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seems a pretty poor move by Apple.
In terminating Epic’s developer account, Apple is taking out one of the largest potential competitors to the Apple App Store.
Whyseems a pretty poor move by Apple.
seems a pretty poor move by Apple.
Because of this
Exactly.
You pointed out their dilemma yourself, on PC they were able to provide an alternative storefront, which resulted in customers having more options. I fail to see the downside, for the customer, if Apple had competition to their App store on IOS.They could just publish Fortnite to the App Store and pay Apple 30% (same cut that Steam gets, which is why they made EGS) like fuckin everybody else but they prefer to be petty.
Fuck them.
No one is interested in playing Disneys woke pish games. Get fucked Disney.
LOL, get wrecked Disney.
I secretly hope this is Peltz move.
I agree, they have way too much power to make or break a mobile software developer. Obviously, this isn't the case for a company like Epic, but it's a different story for a smaller studio or production house.Apple seems like the kind of company I wouldn't want to be antagonizing.
You pointed out their dilemma yourself, on PC they were able to provide an alternative storefront, which resulted in customers having more options. I fail to see the downside, for the customer, if Apple had competition to their App store on IOS.
I agree, they have way too much power to make or break a mobile software developer. Obviously, this isn't the case for a company like Epic, but it's a different story for a smaller studio or production house.
I think the issue at play is that Epic isn't a supplier in this arrangement. They're a competitor offering an alternative to a service that Apple provides.Hood on Apple. Don’t take shot from anyone. Especially Tim Sweeney blabbing on Twitter.
I don’t even work on the retail side. I’ve always worked on the supplier side. But if a supplier is acting like an ass, just cut them off. There’s a million other suppliers out there.
You know the old saying. The pen is mightier than the sword. How often has Tim Cook gone on Twitter compared to Sweeney blabbing about e-stores?Team Cook, baby. What a baddy.
Good good, let them keep pulling each other downI’ve been somewhat dismayed how Apple have attempted to comply to the DMA compliance plan. I really hope that the EU takes swift and decisive action against Apple to force them to comply properly.
"Nobody plays games on phones" isn't really an argument here. More money is spent on mobile gaming than on any other platform. This isn't about who plays, it's about who pays.Who is this really a bad thing for?
Regardless of how Apple is pushing the iPhone 15, they are not known to be a gaming company. And this isn't hitting Epic that badly in the wallet. Most people don't play their games on Apple devices and companies will still use their engine on games made for Apple hardware.
False dilemma, this isn't about what's easier or secure, it's about a general computing platform forcing all transactions through a singular point of sale. Apple doesn't have a monopoly on smart designed UI or security, but they do have a monopoly on a platform that 90% of mobile software developers depend on for their livelihood.Which is more secure and easy to use for casuals, iOS or PC? You answered your own question. As someone who doesn't even like Apple and doesn't want an iPhone, Apple has no incentive to maintain its standards otherwise.
If Nintendo had to allow competing storefronts on Switch, how much R&D effort would they have put into even creating it? It wouldn't even exist. I would contend that the mere existence of Switch is a customer benefit.
And Epic gets most their money from console and PC players buying Vbucks in Fortnite (or is it licensing Unreal Engine? Does anyone know the answer to this?). Even then they still have a huge Android space for mobile. Point being it won't be enough to truly say if this is really bad for either side."Nobody plays games on phones" isn't really an argument here. More money is spent on mobile gaming than on any other platform. This isn't about who plays, it's about who pays.
The issue isn't whether it's good or bad for either side. The issue is whether it complies with competition rules that the EU regulators said Apple must comply with. How much money is at stake is important, but it's not the point.And Epic gets most their money from console and PC players buying Vbucks in Fortnite (or is it licensing Unreal Engine? Does anyone know the answer to this?). Even then they still have a huge Android space for mobile. Point being it won't be enough to truly say if this is really bad for either side.
They definitely do not. I'm not an Apple hater (I own a few of their products and generally enjoy them) I was just referring to their unprecedented (in todays world) power and control over an entire industry.I don't follow the operations too closely but they are of course one of the most prominent companies out there, and been around for a minute. My general impression is that they do not like to play games lol.