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Assetto Corsa (Console) |OT| Kunos tries to console us.

danowat

Banned
Edit : Note that Red bull ring and Black Cat tracks have been removed from the console versions.

Edit 2 : Some cars/track removed as not in console release, DLC info added

Edit 3 : Prestige pack DLC info added

Assetto-Corsa-Final.gif
Developer: KUNOS Simulazioni S.r.l.
Publisher: 505 Games
Platforms: Playstation 4, Xbox
Price: £32.99 (or regional equivalent) for the standard edition. Prices may vary depending on platform / region.
Pre-order bonus: Preorder now to receive EXCLUSIVE access to the PERFORMANCE PACK including these 3 cars:
  • Ferrari 488 GTB
  • Audi R8 V10 Plus
  • Corvette C7 Stingray
Release Dates: Digital / Retail
PS4, Xbox One
EU: 26 August 2016
NA: 30 August 2016​

keyfeaturesfhs6x.png

  • Tailored to perfection - Over eighty cars are available to choose from, plus special editions, reproduced in collaboration with the most prestigious automotive manufacturers, each one authentic and unique in both characteristics and handling.
  • Legendary Circuits including Silverstone Circuit, Monza, and Nürburgring-Nordschleife, all recreated using Laser Scan technology so that each bump, curb and slope is a perfect match to the real counterpart.
  • Precision Physics bring a new dimension to the car and track, from tyre flat spots & heat cycles to the dynamic simulation of the tyre rubber deposited on track and recreated light conditions based on geographical coordinates.
  • Multiple Race Modes include Career mode, special and unique events and challenges. Fully customizable single player and multiplayer modes include quick races, race weekends including free practice sessions, qualifying session, drift challenges and more!
  • Tuning & Driver Assist profiles allow the overall racing experience to be further modified by adjusting everything from car attributes to collision damage to let players of any proficiency with a joypad or supported racing wheel.

gamemodes7ls1m.png

  • Drive - Practice, Quick Race, Quick Weekend, Online, Hotlap, Time Attack, Drift.
  • Special Events - Various car and track combination events to test your skill, including Time Attack, Race, Drift.
  • Career - Race across a number of different series earning medals as you progress to unlock more tiers and faster vehicles.
simulation3tsc9.png

Tire Modeling
  • Tire wear and fall-off curves
  • Weight and angular momentum of tires
  • Rolling resistance
  • Pressure and heat interaction within a tire
  • Pressure dependent tire deformation
  • Pressure dependent tire spring-rate
  • Tire flex gain
  • Radial heat transfer
  • Surface to core heat transfer
  • Blistering
  • Flatspotting
  • Rotational speed dependent tire growth
Electronic Aid Modeling
  • Anti-lock braking system pulse rates modeled on a per car basis
  • Traction Control pulse rates modeled on a per car basis
  • Choice of settings for TCS and ABS modes/strength modeled after real life counterparts (can be set/changed during races)
  • Automatic throttle blipping (if present)
  • Downshift prevention (if present)
  • Automatic brake bias control (if present)
  • Active center differentials (feature under construction)
Turbo Modeling
  • Sequential and parallel turbo configurations
  • Air pressure dependent turbo performance (different altitude sensitivity for each car)
  • Cockpit controllable wastegate pressure settings (if present)
  • Boost damage at overuse of maximum boost pressure (on older race cars)
Aero Modeling
  • Active aero modeling
  • DRS
  • Speed dependent downforce modeling (downforce peak may be below maximum speed)
  • Pitch dependent aero performance
  • Ground effect modeling (dynamic updated ride height dependency)
Energy Recovery
There is not enough space in this post to cover the ERS modeling of the Ferrari SF15-T, but RaceDepartment has you covered



21 Manufacturers with over 80 models + Special editions​
allcars1ksuw.png

The all-new ASSETTO CORSA physics engine uses practical knowledge acquired from working closely with the elite of motorsport in order to engineer the highest accuracy in physics and a highly connected feel to the cars and the road. All vehicles have been reproduced with the maximum attention to detail in order to provide a unique driving experience, featuring highly anticipated car brands such as Alfa Romeo, Audi, BMW, Ferrari, Ford, Lamborghini, McLaren, Nissan and many more: discover the cars available for ASSETTO CORSA.

