A fun, sold, amusing grindhouse game without flair and stage lay out to make it worth it to try to do better on for multiple replays.
Prevented from being enjoyed not from what is lacking in the game, just from what is lacking from the start. In the game it takes a dozen to a hundred bullets to take any enemy down, all while hearing the "gun shot" sounds over and over again over the music while being frustrated of needing to dash and jump around while firing them.
Now this is prevented and opened to be loved by the last difficulty setting that makes one hit kills for bullets and barely any health for you, but only after a couple of play throughs that just aren't worth attempting.
I know I could have loved it from the start, but the game just wouldn't let me remember it that way.
Other games.
- Spider-Man 2 movie game. Oh sure great open city swinging around, but if it could just have a combat system I could actually enjoy and want to do sometimes I would love it.
- Mutant Mudds. Just by being longer.
- Bionic Commando (3D environment game), not being awful in story. Just.. gah, what a terrible story and character showing. Fun fighting, swinging/grappling, and enemies.
- Metroid Other M just on game play value alone, nothing about story. If I could just play with the analogue instead. When it comes to moving on Z-axis I do not like using the D-Pad at all. Again, just game play.
- Resident Evil: Outbreak. Being able to actually play with people online.