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Assassin's Creed Brotherhood |OT| where my bro's at?

Ranger X

Member
Net_Wrecker said:
No, no, don't get me wrong, I LOVE this franchise, but in the future I believe if they added those features I listed, and made the game more open ended when it comes to your assassination approach, it would be better for it. There's nothing particularly "wrong" about how the game is now, but if they added some more real stealth abilities that allowed us to make the hit, and leave with absolutely no panic or attracting attention until after the fact, it would be even better.

I know it's not a pure stealth game, but there's no reason they can't expand on the stealth aspects in the same way they've been expanding on the free running, and combat.

Ah ok, tks for giving me more detail. I actually agree with this.
 

DrBo42

Member
Klocker said:
is this worth $60 just for MP? (based on those that played the beta)

thx

But...there's an entire SP portion that's just as long as AC2, if not longer. I don't understand.
 

conman

Member
ZealousD said:
Then you weren't paying attention.
In the first part of the game, you're hunting down the people responsible for the Pazzi Conspiracy and later you're trying to take out the Doge of Venice. Both the Pazzis and the Doge were part of the conspiracy that killed Ezio's family, a conspiracy that you find out to be orchestrated by Rodrigo Borgia.
I'm not talking about the story, I'm talking about the game structure (what you're actually doing from moment to moment). There's an important difference. For most of AC2, you're doing the mission equivalent of just looking down at the stones under your feet. You're never looking up at what's coming ahead. AC1 has a structure much more like levels or chapters where there's a particular target in one area. You gather info on that target, execute, and move on to the next chapter. In AC2, you're just connecting an arbitrary sequence of dots, but without ever seeing the picture you're constructing by connecting those dots.

Don't get me wrong, I loved AC2 and the series as a whole. I just think AC2 went too far in the direction of raw "variety" and lost a lot of what made AC1 compellingly unique. The team was so terrified of the sequel being called "repetitious" that they avoided almost anything that looked like structural regularity and predictability. But I'm well aware I'm in the minority in my opinion. :D
 

Klocker

Member
DrBo42 said:
But...there's an entire SP portion that's just as long as AC2, if not longer. I don't understand.

Can never bring myself to finish a SP version of AC but I like the concept. that's why MP is appealing to me. I just wonder if there is a true tension to be found in the MP portion that makes it a replayable experience and addictive fun. I currently play Reach, BO's and BC2 online and want change of pace online game but do not want to pay $60 for half-baked idea with small online community. :D

damn exclusive betas! :lol
 

Ranger X

Member
jett said:
360 version leaks before the actual release date and yet it's the PC version that gets delayed an entire season.

The piracy on the 360 is probably a tiny fraction of the impact PC piracy is having on them.
 

Blimblim

The Inside Track
dwebo said:
Regarding eden puzzles, I really hope they change them up a bit (each piece unlocking just a few frames of video = incredibly unsatisfying), or at least rework the difficulty on later puzzles. They just got stupid hard towards the end in AC2, for increasingly little payoff.
I'd say that it's even worse now, but I don't know what other people will think about it.
 

Mifune

Mehmber
I found the later puzzles challenging but never impossible. Actually, there was one puzzle that seemed impossible but my girlfriend worked it out with old-fashioned paper and pen.

I'm actually hoping they're harder this time around. The first ten or so were kind of a waste.
 

Superfrog

Member
Victrix said:
Also, they fucked up the marketing on this game hard, until a week ago, I thought this was a multiplayer only mini expansion.
Yeah, that was my impression, too. However, the single player is excellent and a 10-15 hour experience, they should have put more weight in marketing that (since the series' orientation obviously has always been focussed on SP). The MP is pretty good, though. It won't be a new Call of Duty, but it will find its fanbase.
 

Varth

Member
dwebo said:
Regarding eden puzzles, I really hope they change them up a bit (each piece unlocking just a few frames of video = incredibly unsatisfying), or at least rework the difficulty on later puzzles. They just got stupid hard towards the end in AC2, for increasingly little payoff.

Nope, sorry. There's a new kind of puzzles based on
audio
, but that's it. No real news.

However, I found the "couple of seconds of video" thing in ACII perfectly fitting the purpouse of the puzzles. When you unlocked each piece, it was always like you were a step away from figuring the whole scenario, while always being well far away. With each piece unlocked, I longed to see the next one. It's the same kind of narrative mechanism behind something like the dream sequences in Carpenter's masterpiece, Prince of Darkness.
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Superfrog said:
Yeah, that was my impression, too. However, the single player is excellent and a 10-15 hour experience, they should have put more weight in marketing that (since the series' orientation obviously has always been focussed on SP). The MP is pretty good, though. It won't be a new Call of Duty, but it will find its fanbase.

