• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

13 years ago today the best fighting game port of all time arrived on PS2

Fhtagn

Member
I have the fondest memories of playing Virtua Fighter 4 Evo with a friend who'd done judo all his life. His Goh was unstoppable and I could only beat him if I got angry enough to properly read him at 60fps.

I am dogshit at all other fighting games but I can hold my own in VF at a decent level so it pains me that almost no one plays it in the USA.
 

oneida

Cock Strain, Lifetime Warranty
i hear you tekken 5 proponents but still feel that VF4EVO is the better package despite less graphical fidelity (still looks amazing -- akira's dojo via component on a CRT == :OO )

dont know wtf you 3S guys are talking about though. that game never got a great port although 3SO was good enough. Guessing you just like 3S.
 

ShinMaruku

Member
13 years ago, the New Benchmark for Fighters was delivered.

Too few realized it.

Too few bought it.

Too few learned with it.

And NO ONE copied it.

Shameful.

Anywho, this and its preversion taught me Akira and Vanessa, and for that, I am really glad. Game just fucking flows in-battle. Great momentum.

Well it's Sega, they always have things like this and very few people take it up or everybody grabs it and they get hung out to dry due to bad management.
 

oneida

Cock Strain, Lifetime Warranty
Well it's Sega, they always have things like this and very few people take it up or everybody grabs it and they get hung out to dry due to bad management.
i was saving this in case you showed up

tumblr_niuv9qGNRo1slig2vo1_500.gif
 

Rephin

Member
This is still my favorite fighting game of all time. VF4 vanilla was one of the first games I bought on my PS2, and between that and Evolution I must have sunk maybe 1000 hours into the VF4 series. I liked it better than VF5. Is Sega even doing a VF6? I want a new VF game.

#aoi4life
 
This was the first VF game I got into properly, I became so good at it all my mates refused to play because as soon as I was able to pull of 1 or 2 juggles the match would be over (I was using the Akira). I used to love the Survival Mode (I think it was called....so long ago), the one mentioned in the OP where you get to buy items and customize your character. My guy ended up looking like some sorta demon with spinning symbols hovering around him.
 
How is this even a retort to what I said? Threads like these are a waste of space IMO that take up room in the GD on GAF. That's why I don't like them. They serve no purpose other than to gloat about & praise the OP's favorite game. Take it to the OT or the FGC Discussion thread, we've had too many topics like this.

Why do you care? Don't click on it.

Great thread man. I need to bust out the PS2. I still remember picking this game up at lunch that week. Awesome use of 20 bucks.

I wish current games let you put your save on a USB stick somehow to take to VS mode at gatherings to have all your stuff. Would be cool. All the customs and records.
 

oneida

Cock Strain, Lifetime Warranty
Does anyone play VF2 on ps3?
one time i made a bowl of cereal while searching ranked and ate it 2 rooms away, realizing while i was nearly done eating i could hear the sounds of VF2. ran back to see defeat.

anyway, its quieter than 5FS and you either have to wait 100x as long for a match or set one up with a buddy. i'll play VF2 - i know some funny glitches in that game.
 
Never played VF4 on PS2 but I played VF back on Sega Saturn and played the shit out it at the arcade. Loved those games. I still got my PS2. Maybe I should pick one up from one of the retro shops in town.
 

Mistouze

user-friendly man-cashews
I like you OP.

Sega, bring back Virtua Fighter. I'd be fine with a re-release of VF5FS on current gen + PC.
 

Vitacat

Member
Amazing what $20 got you. Great game. We really need more VF.

Personally I lost interest in SF anyway. I prefer Tekken, and you usually get a ton of content for your money. Tag 2 is a good example.
 
For some reason I remember the arcade version of Virtua Fighter 3 looking so much better than this game, but maybe I am just blinded by nostalgia.
 

Grizzlyjin

Supersonic, idiotic, disconnecting, not respecting, who would really ever wanna go and top that
VF4 Evo is when I fell in love with the franchise. I already owned a copy of VF4 vanilla, but Evo had me addicted. I still remember getting my copy on Day 1. Amazing value for $20. I mean, how can you not love Quest Mode? But what I liked the most about Evolution is that it felt like it was teaching me how to be a better Virtual Fighter player.
 

gelf

Member
Ya an this was during their early post-DC years where they stumbled quite abit in game quality! Just months later they released Sonic Heroes... x.x
Stumbled? The early post DC era was pretty damn high quality. Sonic was the exception to the rule. Of course the damn hedgehog likey sold better then all of them despite that so that's why we're in Sega only making Sonic games hell now.
 

Galdelico

Member
VF4 Evolution - along with Street Fighter Zero 3 Upper - is the game I ALWAYS play, at least once, every time I fire up my Japanese PS2. True gem.
 
Excellent game, but Tekken 5 trumps it for me. Unbelievable value packed in there.

