terencecah
Member
Clean install?
How does one do a clean install with the latest build?
Clean install?
I have:
4670k at 4.5ghz
16gb ram
Gigabyte G1 1080
Installed to my ssd
I have everything maxed outside of environmental details. Even if i set it to very low, I still dip to 40 or 45 at 1080p with no resolution scaling while in civilized areas. Heck, very low all around still doesn't get a solid 60 all the time and environmental details seem to more cpu taxing... so there they go!
Has anyone got any idea what other settings may affect cpu usage?
Why go all the way down to 30? Game has a built in 45fps limit which will look and feel much much better than 30.Congrats on a fast 4670k! I could never get mine to be stable past 4.2ghz. I have a 1080ti and was having similar issues to you. Even on very low performance wasnt a locked 60. I ended up locking it to 30 and turning absolutely everything to max (sans AA as Im at 4K). It looks gob smackingly good and it literally never dips below 30. Clearly that is the frame rate Ubisoft designs their open world engines around.
Would you consider locking at 30? Because Im not sure we are going to be able to tweak this game to get a consistent 60.
Why go all the way down to 30? Game has a built in 45fps limit which will look and feel much much better than 30.
You guys are crazy
100 fps Or bust
Or whatever your monitor can handle
Gettin 57 to 60 in 4k with a few tweaks. Still if this is what these devs are gonna do and push cpus then I'll be upgrading soon
Anyone try this game at 21:9?
Gettin 57 to 60 in 4k with a few tweaks. Still if this is what these devs are gonna do and push cpus then I'll be upgrading soon
Congrats on a fast 4670k! I could never get mine to be stable past 4.2ghz. I have a 1080ti and was having similar issues to you. Even on very low performance wasnt a locked 60. I ended up locking it to 30 and turning absolutely everything to max (sans AA as Im at 4K). It looks gob smackingly good and it literally never dips below 30. Clearly that is the frame rate Ubisoft designs their open world engines around.
Would you consider locking at 30? Because Im not sure we are going to be able to tweak this game to get a consistent 60.
I've settled on locking the game to 30fps, but there were a few odd things causing some stutter... The in-game vsync and using rtss to cap to 30. I switched to using Nvidia control panel vsync and the game's built in 30fps lock only. Now I'm getting a consistent 30 instead of a stuttery 30. Oddly enough when using the in game cap to 30 rtss reports 31fps, but that is the smoother experience, so I'll take it!
Running around Alexandria now seeing if I can keep resolution scale cranked to 200%. Looking like I can
Anyone else have stuttering they can't get rid of in this game? Nothing works... locking to 30 fps, adaptive quality, lowering settings, using borderless window, using RTSS to lock fps... none of it works. Anyone else seen this?
GTX 1070, 3570k @ 4.2, 16 GB RAM, Windows 10 Fall Creators Update
Yeah it happened to me once and I also got a weird facial animation with some funky clipping.I had the game crash my operating system twice, has anyone else encountered any crashes while playing?
I had the game crash my operating system twice, has anyone else encountered any crashes while playing?
Is this better looking fhan unity? Is the animation still poor like in the previews?
I had the game crash my operating system twice, has anyone else encountered any crashes while playing?
Had one crash while in photo mode. Game and PC just froze, alt tabbing or ctrl alt del wouldn't work.
Might not be as detailed but I haven't got to the main bits. Better than Syndicate.
You might like the AA, highest setting seems to have good temporal combined with a high resolution.
I have had 2 bsods and numerous CTDs. Not great really. Think Ill have to wait for a patch...
Is this better looking fhan unity? Is the animation still poor like in the previews?
Were not gonna get an Assassins Creed game that looks better than Unity this generation.
Mark my words mate.
Unity was aiming way way too high. Syndicate and This are lets say realistic and safe goals.
I actually hope the studio behind Unity make the next AC with Unity as their benchmark graphically and crowd simulation wise.
I think Origins does better than Unity in both draw distance and lightning departments. I find the bright colorfulness of Origins much more appealing than the cinematic feel they tried to achieve with the two previous games.
Lighting?
Do you remember any of the large interiors scenes of Unity...to this day they are some of the most beautifully lit set pieces ive ever seen.
In screenshots they look lig CGI bullshots but playing the game it was so crazy that it looked that good.
Also Paris had a very very different outdoor theme so if your preference is what Origins TOD is then that cant be argued.....but the lighting in Unity is def better.
Benchmarks show the 1080 averaging 31 fps at very high, so maybe a mix of high-very high?You guys think that an OC'd 6700k and 980ti could lock it at 4k/30fps with ultra~ish settings?
Lighting?
Do you remember any of the large interiors scenes of Unity...to this day they are some of the most beautifully lit set pieces ive ever seen.
In screenshots they look lig CGI bullshots but playing the game it was so crazy that it looked that good.
Also Paris had a very very different outdoor theme so if your preference is what Origins TOD is then that cant be argued.....but the lighting in Unity is def better.
Is this better looking fhan unity? Is the animation still poor like in the previews?
The only thing I've found that makes my performance better is lowering the resolution scale. At 70% from a 4K base resolution and everything else on high, I get about 60fps pretty much everywhere. I've played up to the mission before you get to Alexandria and it's smooth. At 100% the framerate can go as low as 30fps but on average 35~40ish fps. Vsync ON. 60fps cap
I5 4690K 4.1GHZ
16GB DDR3RAM
GTX 1070
Windows 10 64 Version 1703
I've given up playing this for now, it freezes my system and CTD far too often. Have not had this happen with any other games.
Is your CPU overclocked ?
If yes, that could mean this OC is unstable, and as the game uses more CPU than other games then this instability is triggered often.
A few years ago my 5930K could handle 4.6 GHz without any crash for months, then I had to go down to 4.5 GHz, now to 4.4 GHz to avoid freezes.