COD4
COD W@W
COD MW2(Washington DC stuff)
Rainbow 6 Vegas
Bad Company 1
Bad Company 2
Yeah ... no. I played the CoDs and Bad Company's, they were ok, but nothing special. Never played R6 Vegas so I'll have to take your word for it.
COD4
COD W@W
COD MW2(Washington DC stuff)
Rainbow 6 Vegas
Bad Company 1
Bad Company 2
They always do this because the vast majority of reviewers don't get much time to actually play the game and hardly ever bother putting any decent amount of time into any multiplayer aspect and it always shows in the reviews.
Completely agree.The single player is in the game and a large part for many gamers (I believe something absurd like 40% of COD players play the SP and never touch the MP). If it sucks and is lazily done then it needs to be called out by reviewers and the score drastically hurt.
Ass...Just this gen...
Completely agree.
There are gamers who buy these games for the SP. And Dice wants these gamers to give them their money too. It's only fair to consider the SP part of the package and rate the package accordingly.
It's unfortunate but that's how it is. Spec-Ops The Line would've probably received better scores as well without the checkbox-mentality ("we need MP too!"). Even the devs themselves hated the tacked-on MP in that case because they knew it would drag down the overall product.
Ass...
COD4
Assish...
Halo ODST
ODST pales compared to the other Halo campaigns, I've never understood why so many people love it. Not that I have an issue with those people loving it, just can't see any appeal at all. It's like a b-sides collection.Dear god!
The single player is in the game and a large part for many gamers (I believe something absurd like 40% of COD players play the SP and never touch the MP). If it sucks and is lazily done then it needs to be called out by reviewers and the score drastically hurt.
Story & character wise its my favorite of the series, gameplay wise its right below CE.ODST pales compared to the other Halo campaigns, I've never understood why so many people love it. Not that I have an issue with those people loving it, just can't see any appeal at all. It's like a b-sides collection.
First up, a few crucial points on our test methodology. It's worth noting that these captures are taken from Xbox One and PS4 development kits, as used by the game-makers themselves to ensure the game runs within the parameters of the retail hardware released this November. Also, the code is what DICE claims to be in a near-finalised state, where only very minor tweaks will be implemented over and above what we're seeing here.
Oh DICE. What happened to you. You used to be capable of good single player campaigns, this and Mirror's Edge the same year too.Somewhere, far away in fun singleplayer land:
Did you just call HL's MP shitty? Bioshock 2 got knocked for the MP a little bit I think (it wasn't terrible though). And Spec-Ops really suffered because of the shitty MP.SP games get a pass for shitty MP all the time. I'd like to see the scores of big single player franchise like Metroid, Half Life or Bioshock if the MP was weighed as much as the SP in all reviews.
Did you just call HL's MP shitty? Bioshock 2 got knocked for the MP a little bit I think (it wasn't terrible though). And Spec-Ops really suffered because of the shitty MP.
They make SP cuz some folks like it over MP, you cant compete against COD without a SP.I still don't know why DICE even bothers with singleplayer. Multiplayer is definitely where its at for Battlefield.
TitanFall is going to.They make SP cuz some folks like it over MP, you cant compete against COD without a SP.
They cover both but cover single player in far more depth than multiplayer, even though single player is its tacted on mode like most single player games with tacted on multiplayer.
There is just such a huge sense from the journalist that they just dont like multiplayer games in general. Very rarely do I hear journalists talk about liking online.