Please note that some of the models listed below are available as additional purchasable DLC.

ABARTH
  • Abarth 595 SS
  • Abarth 500 Assetto Corse
  • Abarth 500 EsseEsse
  • Abarth 500 S1
  • Abarth 595 S1
  • Abarth 595 S2
ALFA ROMEO
  • Alfa Romeo 4C
  • Alfa Romeo MiTo QV
  • Alfa Romeo Giulietta QV
  • Alfa Romeo Giulietta QV Launch Edition
  • Alfa Romeo 155 Ti V6 ‘93
  • Alfa Romeo GTA
AUDI
  • Audi R8 V10 Plus (Prestige DLC)
  • Audi Sport Quattro
  • Audi Sport Quattro S1
  • Audi R8 LMS ULTRA 2014
BMW
  • BMW 1 Series M coupè
  • BMW M3 E30
  • BMW M3 E30 DTM
  • BMW M4 Coupe (Preorder)
  • BMW M235i Race Car
  • BMW M4 Coupe Akrapovic Edition
  • BMW Z4 E89 35is
  • BMW M3 E30 Group A
  • BMW M3 GT2
  • BMW Z4 GT3
  • BMW M3 E92 S1
  • BMW M3 E30 Drift
  • BMW M3 E92 Drift
  • BMW Z4 E89 35is Drift
  • BMW 1 Series M S3
  • BMW M3 E30 Sport Evolution
  • BMW M3 E92
  • BMW Z4 E89 35is S1
CHEVROLET
  • Chevrolet Corvette C7 Stingray (Prestige DLC)
  • Chevrolet Corvette C7R GTE
CLASSIC TEAM LOTUS
  • Lotus 72 D
  • Lotus 49
  • Lotus 25
  • Lotus 98T
FERRARI
  • Ferrari 458 Italia
  • Ferrari F40
  • Ferrari F1 312T 1975
  • Ferrari 458 GT2
  • Ferrari 488 GT3
  • Ferrari F138
  • Ferrari SF15-T
  • Ferrari 599XX EVO
  • Ferrari LaFerrari
  • Ferrari 458 Italia S3
  • Ferrari F40 S3
FORD
  • Ford Escort RS1600
  • Ford GT40
  • Ford Mustang 2015 (Prestige DLC)
KTM
  • KTM X-Bow R
LAMBORGHINI
  • Lamborghini Gallardo SL (Prestige DLC)
  • Lamborghini Gallardo SL S3
  • Lamborghini Countach
  • Lamborghini Countach S1
  • Lamborghini Miura
  • Lamborghini Huracan GT3
  • Lamborghini Huracan Super Trofeo
  • Lamborghini Aventador Super Veloce
LOTUS
  • Lotus Evora GTE
  • Lotus Evora GTE Carbon
  • Lotus 2 Eleven GT4
  • Lotus Elise SC
  • Lotus Elise S1
  • Lotus Elise S2
  • Lotus Evora GX
  • Lotus Evora GTC
  • Lotus Exos T125
  • Lotus Exos T125 S1
  • Lotus 2 Eleven
  • Lotus Evora S
  • Lotus Evora SR
  • Lotus Exige S
  • Lotus Exige S Roadster
  • Lotus Exige Scura
  • Lotus Exige 240R
  • Lotus Exige 240
  • Lotus Exige V6 CUP
MASERATI
  • Maserati 250F 6C
  • Maserati 250F T2 12C
  • Maserati Granturismo MC GT4
  • Maserati Levante S
MAZDA
  • Mazda MX5 ND
  • Mazda RX-7 Spirit R
  • Mazda MX5 Cup
  • Mazda RX-7 Tuned
McLAREN
  • McLaren MP4 – 12C
  • McLaren F1 GTR
  • McLaren MP4 – 12C GT3
  • McLaren 650 GT3
  • McLaren P1
MERCEDES-BENZ
  • Mercedes-Benz 190E EVO II
  • Mercedes-Benz C9
  • Mercedes-Benz SLS AMG
  • Mercedes-Benz SLS AMG GT3
  • Mercedes-Benz AMG GT3
NISSAN
  • Nissan 370Z NISMO 2016
  • Nissan Skyline GTR R34 V-Spec
  • Nissan GT-R NISMO 2014 GT3
  • Nissan GTR NISMO 2015 (Prestige DLC)
PAGANI
  • Pagani Huayra
  • Pagani Zonda R
RUF
  • RUF RT 12R
  • RUF RT 12R awd
  • RUF CTR Yellowbird
SCUDERIA GLICKENHAUS
  • Scuderia Glickenhaus P4/5 Competizione
  • Scuderia Glickenhaus Glickenhaus SCG003
SHELBY
  • Shelby Cobra 427 S/C
TATUS
  • Tatus FA01
TOYOTA
  • Toyota GT-86
  • Toyota AE86
  • Toyota Supra MKIV
  • Toyota AE86 Drift
  • Toyota Supra MKIV Drift
  • Toyota AE86 Tuned
  • Toyota Supra Time Attack

