brandonh83
Banned
how many points is the 3dsxl worth I've got 550 now.
Didn't know off the top of my head but it looks like you got your answer.
how many points is the 3dsxl worth I've got 550 now.
In 2011 Aonuma said this.anyone think there is a small chance for a Majoras Mask 3ds game...?
We are already preparing a new game, a game in the series for the Nintendo 3DS, but dont think that it is a direct sequel to the Zelda titles released on DS. We are talking about a new game, but it takes much of what has been done on previous handhelds.
So, does this news rule out Majoras Mask for 3DS? Absolutely not. In fact, Aonuma revealed that hes spoken to Miyamoto about the idea, though Nintendo has decided to make a completely original game because it didnt seem right releasing two remakes so quickly.
Its something Im asked about often and I assure you that it is something Ive spoken to Miyamoto about. But recently we released The Legend of Zelda: Ocarina of Time 3D as a remake. We are considering the idea, but it didnt seem right to launch a remake one after another, so the next Zelda game on 3DS will be original.
"We haven't quite decided yet, whether we're going to do A Link to the Past, because there's also the possibility of doing a remake of Majora's Mask," Shigeru Miyamoto told IGN during E3.
No, sorry. I've only ever heard good things about the DSiXL screen though, never any complaints of washed out colors or anything. I'm sure someone else on GAF would be able to compare for you, though.
Just ordered the blue pouch. I hope it fits as well as you all say, because the xl just seems too damn big sitting here in front of me.
Well, in my crazy obsession to play Chrono Trigger DS in the best way possible I ended up grabbing a dsi xl. The colors are far more vivid, and the image much brighter (than the 3Ds XL). So much so that I think it's not ridiculous to keep the dsi/dsi xl for DS games and use the 3DS for 3DS games only.
So, if anyone else cares about that sort of thing you may want to try playing a DS game on a 3DS first and then decide on whether you want to trade that dsi in.
The colors aren't washed out on the 3DS XL in 1:1 mode. There's no way I'm keeping two variants of the DS any longer when one does the trick. If the DS game looks bad on the 3DS XL stretched, I merely go 1:1 and then I get essentially the same thing a DSi user sees, without needing to buy another DS. If you must play every game on a screen the size of an XL, then I get why you'd want both, but personally I'm fine switching between stretched and 1:1 as need be.
Mine's in there ;P
But I normally use it for the Vita sitting back there, never really felt that the clamshelled 3DS needed a case
Just ordered the blue pouch. I hope it fits as well as you all say, because the xl just seems too damn big sitting here in front of me.
Anyways, after about a week I still really love this thing. No warm screen issue, minimal hinge wobble compared to my og, and no dead/stuck pixels that I've noticed.
Uh, DS games definitely look better on a DSi compared to a 3DS. No questions. Nintendo supposedly fixed the washed-out issue but it's still there even in 1:1.
Well, I can now join the club and confirm that Nintendo has in fact not fixed the 3DS' screen-scratching issue. I went out yesterday with my XL in my rear jean pocket (didn't sit down on it, of course) and while it was snug, it wasn't tight. Sure enough, though, when I got home, I had small smudges/scratches on the top right corner of the top screen, right where my OG 3DS started scratching early on. Note that this did not on the days I carried my XL in my cargo shorts side pocket, where there was no pressure applied to it.
How's everyone's screen wobble?
Mine's a lot better on my XL than my original, but it's still there. The fact that it wobbles a little bit on both hinges (as opposed to just one) feels a lot better too, but it's natural for it to be there. I think if I was playing Theatrhythm (which I sold) it would get into a wobbling rhythm still.
Also, who uses the first open position on the XL? What games are people playing with it on their table? I hate always having it crack past that position.
It's wobbly, but it's better than the OG, definitely. Could be tighterHow's everyone's screen wobble?
Mine's a lot better on my XL than my original, but it's still there. The fact that it wobbles a little bit on both hinges (as opposed to just one) feels a lot better too, but it's natural for it to be there. I think if I was playing Theatrhythm (which I sold) it would get into a wobbling rhythm still.
Also, who uses the first open position on the XL? What games are people playing with it on their table? I hate always having it crack past that position.
There was a $10 one at Gamestop that looked kinda okay. It also came with a car charger. I can't seem to find in on their website. Maybe it was the DsiXL one and I was tripping?
Uh, DS games definitely look better on a DSi compared to a 3DS. No questions. Nintendo supposedly fixed the washed-out issue but it's still there even in 1:1.
Looks basically the same to me, you're really, really, really nitpicking at the point where you try to say the 3DS XL in 1:1 is washed out compared to a DSi.
After spending hours upon hours of playing Zelda: Ocarina of Time on my 3DS, I have come to the conclusion that it's a great game overall, but has aged poorly in some aspects. This is pretty much my first play through of the game. I don't see what people create a fuss about when it comes to the water temple, it was fairly simple. I do know that in the original for the N64 you had to go through the menu each time to turn your iron boots on and off, I can see the annoyance in that, but the dungeon was not hard at all; I actually liked it.
