Its not a gimmick, smaller, more manageable phone that look significantly nicer isnt a gimmick.
What does that even mean? Youd forget it doesnt have bezels?Well see, my guess is youd forget all about it after a few weeks using it.
what of kind of chart doesn't even mention the cameras
Just ordered the 8 plus, how much better is the x?
Yeah butThe screen is almost all the difference.
Same SoC, RAM like the Plus, the second camera has another f-stop down and OIS on the zoomed lens, and with FaceID that's about that.
so I got my iPhone 8. what a great upgrade from my SE.
now, slight problem. the screen has a light yellow gradient. from blueish white on the top to slightly yellow on the bottom. I already checked true tone, but it's not that. nightshift is also off.
anyone got an idea? is there still some adhesive that might have to settle down, I know it was a problem with some phones in the past?
I might call apple care tomorrow..still thinking about it.
Just ordered the 8 plus, how much better is the x?
what of kind of chart doesn't even mention the cameras
Usable screen on the X is the same as the screen in the 8. However, the X uses the bad space to take over some elements from the display so you get a tiny amount more for content.Screen size reports on the X are hell of misleading. Yeah its a 5.8 inch diagonal screen, but its smaller than the Plus due to the aspect ratio. The 8 Plus is the phone for me, the X is a weird shape and the notch is goofy AF.
It is important to remember the 8+ is a much larger phone too with a much bigger screen.edit2 :
- iphone 8 = 148g
- iphone 8+ = 202g
- iphone X = 174g
so 26g heavier than the 8, and 28g lighter than the 8+
*Caresses the glass back of his iPhone 8+*. Feeeeeelss so goooood. Jump in the water is fine.I almost bought an 8+ last night...my will is starting to weaken 😣
*Caresses the glass back of his iPhone 8+*. Feeeeeelss so goooood. Jump in the water is fine.
Speaking of Animojis, I wonder what is stopping some third party company, if they have not done it already, from making an app that can just use the camera on any iPhone to animate a Bitmoji. I am sure someone can figure it out.
The N8 face scan is a joke and while the iris is more secure its nowhere near as convenient. Havent even mentioned the depth sensors.They'd be pretty comparable too if you included the cameras. N8 has ois on both cameras like the X. Front camera has more features on the X but there is face recognition (including iris) on the N8. Also biometric options would've been nice to include. I'd say the N8 holds up well on a spec sheet with the X. But of course that's only part of the story.
*Caresses the glass back of his iPhone 8+*. Feeeeeelss so goooood. Jump in the water is fine.
Speaking of Animojis, I wonder what is stopping some third party company, if they have not done it already, from making an app that can just use the camera on any iPhone to animate a Bitmoji. I am sure someone can figure it out.
Usable screen on the X is the same as the screen in the 8. However, the X uses the bad space to take over some elements from the display so you get a tiny amount more for content.
It is important to remember the 8+ is a much larger phone too with a much bigger screen.
Speaking of Animojis, I wonder what is stopping some third party company, if they have not done it already, from making an app that can just use the camera on any iPhone to animate a Bitmoji. I am sure someone can figure it out.
Animoji Rejected From the App StoreBecause doing it with a single camera and without an IR flood is ridiculously difficult.
Ryan Jones:
For the last year Ive been battling App Store rejections - we made an app called Animoji with animated emojis...now I know why.
Apple (incorrectly) repeatedly rejected it for IP violation...
I knew it wasnt just in my head and that i felt the difference.
https://www.yahoo.com/tech/test-finds-iphone-8-plus-longest-lasting-battery-151100045.html
That is like 3 whole weeks! You are not even guaranteed an iPhone X in 25 days. However you are guaranteed an iPhone 8 now. Join us iPhone 8 pesants!25 days to go, I can see the promise land. I can't give up now!
Those bastards.
What does that even mean? Youd forget it doesnt have bezels?
Also, no clue how people use cases. Used one yesterday after going caseless and felt like a brick. Feels so nice without one.
What does that even mean? You'd forget it doesn't have bezels?
Also, no clue how people use cases. Used one yesterday after going caseless and felt like a brick. Feels so nice without one.
I'm saying the novelty will wear off. Take it from an owner of the original Sharp Aquas bezelless phone, it won't wow you for long.
Not really, it doubles the thickness and mine isnt thick. Most people have much thicker cases. Feels weird with any case after not using one.if adding a case makes an iPhone feel like a brick you're using the wrong case
that's obvious though, you're going to get used to it like you would anything
Also, no clue how people use cases. Used one yesterday after going caseless and felt like a brick. Feels so nice without one.
Works like a charmNot really, it doubles the thickness and mine isnt thick. Most people have much thicker cases. Feels weird with any case after not using one.
Would be perfect if it doesnt have that awful company logo.
Using Xcode on my Mac. Just have to be on the same network as the ATV and connect devices and it opens up a developer menu in settings.
I solved my Netflix issue by uninstalling then reinstalling with HDR enabled. Strange quirk but it worked.
You sure you were not using HEIF on your 6S and not on your 8+?How can they not have a size control for photos in ios11
Average photo size is 2.5MB on my 6s and on 8+ it's 5-15MB lol.
I thought the X has the same width (in points) but is taller - even the safe zone?
Screen size reports on the X are hell of misleading. Yeah it's a 5.8 inch diagonal screen, but it's smaller than the Plus due to the aspect ratio. The 8 Plus is the phone for me
You sure you were not using HEIF on your 6S and not on your 8+?