The only way you'd get the impression that this was an MP only title is if you stopped paying attention after the game was initially announced. There are tons and tons of trailers about the game's SP portion.
 

Superfrog

Member
ZealousD said:
The only way you'd get the impression that this was an MP only title is if you stopped paying attention after the game was initially announced. There are tons and tons of trailers about the game's SP portion.
I didn't get the impression that it was an MP only title. They just conveyed the impression that the MP was the main part by far and the SP was more in the likes of a typical DLC add-on episode (which is absolutely not the case, it's rather the other way around).
 
ZealousD said:
The only way you'd get the impression that this was an MP only title is if you stopped paying attention after the game was initially announced. There are tons and tons of trailers about the game's SP portion.
well, there are tons of people who think/though it was mp only (myself included) so there is some kind of gap of information.
 

Irish

Member
mescalineeyes said:
So I'm installing this game on my debug ps3 right now. If anyone has any question technical questions, I'd be more than happy to check.

Tearing and Framerate issues?
 
Irish said:
Tearing and Framerate issues?

the installation is pretty smooth so far ;) alright, noted. I'll report back on that. I've been playing PC only for the past few months so I guess I'll by hyper-susceptible.
 

DrBo42

Member
I've been looking at some gameplay footage and now I can't remember if this was a feature in AC2. I remember in AC1 it had that awesome cloud lighting effect where it would be slightly darker if there were clouds blocking the sun, and the reverse. I think that wasn't implemented in AC2 or it was super subtle (jett would remember). However it seems to be in ACB. Can some of our reviewer friends confirm?
 

dwebo

Member
Blimblim said:
I'd say that it's even worse now, but I don't know what other people will think about it.
Varth said:
Nope, sorry. There's a new kind of puzzles based on
audio
, but that's it. No real news.
:( . I'm even sadder as I revealed that spoiler when I quoted you just now. Damnit! :lol
 

Ether_Snake

安安安安安安安安安安安安安安安
DrBo42 said:
I've been looking at some gameplay footage and now I can't remember if this was a feature in AC2. I remember in AC1 it had that awesome cloud lighting effect where it would be slightly darker if there were clouds blocking the sun, and the reverse. I think that wasn't implemented in AC2 or it was super subtle (jett would remember). However it seems to be in ACB. Can some of our reviewer friends confirm?

It was also in AC2.
 

Coldsnap

Member
has Kristen Bell been confirmed? Sorta feel silly about this swaying me to buy the game but I am more interested with the outside of the Anima scenes.
 

DrBo42

Member
Coldsnap said:
has Kristen Bell been confirmed? Sorta feel silly about this swaying me to buy the game but I am more interested with the outside of the Anima scenes.

Yes. There's much more of her and Desmond in ACB compared to AC2.
 

Klocker

Member
Snapshot King said:
I'm so god damn hype for this. The multiplayer beta had me so wet.


finally someone willing to talk about MP...thanks!

geez are the SP game players carrying a MP grudge or what? :lol
 
Klocker said:
finally someone willing to talk about MP...thanks!

geez are the SP game players carrying a MP grudge or what? :lol

I know! Seriously though, can't wait to stab my pals. Anybody know what the extra gamemodes are?
 

Concept17

Member
Klocker said:
finally someone willing to talk about MP...thanks!

geez are the SP game players carrying a MP grudge or what? :lol

Yeah really...

I really want to try out MP. It kills me that I won't be playing this game till next month. I have to try and avoid this thread at all costs for atleast 2 or 3 weeks. =(
 
Concept17 said:
Yeah really...

I really want to try out MP. It kills me that I won't be playing this game till next month. I have to try and avoid this thread at all costs for atleast 2 or 3 weeks. =(

Multiplayers particularly great if you love raging opponents. It's the perfect game for out of nowhere bullshit kills.
 

truly101

I got grudge sucked!
I thought AC2 was plenty long and I hardly did any of the side quests. I loved that game but I feel a little wary on this one.
 

Irish

Member
I know I'm a little late to the conversation here, but I figured I should share my views on the differences between the two main AC games. (Lol, I had trouble finding it because it was in a sales thread. Insane!)

__

Here are the areas where I believe the original Assassin's Creed was better than the sequel:

Story - Considering how much more involved the ACII story was supposed to be, it was odd how disconnected I felt from it all compared to AC's story. They try to toss you straight into Ezio's life, but it just doesn't seem to work out. Instead, you end up feeling more for Altair due to all of the dialogue between him and his master/contracts.

Combat - Sure, there were a ton more combat options in ACII, but it was almost impossible to get together a group of more than 6 people at a time. It just felt boring because the combat was over before it got a chance to begin. I loved running into a group of ten or twelve baddies in the original and completely destroying them using only hidden blade counters.

