Well the game isn't out yet so they have time to clean it up. Further more if portability is the only way someone is gonna buy a game then how it runs elsewhere is pretty irrelevant. I played Generations on PS3. Framerate had issues but it was mostly fine. Dark said this lacks the smoothing if motion blur so we'll see how it turns out.
Pretty solid effort in the Switch front. Will double dip.
At least It will be as good as Generations. OC stages are a mistery
I can't shake the feeling this is going to be a pretty bad game.
Err... how final is that UI?
Also blimey the acceleration in those 3D arena sections looks quite off.
Still, could be good!(?)
This sort of attitude is why 3D Sonic is so half assed, because people keep wanting less of it because it "doesn't work" so they take that feedback and start pushing the 3D back which results in more complaining that theres too much 2D. Sonic Team can't even get 2D right nowadays, so its the dev team's fault why its always been bad. I guarantee, much like the case with Sonic Mania, if a dev team that actually gave a damn and had a shot with making 3D Sonic good, they would.
That aside, it looks in line with the other footage we've seen (PS4 I think?), but I see some framedrops when explosions happen. Game overall looks like a frequent deviantart user's lazily-made dumb wet dream, so thank god for Mania.
I'm not sure your perspective is right. Sonic 3D games aren't half-assed because people want less of them. People want less of them because Sonic 3D games tend to be half-assed. If Sonic Team wants to make an awesome 3D game they should listen to the negative feedback and fix the formula. If their response is to just do less 3D then they really aren't committed to good 3D in the first place.
People it doesn't matter if this game is bad because we're getting Sonic Mania.
It doesn't matter if this game is bad because you can put your Deviant Art sonic "friend" in the game.
I think the spherical platforming for once made the 3D movement in a Sonic game manageable. They were onto something, then got rid of it.Lost World would have been great if the controls and level deaign were tighter.
IDK, that modern Sonic stage looked pretty damn bland even compared to modern GHZ. Nothing stand out about it, no cool set piece moments, and too much 2D section. Also with Mania coming out classic Sonic is going to be harder to forgive if his physics and odd jumping are still the same as Generations. As far as the OC is concerned I don't even want them in the game.
Mania is day 1, but I'm waiting on Forces to read some impressions/reviews.
I think the spherical platforming for once made the 3D movement in a Sonic game manageable. They were onto something, then got rid of it.
Well they certainly do have the time to further optimise the game but I don't think we'll see a palpable difference.
Portability is a factor, not a requirement.
This doesn't look much like a game. You just run to exit while smashing into robots. Old Sonics had a variety of tricky plat forming scenarios. After Sonic Unleashed came out, 3D Sonic games have been like this. I thought Generations was pretty good, but still plagued by the shallowness.
We'll have to wait and see I suppose.
Lol you don't decide this for people.
For me personally the portable factor of the Switch pushes my purchase over other versions.
I think the spherical platforming for once made the 3D movement in a Sonic game manageable. They were onto something, then got rid of it.
Yep.
You what?
Lost World had good ideas, but needed an extra iteration to actually perfect them. Everything from the visuals to the level design made "sense", however much like many other series, a 1st try rarely comes out "perfect". Shame they didn't bet on it again, a 2nd game could have made the design and gameplay click in a good way.
I played the game myself both docked and undocked. It's honestly very solid. I was skeptical but the game just feels great in every play style and the visuals look astonishing for this tiny tablet. I played pretty much all of Nintendo's 2017 Switch lineup with the exception of Xenoblade 2 and Sonic Forces is easily one of the best looking of the lot. The frame rate seemed solid when docked (there were a few dips when undocked but nothing crazy) and I just had a great time with it. Probably played through each character around 3 times to get a solid feel of them. I'm pleasantly surprised, it's not just a good port but it's also a good game.
I can't shake the feeling this is going to be a pretty bad game.