locationshvsfg.png

18 locations, 37 Configs​
All tracks are laserscanned, even the fictional courses are based on surface data from laserscanned roads in Italy and the USA.

blackcatcounty9msp7.png
brandshatch0isp8.png
catalunyaossv7.png
imolaoashp.png
magionex1s96.png

monzalms3s.png
monza66x0sv2.png
mugelloznsou.png
nordschleife24sr0.png
nrburgringa8sge.png

redbullringcos6u.png
silverstoneaossh.png
spa9fs59.png
vallelungazaslu.png
zandvoortq6scy.png

dragstripldser.png
drifttrackcusfg.png

DLC

Season Pass : £24.99 (PS4) £23.99 (XBO)

Preorder DLC is exclusive, no way to get it outside of pre-ordering, NOT included in season pass

Edit : Prestige pack now available as DLC

Pre-order bonus:
https://abload.de/img/carpreorderbonusus9ls8l.png

Pre-order bonus PRESTIGE pack (Gamestop Exclusive):
https://abload.de/img/allcarsprestigepackkgsrd.png

Prestige Pack : £5.59 or regional equivilent

XBO Link

Japanese Pack : No release date, part of the season pass, price TBC
https://abload.de/img/allcarsjapanesepackvasov.png

Red Pack : No release date, part of the season pass, price TBC
(cars) https://abload.de/img/allcarsredpackm8s7l.png
(track) https://abload.de/img/redbullringkvsrg.png

Porchse Pack : No release date, part of the season pass, price TBC
Confirmed Porsche DLC cars so far (out of 24 cars in 3 dlc packs, 3 cars will be free):
917/30 Spyder - 1973
911 Carrera RSR 3.0 - 1974
935-78 "Moby Dick" - 1978
919 Hybrid 2015 and 2016
911 Carrera S - 2016
Cayman GT4 ClubSport - 2016
911 Carrera Cup
718 - 2016 (likely Boxster S)
Panamera II - 2017
918 Spyder - 201x


wheelsncontrollerssjsm8.png


SUGGESTED GAMEPAD SETTINGS
...

SUPPORTED WHEELS
Please see below a list of supported and compatible products for Assetto Corsa on PlayStation 4 and Xbox One.

