I feel most of them do, but this one particularly exemplifies it. The best cases I saw when running it were during the introductory opera house sequence. Though, the terrain geometry gets quite flat, and I suppose thus flatly lit. But to be fair, I have not played the whole game, and it might be duller on the whole.
Fine you think that but doing that 'Oh, what did you guys say again' nonchalant attitude is annoying. The game does have flat lighting and lacks eye popping details in the outdoor ports, where you spend most of your time. An opera house here, a side sequence there where the lighting looks alright doesn't make up for the 95% of the game which simply just looks flat. The dull colours doesn't help either. This is one of the few games out today where I'd say SweetFX is almost mandatory.