Art Style - I didn't really like the stylized look the characters and environments had in the sequel. Something about the "realistic" tone of the first game appealed to me. It was nice and gritty while Italy was way too clean.

Assassination Contracts - Altair didn't have a "personal" reason to kill his targets like Ezio did, but he seemed to connect to them more. Also, the targets really had a personality to them in the first game that made you want to kill them. For example, that Priest Doctor was experimenting on the beggars of the city. Cruel bastard. Every single one of the targets in AC had a unique personality. In ACII, they all just felt like random fodder.

Desmond Segments - I preferred the stealth aspect of these in the first game. It was fun sneaking around and decoding emails and the like. Doing the same thing I was doing in the past in the present but with less abilities was boring in ACII.

Mission Structure - I sorta liked the hub-like nature of the first game. The GTA-style missions in the second just felt stale.

____

Of course, there are a few things that ACII does better:

Character Design - Ezio has a far more interesting design than Altair.

Actual Missions - So much more variety here. Really cut down on the repetitive nature of the first.

Setting - Italy just appealed to me more.

Miscellaneous Stuff - Building up Monteriggioni, looking for treasure (even though the rewards were pretty stupid), the ability to dye your clothing, upgrading armor and weapons, and the sheer number of weapon types you end up with were all amazing parts of the game.

___

Now, I may not have gone much into some of the ACII stuff, but I really do believe that it improved upon the formula in a lot of good ways. I just think it took a step backwards in some.
 
Irish said:
Impressions/ Thoughts

I couldn't disagree with any of your dislikes more. Particularly where you said you enjoyed Altairs story more. Altair was a blank slate and a douchebag blank slate at that. He didn't even have a character, whereas Ezio is likeable and has a personal stake in what's going on.
 

iNvid02

Member
Ezio is a much better character than Altair, i think if they actually wrote something on the blank slate that was altair - the conversations with his master, the assassinations, the betrayal etc would have meant a lot more. Because Altair ended up like a "no face" it didn't have the impact it could have.

With Ezio they gave him a personality, and so you could connect better to the story
 

Darkman M

Member
Ranger X said:
The piracy on the 360 is probably a tiny fraction of the impact PC piracy is having on them.


This, i still can't believe people can't comprehend this. It's pretty damn annoying i can't enjoy the game on PC the same day as the console version.
 
iNvidious01 said:
Ezio is a much better character than Altair, i think if they actually wrote something on the blank slate that was altair - the conversations with his master, the assassinations, the betrayal etc would have meant a lot more. Because Altair ended up like a "no face" it didn't have the impact it could have.

With Ezio they gave him a personality, and so you could connect better to the story

Not to mention how Altair was actually a BAD person and a douchebag at that. The first thing he does is murder a civilian for no reason.
 

Amir0x

Banned
iNvidious01 said:
Ezio is a much better character than Altair, i think if they actually wrote something on the blank slate that was altair - the conversations with his master, the assassinations, the betrayal etc would have meant a lot more. Because Altair ended up like a "no face" it didn't have the impact it could have.

With Ezio they gave him a personality, and so you could connect better to the story

the story of the Assassin's Creed games is completely bonkers, so pretty much the only thing one can connect to is the character and his family itself

so i was pretty :eek: when they
hung his younger brother and the rest of the family

Was pretty well done, that whole scene. That's the type of stuff I like in these games, though, sucking up the atmosphere. If you start focusing on the overall story, you'll be in tears. Fucking
Mayan 2012 conspiracy theory shit for sure
:lol
 

DrBo42

Member
Amir0x said:
the story of the Assassin's Creed games is completely bonkers, so pretty much the only thing one can connect to is the character and his family itself

so i was pretty :eek: when they
hung his younger brother and the rest of the family

Was pretty well done, that whole scene. That's the type of stuff I like in these games, though, sucking up the atmosphere. If you start focusing on the overall story, you'll be in tears. Fucking
Mayan 2012 conspiracy theory shit for sure
:lol

Don't hate.
It's time to find some temples that will help us save the world...from the sun. Or something.
 

Amir0x

Banned
DrBo42 said:
Don't hate.
It's time to find some temples that will help us save the world...from the sun. Or something.

seriously, it totally is
Mayan 2012 stuff. It all fits. SUPER SUN FLARE gonna destroy civilization again, run away Desmond RUN AWAY!
:lol
 

DrBo42

Member
Amir0x said:
seriously, it totally is
Mayan 2012 stuff. It all fits. SUPER SUN FLARE gonna destroy civilization again, run away Desmond RUN AWAY!
:lol
No, it is. In one of the developer diaries the specifically say that Desmond is trying to save the world from impending disaster in 2012.
 
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