PLAYSTATION 4 SUPPORTED
Thrustmaster T150 ForceFeedback
Thrustmaster T150 Ferrari ForceFeedback
Thrustmaster T150 PRO ForceFeedback
Thrustmaster T300 Servo Base
Thrustmaster T300 RS ForceFeedback
Thrustmaster T300 Ferrari GTE ForceFeedback
Thrustmaster T300 Ferrari Integral Alcantara ForceFeedback
Thrustmaster T500 RS ForceFeedback
Thrustmaster Ferrari F1 Integral T500 ForceFeedback
Thrustmaster T3PA (3 pedals Add-ons)
Thrustmaster T3PA-PRO (3 pedals Add-ons)
Thrustmaster TH8A Shifter
Thrustmaster Ferrari F1 Wheel Add-On
Thrustmaster Ferrari GTE Wheel Add-On
Thrustmaster TM Leather 28 GT Wheel Add-On
Thrustmaster 599 XX EVO 30 Wheel Add-On Alcantara Edition
Logitech G92 Driving Force™ Racing Wheel​
PLAYSTATION 4 COMPATIBLE
Thrustmaster T80
Thrustmaster T100​
XBOX ONE SUPPORTED
Thrustmaster TMX ForceFeedback
Thrustmaster TMX PRO ForceFeedback
Thrustmaster TX Servo Base
Thrustmaster TX Ferrari 458 Italia ForceFeedback
Thrustmaster TX Leather Edition ForceFeedback
Thrustmaster T3PA (3 pedals Add-ons)
Thrustmaster T3PA-PRO (3 pedals Add-ons)
Thrustmaster TH8A Shifter
Thrustmaster Ferrari F1 Wheel Add-On
Thrustmaster Ferrari GTE Wheel Add-On
Thrustmaster TM Leather 28 GT Wheel Add-On
Thrustmaster 599 XX EVO 30 Wheel Add-On Alcantara Edition
Fanatec CSL Steering Wheel P1 EU/USA/AU
Fanatec ClubSport Steering Wheel GT Forza Motorsport EU/USA/AU
Fanatec ClubSport Steering Wheel Round 1 EU/US/AU
Fanatec ClubSport Steering Wheel Classic EU/US/AU
Fanatec ClubSport Steering Wheel Drift EU/US/AU
Fanatec ClubSport Steering Wheel Flat 1 EU/US/AU
Fanatec ClubSport Steering Wheel GT EU/US/AU
Fanatec ClubSport Steering Wheel Oval EU/US/AU
Fanatec ClubSport Steering Wheel Universal Hub EU/US/AU
Logitech G920 Driving Force™​


faqsjs9y.png


Q: Where does this rank in terms of simulation?
A: Above GT and Forza and the track-based Codemaster games. It is up there somewhere with the other big sim racing names like iRacing and rFactor 2 or at least very close. Kunos also make a "Assetto Corsa Pro"-version that is used by manufacturers like Ferrari und Porsche for simulations.

Q: How does it play with a gamepad? Do I need a steering wheel?
A: Most people say it plays well with a pad (definitely more than pCARS at least), but it feels amazing with a FFB wheel.

Q: How approachable is this? Is this just for the hardest of the hardcore?
A: Some of the challenges are very hard, but there are enough difficulty settings (slider from 70-100) for everyone to be competetive against the AI.

Q: Is there a dynamic racing/ideal line, like in Forza?
A: Yes there is, it is more on the safe/slow side though.

Q: How is the AI?
A: It has gotten significantly better in 2016 and is really good if the AI is infront or next to you. It's still too peaceful with overtakes and double so if it is the player who is to be overtaken.

Q: Are there weather and time of day options?
A: Different degrees of cloud cover can be chosen from. Starting time options go from 8am to 6pm (no night time).

Q: Are rain and wet track conditions simulated?
A: No.

Q: Is track marbeling and a dynamic grip "race-lin" simulated?
A: No, but you can choose from different "track grip improves during the race"-options.

Q: I hear a lot about terrible screen tearing, what is up with that?
A: ----



bgr_summary_stripes5lsam.png


TIPS

Tuning guide:
http://m.imgur.com/YXmCK56?r

Use a calcualtor online to set your FOV to the 'correct' value and then increase it slowly until you get the required sense of speed back without compromising the view too much.
FOV Calculator :
http://www.projectimmersion.com/fov/index.php

you can set the time the tire squeal sets in. The default is too early in my opinion and gives you the impression of tire lock when they are still rolling.


