You can argue MGS5 is misogynistic, sure, as are many movies, books and other forms of fantasy. My point wasn't fiction can't be misogynistic, or I didn't mean to convey that. Instead where I take offence is to calling Kojima a misogynist without proof from the real world that's how he treats or views women. I don't know the guy personally, but I haven't seen any reports about him treating women badly, his staff and in general he's always seemed like a decent, fairly humble guy in front of the media.
The fact that you're using the word 'misogynistic' shows that you don't really know what you're talking about here. You seem to be talking in absolutes - either someone is a total paragon of society and equality or is a misogynist. It's more complicated than that:
Misogyny is the
active hatred of women. Active being the operative word. It means to subscribe to negative thoughts about women and genuinely hate them or believe them inferior for whatever reason.
What Quiet, Paz, and the other women betray in Kojima's work isn't misogyny. If he was a misogynist they wouldn't be in his games at all, or would be portrayed very differently. Kojima clearly doesn't hate women - what his portrayals betrays is
structural sexism. Structural sexism isn't an active action (like misogyny), it's a cultural pattern. It's something people aren't even aware of.
Kojima just writes/creates these women as he sees fit - indeed, I'm sure he means well and intends them to be positively portrayed characters. But once he finishes them, they turn out to be wafer-thin, oversexualised beings who are treated very differently from the male characters in many ways. This betrays (again on an arguably subconscious level) how Kojima sees women. That they aren't equal to men. That being scantily clad and sexy is somehow justified (while it's not for men). Etc. Again - this is structural; he's not literally thinking "women aren't equal to men" - he's just creating female characters in the image his mind conjures. And it's a very unequal portrayal.
Almost every fixed cam professional video you see has a prompter being used. It keeps your video on time. She still has to put together the words and research.
I know that 99% of broadcasters or presenters use autocue - but the crux of my point was how detached Anita seems about it a lot of the time. Also 1. I'm pretty sure a team research and write these, and 2. if you watch her very early videos - where she was researching and writing them 100% herself - her arguments are generally very poor, selective and misrepresentative. I still love her message but the quality used to be really bad. The more specific and accurate the videos have become, the more monotonous and distant her tone seems to have become. I legit don't think she knows about half the games/stuff she talks about.
it's crazy
the differences of Japan and the US is in terms of Sex vs Violence
We have games where you can rip out the intestines in super ultra graphic detail of female characters vs a boob poke in a retro game is shocking.
Are you suggesting the boob poke is less problematic?