Right. And in an attempt to bring this back on topic, the question isn't how many games the machine has, but how many appeal and how many can only be found on that platform.
Look at Titanfall. It appeals to many, but you see them saying "I'll plat it on 360 or PC." So the PS4 could again have that situation where it's "pick a genre and see the quantity" but at the end of the day it will be about whether the individual feels there's any quality in there.
For most people, the PS4 will be fine. The PS2 was fine for lots of people. They didn't care if they didn't get to play Republic Commando or Jade Empire. Now, if they PS4 gets the next Mass Effect or Assassin's Creed exclusively, there will obviously be issues. And the question will be how will Microsoft combat that. When going up against the PS2, it managed to secure (IMO) one of the best console libraries this side of the Mega Drive. It was different people in charge, then.
When people ask me why I went with the Xbox One, I tell them it was just because I wanted the games. It's not some deep-rooted hatred of Sony. It's not some need to see Microsoft succeed. It's literally because there was Killer Instinct at launch and I really like Halo.
If Sony manages to make Shadow of the Beast more like Shadow of the Colossus and not like God of War, then there will be a change in the situation. But for now, no, power and price didn't matter to me because I wanted the exclusive software. And the if the PS4 outsells the Xbox One, it doesn't matter to me either. Even in the "worst case" scenario where the Xbox One tanks completely and pulls a Dreamcast, I'll do exactly what I did when the Dreamcast died: buy a PlayStation.