Reviews:

Playstation Lifestyle 5/10

Assetto Corsa may succeed as a simulation, but it fails as a game. Clearly a ton of work has gone into making sure the cars handle correctly and that the tracks are as realistic as possible, which just makes the end result even more heartrending. It has a terrible user interface, isn’t fun to play and doesn’t feature any of the helpful tools that make Forza such an appealing game.
Read more at http://www.playstationlifestyle.net...s4-review-misero-turismo/#8gyjb2fPtqC6IISB.99

USGamer 4.5/5

Assetto Corsa is a great-looking, excellent-sounding, meticulously crafted simulation that offers a very realistic racing experience. Its authenticity does come at a cost, however - it's very difficult to drive well, and requires a considerable investment of your time to get the most out of it. However, if you're a hardcore racing enthusiast who loves a challenge, Assetto Corsa is one of the best driving sims available.

ACG Video review - Deep deep sale

Eurogamer Italia - 8/10

n the area of ​​console, various Forza and GT remain unreachable for methods and content, especially the slopes and also Project Cars confirms aesthetically more finished although not as stable as in frame rate. But if the house you have a next-generation console and a force feedback steering wheel worthy of the name, there is no doubt. The simulative depth of Assetto Corsa is unrivaled car park and is still the ideal choice for riders who want to discover the living room from a virtual drive and are ready to invest some of their time to get over an initial period of apprenticeship that reward you with great satisfaction in the medium and long term.

Digitalspy - 3.5/5

Try not to be put off by the horrendously challenging career mode. While Assetto Corsa's unforgiving hardcore style won't be for everyone, the actual driving is absolutely brilliant.

Turn the driving aids down or shift to Factory settings and you'll find a simulation of weight, grip and momentum to equal – if not surpass – Forza, Gran Turismo and Project Cars, and while you won't find the extensive track or vehicle lists you'll find in the bigger games, there's no disputing the quality of the selection.

This isn't a casual gamer's sim-style racer, but if you're looking for a more authentic driving sim Assetto Corsa might just win your heart.

Trusted Reviews - 3.5/5

Assetto Corsa has its share of problems. It can’t compete with Forza, Gran Turismo or Project Cars when it comes to looks, cars or tracks. The career mode is tedious and often frustrating, and the presentation makes it feel even nerdier and less accessible than it is. Yet the core driving experience remains magnificent, with some of the best handling and most immersive racing around. This isn’t a racer for everyone – it’s tough, demanding and a bit too hardcore – but if you want a sim with thrills and authenticity, it’s well worth taking for a spin.
Read more at http://www.trustedreviews.com/assetto-corsa-review#HzoVYUP25YUuMbIL.99

Pushsquare - 5/10

Assetto Corsa is a frustrating drive with a punishing learning curve that never truly pays you back for your time investment. It fails to provide an effective way to learn its complicated intricacies and lacks features that a game of its ilk requires. It's also simultaneously the best and worst presented racing game of the past few years, with superbly detailed cars and tracks hampered by awful long-distance scenery and ugly roadside textures. Ultimately, this is a disappointment that lacks the heart required to truly celebrate the cars it has so lovingly recreated.

Digitally Downloaded - 4.5/5

Really the appeal of Assetto Corsa is in taking control of Lamborghinis and Ferraris and racing around tracks that are really beautiful for high precision cars that have good acceleration built into them. It’s far more focused on what it does well than many other racing games, and unfortunately the overall package suffers a little as a consequence, but I just can’t get over how much I accelerating out of corners in this one.

God is ageek - 5/10

POSITIVES
Excellent physics system

NEGATIVES
Almost everything else

We got this covered - 3.5/5

GOOD
Gritty and realistic, Assetto Corsa is for serious racing fans. It lacks finesse, but it's one of the best racers on the market.

Metacritic scores:
PS4 - 80
XB1 - Awaiting 4 review scores
Opencritic scores: All platforms - 71

Digital Manual - Non-Official community (PC) Game Manual.

http://www.racedepartment.com/threads/assetto-corsa-faq-game-description.91105/

Technical analysis

Launch Trailer

http://www.youtube.com/watch?v=pFgUZi5QorA

Many thanks to TylerDurden4321 for the gfx's and formatting!
 

Jamesways

Member
Nice! Very classy OT my good man. Let's do this!

Title made me chuckle and love the track layout section too!
 

xrnzaaas

Member
from the previous thread...

am I going crazy or are those cars with that icon...microtransactions stuck right there in the main fucking car choices?
Because its sending me to the store...