Content-wise T5 maybe beats it. Story too.. But fighting mechanics, VF5 is truly unmatched. It's that supreme fighting engine underneath married to all that SP content that elevates VF4E above anything else before or since.
 

dock

Member
I loved Virtua Fighter 4 so much!

This was the only game I've seen which made great use of memory cards for each player.
VF4 Evo, however, screwed this up.

ln5ZIgJ.jpg


At the time I had a candy cabinet hooked up to my PS2 via RGB, so I was playing VF4 exclusively on a 29" sit down arcade setup with good quality sticks. A few times I arranged long weekends with my VF playing friends.

We all brought our memory cards and swapped them in between rounds so that we were always playing with our dedicated version of the character. Players would accrue perks based on winning streaks and losing streaks, and it always felt amazing to have the arcade style experience. One PS2 memory card per character. It worked amazingly.

I never bought VF4 Evo, because they changed it so that extra characters were stored on the first memory card. I was told that you couldn't plug two memory cards into the game, so you couldn't do the multiplayer thing where each player has their own memory card.

VF5 came about and memory cards were dead and buried, and it was clear to me that we'd never see an experience like VF4 again. There's no concession for multiple players on a single machine now, and even less for people to switch between a large group of players.
 
SF5 isn't the only fighting game that ever released between VF4 and now :V

Well that's... really not what I said. My point was the amazing offering from VF4 Evo - that as far as I'm concerned perfected or at least epitomized the notion of SP in a console fighter - occurred as OP points outs over a decade ago. It's just amazing to me that all companies didn't build on it's successes. I realize there have been tremendous single player modes in fighters since then - MKX is a great recent example - but i'm just amazed that in 2016 we get a barebones SP when it was perfected so long ago.

Anyways, it's not necessary to shit up the thread with SFV comparisons, my main point was to praise VF4Evo. Praise be!
 

Rambler

Member
I thought it wasn't so much that people don't want to copy the good stuff in vf4 evo so much as it's that they're not allowed to because SEGA copyrighted most of it?
 

synce

Member
I remember playing VF4 and being amazed by the graphics but quickly forgetting about the game because it had no character stories or anything. If only Sega bothered to put some of that stuff in I think we'd have VF6 or even VF7 by now. That said, these days I love VF despite the lack of casual content.
 
I remember playing VF4 and being amazed by the graphics but quickly forgetting about the game because it had no character stories or anything. If only Sega bothered to put some of that stuff in I think we'd have VF6 or even VF7 by now. That said, these days I love VF despite the lack of casual fnord.

Oh God its metastisizing...
 

oneida

Cock Strain, Lifetime Warranty
I thought it wasn't so much that people don't want to copy the good stuff in vf4 evo so much as it's that they're not allowed to because SEGA copyrighted most of it?
i've heard this but have never seen it substantiated honestly
 
Remember back in 2001 when i read about this game being in development for PS2, instead on Dreamcast. PS2 version is terrific...But i´d kill to play it on DC, despite any downgrade possible!
 
I remember playing VF4 and being amazed by the graphics but quickly forgetting about the game because it had no character stories or anything. If only Sega bothered to put some of that stuff in I think we'd have VF6 or even VF7 by now. That said, these days I love VF despite the lack of casual content.

Yeah but the character designs and diverse fighting styles more than make up for that. It has the most well designed FG characters from a gameplay perspective i've ever had the pleasure to enjoy. Plus all the characters are cool as fuck.
 

oneida

Cock Strain, Lifetime Warranty
Remember back in 2001 when i read about this game being in development for PS2, instead on Dreamcast. PS2 version is terrific...But i´d kill to play it on DC, despite any downgrade possible!
i'm imagining trying to do multiple throw escape on the DC pad and its giving me a panic attack
 

Hilbert

Deep into his 30th decade
I remember being slightly bitter that VF4 came out on the PS2 instead of the dreamcast.

Didn't affect me playing it at all, but it was close enough to the death of the dreamcast and sega pulling out of hardware that it stung a little bit.
 
would be very interested to hear how this goes!

480p Works

But 16:9 hack is needed for proper 4:3 ratio.
And I don't know how to do it for the US version.

Code:
A0100234 24110000
A0100244 24130001
A0100784 00000000
A02F5414 24050000
A02F5480 00111D40
A02F4C6C 00111540
A01004F4 000793C3
A01007D8 24840032
A02F4C0C 0C0BD498
A02F4E20 0C0BBAA8
A02F4E24 3C056071
A02F4E28 34A52435
A02F4E2C 00052C38
A02F4E30 34A57160
A02F4E34 00052C38
A02F4E38 34A53524
A02F4E3C 0C0BBAA8
A02F4E40 24040044
A02F4E44 24050001
A02F4E48 0C0BBAA8
A02F4E4C 24040045
A02F4E50 080BD511
A02F4E54 0000202D
A02F52E0 3C020200
A02F52E8 00621025
A01004EC 24160002
A02F5438 0C0BD388
A0100238 24120050
A02F8B08 246301B8

208CEECC 3F19999A

*The above codes force 480p 4:3 for the Japan version of VF4 Evo.
*They are RAW codes that must be applied using the PS2 Patch Engine.(google it)
I assume you could use a program called Omniconvert (google it) and convert this format to work with a code-breaker type cheat disk so the PS2 original would work on a proper un-modded console.