Your logic is strange - iPhone X screen is 5% smaller than 8 plus, but has a higher resolution so can show more (specifically, 32% more pixels than 8 Plus). Yet its much more like an 8 than an 8 plus?it's same width as the 8 in points (but slightly physically larger (but higher pixel density)) and very slightly taller when you account for home button bar and notch.
bottom line is that in terms of what you're going to see of your content on-screen, it's going to be much more like an 8 than an 8 plus.
Your logic is strange - iPhone X screen is 5% smaller than 8 plus, but has a higher resolution so can show more. Yet it's much more like an 8 than an 8 plus?
What are you talking about with points? Im a mobile game developer, I dont care about points whatever you mean, I program individual pixels. On iPhone X, I have access to 1135x2436 pixels, on iPhone 7 Plus and 8 Plus I have access to...1242x2248, but it gets downconverted to 1080p because the screen is only physically 1920x1080 (still not sure why Apple did that...free supersampling?) Sure, the extra resolution allows old apps that havent been programmed for the iPhone X to scale their interfaces 3x to match, but new native apps will have quite a bit more detail and display more information.yes, because points are what matters, not pixels.
in terms of how apps display content, both the 8 and X have 375 points of width. this means the layout and amount of content will be the same, though very slightly taller on the X. it also means that using the X in landscape will actually give you less space than the 8, because you have to account for the home indicator.
the greater resolution isn't used to show more, it's used to render elements at 3x so that pixel density doesn't suffer. so what you will get is an extremely sharp iphone 8 layout with content sometimes making use of the notch and otherwise a little bit of extra height.
the plus has 414 points of width, which is why you'll get more expansive layouts.
What are you talking about with points"? I'm a mobile game developer, I don't care about ”points" whatever you mean, I program individual pixels. On iPhone X, I have access to 1135x2436 pixels, on iPhone 7 Plus and 8 Plus I have access to...1242x2248, but it gets downconverted to 1080p because the screen is only physically 1920x1080 (still not sure why Apple did that...free supersampling?) Sure, the extra resolution allows old apps that haven't been programmed for the iPhone X to scale their interfaces 3x to match, but new native apps will have quite a bit more detail and display more information.
Also, maybe you really don't know, but the ”home indicator" is just a thin line at the bottom of the screen, far lower and smaller than the home button and bottom bezel of the iPhone 8/Plus, and developers are actually supposed to ignore the thing's existence if they can - they aren't supposed to design around it, their apps are supposed to make use of the full screen, same with the top notch, aside from a recommendation not to put touch controls there. And full screen apps *can* hide the home indicator, similar to how on older devices they could hide the status bar.
In terms of how new apps display content, iPhone X has 5% less screen space but 32% more pixels. That is no where near ”closer to an iPhone 8 than an 8 Plus".
I had this from the Kickstarter launch batch. The bumper has all types of stripping. Maybe its better now tho.
What are you talking about with points? Im a mobile game developer, I dont care about points whatever you mean, I program individual pixels. On iPhone X, I have access to 1135x2436 pixels, on iPhone 7 Plus and 8 Plus I have access to...1242x2248, but it gets downconverted to 1080p because the screen is only physically 1920x1080 (still not sure why Apple did that...free supersampling?) Sure, the extra resolution allows old apps that havent been programmed for the iPhone X to scale their interfaces 3x to match, but new native apps will have quite a bit more detail and display more information.
Also, maybe you really dont know, but the home indicator is just a thin line at the bottom of the screen, far lower and smaller than the home button and bottom bezel of the iPhone 8/Plus, and developers are actually supposed to ignore the things existence if they can - they arent supposed to design around it, their apps are supposed to make use of the full screen, same with the top notch, aside from a recommendation not to put touch controls there. And full screen apps *can* hide the home indicator, similar to how on older devices they could hide the status bar.
In terms of how new apps display content, iPhone X has 5% less screen space but 32% more pixels. That is no where near closer to an iPhone 8 than an 8 Plus.
Note 8 it is.
What are you talking about with ”points"? I'm a mobile game developer, I don't care about ”points" whatever you mean, I program individual pixels. On iPhone X, I have access to 1135x2436 pixels, on iPhone 7 Plus and 8 Plus I have access to...1242x2248, but it gets downconverted to 1080p because the screen is only physically 1920x1080 (still not sure why Apple did that...free supersampling?) Sure, the extra resolution allows old apps that haven't been programmed for the iPhone X to scale their interfaces 3x to match, but new native apps will have quite a bit more detail and display more information.
Also, maybe you really don't know, but the ”home indicator" is just a thin line at the bottom of the screen, far lower and smaller than the home button and bottom bezel of the iPhone 8/Plus, and developers are actually supposed to ignore the thing's existence if they can - they aren't supposed to design around it, their apps are supposed to make use of the full screen, same with the top notch, aside from a recommendation not to put touch controls there. And full screen apps *can* hide the home indicator, similar to how on older devices they could hide the status bar.
In terms of how new apps display content, iPhone X has 5% less screen space but 32% more pixels. That is no where near ”closer to an iPhone 8 than an 8 Plus".
Points are resolution independent unit of measure. Like DP in android land. CSS pixels. They're a measure of density: resolution over a screen area. Point your phone to mydevice.io to learn what your device's CSS pixels are. By a combination of screen size and available screen real-estate, the iPX has a usable CSS pixels width equal to the 8 (375). The 8+ is at 414, IIRC. The height is 812 for the iPX but I'm not sure if they count the notch height and the bottom bar too (I assume the two are counted, unless the Apple documentation says otherwise?)
SE FTW. I'm not upgrading until they match that in a non-plus form factor.
SE FTW. I'm not upgrading until they match that in a non-plus form factor.