Forza games have been doing that for years. What's not nice (putting it mildly ;)) is that:
a) it looks like they didn't include any of the DLC packs released on PC before the premiere of the console versions
b) Gamestop pre-order gives you 9 unique cars, not just some new liveries to put on the existing cars


Edit: No rain and no night time? Well, another reason not to buy it for a long time. :/
 

Solal

Member
Great OT!

I went from pre-order to...cancel pre-order and wait & see because of the framerate/tearing.
Such a pity.
 

Karak

Member
from the previous thread...



Forza games have been doing that for years. What's not nice (putting it mildly ;)) is that:
a) it looks like they didn't include any of the DLC packs released on PC before the premiere of the console versions
b) Gamestop pre-order gives you 9 unique cars, not just some new liveries to put on the existing cars


Edit: No rain and no night time? Well, another reason not to buy it for a long time. :/
Forza also has a shitton more cars. At some point...man you have to draw a line in my book.
Also Forza's way of handling it is a bit cleaner than this. This is just in a grid with those right in the middle and shit. Sounds like a small issue but you notice it.
 

danowat

Banned
I don't think it's going to review very well, especially from non-race sim people, but I am going to hold judgement till I play it, although some of the performance issues do look worrying.

As for the DLC business, like I said in a previous thread, I am not in anyway condoning content gouging, but this isn't a full price release.
 

nasanu

Banned
I don't think it's going to review very well, especially from non-race sim people, but I am going to hold judgement till I play it, although some of the performance issues do look worrying.

As for the DLC business, like I said in a previous thread, I am not in anyway condoning content gouging, but this isn't a full price release.

Just because they took a few dollars off doesn't make it budget. It's almost full price as it is, throw in the season pass which still doesn't take the content count to what would be considered normal for a console sim and it becomes premiumly priced.
 

xrnzaaas

Member
I don't think it's going to review very well, especially from non-race sim people, but I am going to hold judgement till I play it, although some of the performance issues do look worrying.

As for the DLC business, like I said in a previous thread, I am not in anyway condoning content gouging, but this isn't a full price release.

I haven't noticed that it's not full price. I wonder if it will equal to one if you sum up the price of the game and all of the day1 dlc's. ;)
 

Sorc3r3r

Member
Preordered since forever.

I liked Pcars a lot, but i miss my Ferrari and Lambo.

I have very high expectations from this game.
 

danowat

Banned
Just because they took a few dollars off doesn't make it budget. It's almost full price as it is, throw in the season pass which still doesn't take the content count to what would be considered normal for a console sim and it becomes premiumly priced.
I get that, I was just highlighting it's not a $60 product.

When do reviews start dropping?

Embargo is today, but I don't know the time, maybe this afternoon?

I'd say it might be an idea to temper expectations, it could get ugly :-/
 

danowat

Banned
Do we know for sure that Fanatec isn't supported? There was that one video, but nothing official AFAIK.

Make of it what you will.

505 Games and Kunos Simulazioni can confirm that Assetto Corsa currently supports all officially licensed peripherals for PlayStation 4. We are constantly striving to deliver our community the best driving sim experience and whilst we understand that this may not match expectations, we will of course do all we can to support our players. Right now, this matter is beyond our control but we hope to add support for more wheels in the future by working closely with both Sony and Fanatec.
 

Sorc3r3r

Member
Nice OT Dan, but you forgot "Tears more often than Geoff Capes in a phone book factory" under Key Features.



I'd start lowering them if I was you.

I've just read the italian eurogamer AC review, as for the ps4 version they say that the framerate is gets an hit on standing starts in some specific tracks and that regularly overs between 55 and 60.

The simulation aspect is the same quality of the pc version, the graphic has lower illumination quality in the ps4, the FB has less setting options.

Overall is the best Sim available on ps4.

Looking back at the state Pcars released on ps4, this is gold.
 

danowat

Banned
I've just read the italian eurogamer AC review, as for the ps4 version they say that the framerate is gets an hit on standing starts in some specific tracks and that regularly overs between 55 and 60.

The simulation aspect is the same quality of the pc version, the graphic has lower illumination quality in the ps4, the FB has less setting options.

