build yourself a PC. But treasure your time with the Wii U every 3 months or so when another fantastic game comes out for it. We're the lucky ones, we get to experience some of Nintendos best work, but there's no reason to hate on everything else. Knack is fun, give it a chance even though it's not in the same league as 3D World and you might change your tune.

Tonight, I'm going to give Killzone a shot and then probably spend the rest of my night playing 3D World. It's OK to back the loser, just let it go.

You have the right attitude here. If I owned a Wii-U, I'd have long accepted by now that it's a commercial flop. I was a Dreamcast kid, it's my favorite home console of all time, it's failure didn't diminish my joy one bit, until the games stopped coming . . .

Nintendo should at least support the Wii-U till 2015 I think, they aren't hurting like Sega was. But people need to start accepting the reality of the situation with the Wii-U. Acceptance is the only way to reduce suffering and I saw some suffering all up in this thread. Lots of transparent saltiness.
 
I think the real thing to be said is that developer attitudes are changing, and Nintendo's is one that is stuck in the past. That's not a necessary a bad thing.

When Miyamoto-san sits down and plans a game, the firsts though he thinks is 'How do I make the most fun game to play, that will give a player feel like a child again and make them truly happy'. This is seen in all of his games, Wii Sports made the elderly feel relevant again, and Mario Galaxy 2 was like the citizen kane of videogames. You know when Nintendo and Shigsy make a game, it's a love letter from them to you.

When a PS4/Xbone developer makes a game, they think 'how do we make the most cinematic and violent game? what movies do we like the most to steal ideas from? what are the biggest markets to appeal to?' When I played GTAV, i knew rockstar was appealing to the middle classes, stealing ideas from films and trying to impress kids with excessive violence and gang slang. They don't care about you, they just want your money. This isn't like Nintendo, who don't mind if they don't sell many copies or consoles. Unlike TLOU which wanted to please film critics, no doubt it would have been aimed to please Robert Ebert.

cynicism is a growing trend in videogames, i just want someone who wnats to make fun games again.

Would you say Nintendo Gameplay is the only true gameplay? :)
 

Sendou

Member
I guess I'm glad I'm not a Nintendo fanboy right about now.

I think this is the best time to be a Nintendo fanboy. They just had an absolutely stellar year of games. Just great stuff all around. One of their best years ever I would dare to say.

But maybe you understand something completely different with a fanboy than I do?
 

RurouniZel

Asks questions so Ezalc doesn't have to
I have more interest in Knack than 3D World and that's because I simply have no interest in Mario games.

Just to clarify, is it gameplay in Knack you like better?

The way this statement is written implies you'll be interested in any game whatsoever so long as it does not feature Mario. Like, someone could take 3D World/Galaxy/insert other here, swap out the character models, and it would suddenly be a game you desire. Is this correct?
 

AniHawk

Member
If I was them I'd consider (E) - Go third party on home consoles and focus their hardware efforts on portable only. I think current trends are heading in a direction (for home consoles) they will struggle to match technically. They could also put out peripherals for consoles to support any unique games if needed.

I'd hate to see their games disappear but they're locked into an arms race they can't really win and it's too risky to hope for a Wii like success when a Wii U or Gamecube is just as likely to result - and that's before we get Steamboxes that are more powerful than the PS4/XB1.

They are so strong in portable and they would make a killing with their titles on multiple devices.

why should they split their development focus when they could simply put more teams on one platform?
 

Zafir

Member
Marketing is an extremely lazy thing to blame. Whenever anything fails it's always due to marketing according to GAF.

Marketing matters a lot, but buzz is free marketing. Why is the PS4 outselling the XB1? I see many more XB1 ads on TV.

The WiiU didn't generate a lot of buzz. It was going up against more powerful systems and the controller, while appealing to most people who own the system, doesn't appear to be a big selling point - the value is hard to articulate as it's more related to lifestyle and patterns of play than whiz-bang features.

Marketing isn't going to save the Vita or turn around XB1 sales either. Marketers aren't wizards.
Xbox One sold through it's launch allocation for the UK. Hell, Amazon UK are stating January for it being next available. The issue is they didn't ship enough consoles to the UK, and over shipped to other European countries and the US(or so I hear from reports of it being readily available there). That said, even despite short supplies it was never going to outsell the PS4 just because of a price point factor.
 

Steel

Banned
At some point the marketing excuse has to end. Nintendo fucked up with their early marketing and in the naming of the system and that certainly caused confusion but it's a year later and if people actually cared about the games being released, they will at some point have been educated about the Wii U being a new system. That fact that some people are still confused is due purely to lack of interest because both the system and the games are being advertised (though not as heavily anymore at retail locations in the wake of the PS4/XB1 releases).



NPD isn't too far off so they'll probably just wait till then since it's a U.S. "holiday" anyway.

My sister is still the proud owner of a wii. I asked her if she knew what a wii U was when we were together for thanksgiving. She had no idea it existed and was somewhat interested in buying it after I told her about it. It is, by all means, a marketing failure on nintendo's part man. Never shoulda named it wii U.
 
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