I now find myself stuck in the Shadow Temple, I've beaten the whole thing, get to the boss, and can't kill the stupid Bongo Bongo hand shit with the shadow eye... it's really frustrating and annoying. At this point, yes, I do realize the marvel and amazing creativity behind this game for the time in which it came out in; it set the trend for every game after it, but the fact that I have to traverse through the whole dungeon each time I get killed by the boss to try it all over again is very off-putting.
Wind Waker, Twilight Princess, and Skyward Sword are better games. So while it's a marvel for its time, it isn't all that to me... The story and concepts have aged decently, but some of the mechanics seriously piss me off and have not aged well at all.
Is the only thing that pisses you off starting at the beginning of a dungeon?
I'm almost at the Water Temple in it, and it's my first play through. I loved it, but temporarily stopped. Playing Link's Awakening right now, which I think is one of the best Zelda games (perhaps only Zelda 2 I like better).
Not entirely, the game just feels clunky. I would welcome better physics.
Apparently that doesn't help much and it makes it easier for smudges to appear from what I've heard (at least on the OG 3DS it does nothing to help but I think it's the same for XL)Not a fan of the pop up. Did anyone else save the foam from their OG 3DS like me? That should still work.
Apparently that doesn't help much and it makes it easier for smudges to appear from what I've heard (at least on the OG 3DS it does nothing to help but I think it's the same for XL)
I really wish the unit wasn't so open :/
Apparently that doesn't help much and it makes it easier for smudges to appear from what I've heard (at least on the OG 3DS it does nothing to help but I think it's the same for XL)
I really wish the unit wasn't so open :/
I waiting for the Hori soft pouch...to be released.... I hope we will get them soon...
After spending hours upon hours of playing Zelda: Ocarina of Time on my 3DS, I have come to the conclusion that it's a great game overall, but has aged poorly in some aspects. This is pretty much my first play through of the game. I don't see what people create a fuss about when it comes to the water temple, it was fairly simple. I do know that in the original for the N64 you had to go through the menu each time to turn your iron boots on and off, I can see the annoyance in that, but the dungeon was not hard at all; I actually liked it.
I now find myself stuck in the Shadow Temple, I've beaten the whole thing, get to the boss, and can't kill the stupid Bongo Bongo hand shit with the shadow eye... it's really frustrating and annoying. At this point, yes, I do realize the marvel and amazing creativity behind this game for the time in which it came out in; it set the trend for every game after it, but the fact that I have to traverse through the whole dungeon each time I get killed by the boss to try it all over again is very off-putting.
Wind Waker, Twilight Princess, and Skyward Sword are better games. So while it's a marvel for its time, it isn't all that to me... The story and concepts have aged decently, but some of the mechanics seriously piss me off and have not aged well at all.
How can it not help the scratching though?
Hm, I swear I had heard that it still led to scratching eventually. I guess I heard wrong?It makes smudges appear easier, and scratches impossible to appear on the OG 3DS.
A trade off I thought was worth it.
After spending hours upon hours of playing Zelda: Ocarina of Time on my 3DS, I have come to the conclusion that it's a great game overall, but has aged poorly in some aspects. This is pretty much my first play through of the game. I don't see what people create a fuss about when it comes to the water temple, it was fairly simple. I do know that in the original for the N64 you had to go through the menu each time to turn your iron boots on and off, I can see the annoyance in that, but the dungeon was not hard at all; I actually liked it.
I now find myself stuck in the Shadow Temple, I've beaten the whole thing, get to the boss, and can't kill the stupid Bongo Bongo hand shit with the shadow eye... it's really frustrating and annoying. At this point, yes, I do realize the marvel and amazing creativity behind this game for the time in which it came out in; it set the trend for every game after it, but the fact that I have to traverse through the whole dungeon each time I get killed by the boss to try it all over again is very off-putting.
Wind Waker, Twilight Princess, and Skyward Sword are better games. So while it's a marvel for its time, it isn't all that to me... The story and concepts have aged decently, but some of the mechanics seriously piss me off and have not aged well at all.
I was pretty excited for the 3D classics and some of the downloads but I'm just sticking to cardtriges. There's no way I'm going to pay big bucks for bite-sized downloadable titles.
Also, OoT's horse riding is total ass :/ The game definitely hasn't aged too well
You could use Farore's Wind to create a teleport point right before Bongo Bongo. I'll admit he's tough, you have to be quick with the bow to take out his hands, and using gyro controls is probably not ideal. If you stand on the edge of the drum, it barely affects you.
There's absolutely nothing washed out about my DS games on the XL in 1:1 mode. I wonder if people are thinking that's the case simply because the XL's screens are far warmer than the DSi's, which tends to be much cooler/bluer.
That's unfortunate, but hardly surprising when you look at the little nubs on top of the XL's screens. There's not enough there to solve the problem if pressure is applied in the middle, which can happen in a pocket. I guess it's just something we have to live with.
Also, OoT's horse riding is total ass :/ The game definitely hasn't aged too well
Also, OoT's horse riding is total ass :/ The game definitely hasn't aged too well
You smoking crack? I played the game when it came out for 3DS for the first time in ages, and I loved every second of it. I thought it looked and played fantastic. Sure, it had some quirks, but every game has quirks.