Overall is the best Sim available on ps4.

Looking back at the state Pcars released on ps4, this is gold.

If anyone has review links, I'll add them to the OT.
 

JamboGT

Member
Great OT.

Had hoped my copy would arrive early but alas only just dispatched. Still, can't complain, £30 from amazon isn't bad at all.
 

Karak

Member
I get that, I was just highlighting it's not a $60 product.



Embargo is today, but I don't know the time, maybe this afternoon?

I'd say it might be an idea to temper expectations, it could get ugly :-/

Already passed, a group of us already put up reviews.

For me its a wait for a Deep Deep Sale.
It's got too many technical issues that truly impacted the game-play for me. Especially since I am familiar with the PC version.

Both versions fluctuate in both fps and frametime a great deal, both have issues with that impacting the game play itself of course as this is a pretty technical racing game.
Tearing is insane. I mean horrid to the point of being a bit uncomfortable to watch over long periods of time. I can't easily recall a game with tearing this bad.
Control when not being impacted by the technical issues is great and its playable with the control if your inside the cars. Outside...it can get a bit hairy though especially if the FPS drops.

Sound of course is amazing
 

Karak

Member
Interesting that someone else mentioned that f*cking UI. Christ lol. First game I have just up and turned it all off.

Really sucks that it isn't better. I was absolutely hoping for that hard core sim.
 

Deband

Member
Nice Ot. I probably would have jumped at £30 from Amazon but the tearing would drive me absolutely crazy. Oh and I got f1 this morning.
 
Say what you will about PCars, but AC will have the same perceived problems it had. The core fundamentals of the game is baked into the driving, if you need distractions from that, there are more than enough games to appease you

If you really like to race (against humans), tuning cars, improving on Lap times... You'll love it.

If you like the feeling of owning a full garage, upgrading your vehicles, abusing AI, and having a sense of progression to your career..you won't like it as much.
 

danowat

Banned
Say what you will about PCars, but AC will have the same perceived problems it had. The core fundamentals of the game is baked into the driving, if you need distractions from that, there are more than enough games to appease you

If you really like to race (against humans), tuning cars, improving on Lap times... You'll love it.

If you like the feeling of owning a full garage, upgrading your vehicles, abusing AI, and having a sense of progression to your career..you won't like it as much.

Despite the flaws in PCars (and there are lots), I love it, I have over 300hrs on it on the PS4.

As long as I can hotlap with a decent physics model on Assetto Corsa on the PS4, I'll be happy.
 

Mascot

Member

Christ alive, I just noticed that the AI brake lights strobe like a 1970s disco. Sigh. That is some Forza 4 shit right there. OK, the AI doesn't brake progressively, it brakes by quickly tapping the brakes full on or leaving them full off. But for fuck's sake HIDE the fact with a visual filtering system so it doesn't look like the driver has restless leg syndrome. How fucking hard can it be? Other games have been doing it for years.

As long as I can hotlap with a decent physics model on Assetto Corsa on the PS4, I'll be happy.
Even if the erratic framerate and godawful tearing provide a constant annoyance?
 

Karak

Member
Say what you will about PCars, but AC will have the same perceived problems it had. The core fundamentals of the game is baked into the driving, if you need distractions from that, there are more than enough games to appease you

If you really like to race (against humans), tuning cars, improving on Lap times... You'll love it.

If you like the feeling of owning a full garage, upgrading your vehicles, abusing AI, and having a sense of progression to your career..you won't like it as much.

And AC has far more technical issues than PCcars. Even if you like those core fundamentals like I do, you still have to get through a ton of bullshit.

Christ alive, I just noticed that the AI brake lights strobe like a 1970s disco. Sigh. That is some Forza 4 shit right there. OK, the AI doesn't brake progressively, it brakes by quickly tapping the brakes full on or leaving them full off. But for fuck's sake HIDE the fact with a visual filtering system so it doesn't look like the driver has restless leg syndrome. How fucking hard can it be?