You can also use GSMode Selector to run 1080i/1080p if you don't have an HD CRT for good 480p output. The game is still jaggies incarnate but this offers a gigantic improvement in image quality. The 16:9 option also makes the game appear slightly zoomed out, but this is because we are taking a 4:3 game and making it true 16:9 then reformatting it back to 4:3. GSM at 1080i/p helps correct this but reduces image quality.

I am not sure how to reformat these codes to work on a US version of the game or if they would even work to begin with.

It's very cool to know that some field rendered games can actually run in 480p 60fps on a real PS2.
 

oneida

Cock Strain, Lifetime Warranty
480p Works

But 16:9 hack is needed for proper 4:3 ratio.
And I don't know how to do it for the US version.

Code:
A0100234 24110000
A0100244 24130001
A0100784 00000000
A02F5414 24050000
A02F5480 00111D40
A02F4C6C 00111540
A01004F4 000793C3
A01007D8 24840032
A02F4C0C 0C0BD498
A02F4E20 0C0BBAA8
A02F4E24 3C056071
A02F4E28 34A52435
A02F4E2C 00052C38
A02F4E30 34A57160
A02F4E34 00052C38
A02F4E38 34A53524
A02F4E3C 0C0BBAA8
A02F4E40 24040044
A02F4E44 24050001
A02F4E48 0C0BBAA8
A02F4E4C 24040045
A02F4E50 080BD511
A02F4E54 0000202D
A02F52E0 3C020200
A02F52E8 00621025
A01004EC 24160002
A02F5438 0C0BD388
A0100238 24120050
A02F8B08 246301B8

208CEECC 3F19999A

*The above codes force 480p 4:3 for the Japan version of VF4 Evo.
*They are RAW codes that must be applied using the PS2 Patch Engine.(google it)
I assume you could use a program called Omniconvert (google it) and convert this format to work with a code-breaker type cheat disk so the PS2 original would work on a proper un-modded console.

You can also use GSMode Selector to run 1080i/1080p if you don't have an HD CRT for good 480p output. The game is still jaggies incarnate but this offers a gigantic improvement in image quality. The 16:9 option also makes the game appear slightly zoomed out, but this is because we are taking a 4:3 game and making it true 16:9 then reformatting it back to 4:3. GSM at 1080i/p helps correct this but reduces image quality.

I am not sure how to reformat these codes to work on a US version of the game or if they would even work to begin with.

It's very cool to know that some field rendered games can actually run in 480p 60fps on a real PS2.
holy smokes thank you! guess it's time to buy a jp copy...
 

ChronicHedgehog

Neo Member
480p Works

But 16:9 hack is needed for proper 4:3 ratio.
And I don't know how to do it for the US version.

Code:
A0100234 24110000
A0100244 24130001
A0100784 00000000
A02F5414 24050000
A02F5480 00111D40
A02F4C6C 00111540
A01004F4 000793C3
A01007D8 24840032
A02F4C0C 0C0BD498
A02F4E20 0C0BBAA8
A02F4E24 3C056071
A02F4E28 34A52435
A02F4E2C 00052C38
A02F4E30 34A57160
A02F4E34 00052C38
A02F4E38 34A53524
A02F4E3C 0C0BBAA8
A02F4E40 24040044
A02F4E44 24050001
A02F4E48 0C0BBAA8
A02F4E4C 24040045
A02F4E50 080BD511
A02F4E54 0000202D
A02F52E0 3C020200
A02F52E8 00621025
A01004EC 24160002
A02F5438 0C0BD388
A0100238 24120050
A02F8B08 246301B8

208CEECC 3F19999A

*The above codes force 480p 4:3 for the Japan version of VF4 Evo.
*They are RAW codes that must be applied using the PS2 Patch Engine.(google it)
I assume you could use a program called Omniconvert (google it) and convert this format to work with a code-breaker type cheat disk so the PS2 original would work on a proper un-modded console.

You can also use GSMode Selector to run 1080i/1080p if you don't have an HD CRT for good 480p output. The game is still jaggies incarnate but this offers a gigantic improvement in image quality. The 16:9 option also makes the game appear slightly zoomed out, but this is because we are taking a 4:3 game and making it true 16:9 then reformatting it back to 4:3. GSM at 1080i/p helps correct this but reduces image quality.

I am not sure how to reformat these codes to work on a US version of the game or if they would even work to begin with.

It's very cool to know that some field rendered games can actually run in 480p 60fps on a real PS2.

This isn’t working for me. Using PS2 patch engine, and selecting “RAW CODE” the error is “Patch list contains unsupported cheat types”.
 
Top Bottom