I reported it and many other oddities aas a bug lol. Because it made no sense. Easy, medium, hard, AI up, down, changes to the options and it would never go away
 

Mascot

Member
No, of course not, but I am hoping that those issues may be less apparent with no other cars on screen!

I won't shoot the pooch till I play it.

Shoot the fucker in the head and dance on its fluffy corpse because there are plenty of hotlap videos out there where somebody is winning Fruit Ninja with the backgrounds.
 

danowat

Banned
Shoot the fucker in the head and dance on its fluffy corpse because there are plenty of hotlap videos out there where somebody is winning Fruit Ninja with the backgrounds.

Yeah, I am not hopeful, but I still want to play it myself before writing it off completely, the reason they pushed it back was due to performance, I dread to think what it was like then.......

Man, August has been a disappointing month for gaming.
 

xrnzaaas

Member
Christ alive, I just noticed that the AI brake lights strobe like a 1970s disco. Sigh. That is some Forza 4 shit right there. OK, the AI doesn't brake progressively, it brakes by quickly tapping the brakes full on or leaving them full off. But for fuck's sake HIDE the fact with a visual filtering system so it doesn't look like the driver has restless leg syndrome. How fucking hard can it be? Other games have been doing it for years.

Lol at first it looked to me like a glitch, but then as I continued watching the video it became apparent it's a feature. :) They really should fix that.
 
And AC has far more technical issues than PCcars.

Shhh.. those are fighting words around some of these parts. Part of the problem is that there is a 'balance' of 'sim-ness' these developers have to follow. You can have these small to mid size(Kunos, SMS,etc) developers make these extremely intensive sims, but have them lack in presentation. Or you can have huge developers/publishers(MS,Sony) making games that ease up on the simulation side and really nail down presentation and bugs. It's hard/seemingly impossible to have both so you gotta decide "do I want a true racing sim with minimal polish or a streamlined sim with great presentation."
 

Mascot

Member
Lol at first it looked to me like a glitch, but then as I continued watching the video it became apparent it's a feature. :) They really should fix that.

It's what games used to look like in the olden days. There's no excuse for it any more.

Edit: fuck me, I just read that the day one patch REMOVES Fanatec support that was originally coded in. Sony insisted, apparently. All new PS4 can ONLY support official wheels. That's GTS fucked then.
 

Karak

Member
Shhh.. those are fighting words around some of these parts. Part of the problem is that there is a 'balance' of 'sim-ness' these developers have to follow. You can have these small to mid size(Kunos, SMS,etc) developers make these extremely intensive sims, but have them lack in presentation. Or you can have huge developers/publishers(MS,Sony) making games that ease up on the simulation side and really nail down presentation and bugs. It's hard/seemingly impossible to have both so you gotta decide "do I want a true racing sim with minimal polish or a streamlined sim with great presentation."

I wanted a true racing sim. This is far from...minimal polish hahahaah I mean its problems directly impact the simulation. The one thing...that we want. Its not like its just bad textures here or there. Which would have rocked.
Though USgamer apparently played the fucking Xbox Scorpio version lol

It's what games used to look like in the olden days. There's no excuse for it any more.

Edit: fuck me, I just read that the day one patch REMOVES Fanatec support that was originally coded in. Sony insisted, apparently. All new PS4 can ONLY support official wheels. That's GTS fucked then.
What the shit?
 

Mascot

Member
It's hard/seemingly impossible to have both so you gotta decide "do I want a true racing sim with minimal polish or a streamlined sim with great presentation."

But why not both? OK, the deeper the sim the more processing power it uses, but Kunos should have dialled the visuals back to get a solid v-synched 60. Frame drops and constant tearing will destroy all the good work their simulation engine is trying to do.
 

danowat

Banned
Edit: fuck me, I just read that the day one patch REMOVES Fanatec support that was originally coded in. Sony insisted, apparently. All new PS4 can ONLY support official wheels. That's GTS fucked then.

This whole wheel thing annoys me, I have a perfectly good G29 which I can't use just because Sony doesn't want me to.
 
Thanks for the OT danowat.

Thinking of picking this up tomorrow, but do I really need another racer right now, as I'm in the midst of F1 2016 at the moment?

I think this looks pretty good though.
 
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