Kenzodielocke
Banned
I really wonder how this will do in general on the Xbox One. Hope it's a good game and does well, if not MS shouldn't bother with japanese games like never again.
This was a joke post. I guess that you missed the point.When I don't have games to play on my favorite console, I go on topics about consoles I don't have and act like a jerk.
A 0.5% increase is technically a boost I guess.
The next Gears of War probably has a better chance of boosting Xbox One sales in Japan. It's a platform that screams "USA!" from the top of its lungs and the only reason anyone in Japan would buy one is if they were interested in western-developed games. Niche Japanese games haven't and aren't going to do it any favours.
When I saw the demo at Gamescom, it felt like a "western JRPG". In other words: weird.
Did their efforts with JRPGs last gen help at all? MS did a great job at getting a lot of solid JRPGs on the system (many of them exclusive), but I got the impression that even that didn't really move the needle much in Japan. It's a shame they've now gone totally in the opposite direction and given up altogether.
of course it will boost - but how much and how long?
20-30.000 new xbox one consoles, won't really matter
i hope the western sales will be strong for this game
I wouldn't be surprised if Scalebound turns out to feel much more western compared to Kamiya's other games, similar to how MGSV feels the most western out of Kojima's games.
Your title poorly conveys that this is a MS employee making the claim rather than a Platinum employee. Of course they'd say that.
If you can make the dragon shit on your face I'll buy an Xbox one for this gameI wouldn't be surprised if Scalebound turns out to feel much more western compared to Kamiya's other games, similar to how MGSV feels the most western out of Kojima's games.
If you can make the dragon shit on your face I'll buy an Xbox one for this game
I really wonder how this will do in general on the Xbox One. Hope it's a good game and does well, if not MS shouldn't bother with japanese games like never again.
From 100 units to 150 units.
You think? I can't picture a Western developer releasing a war game where you're actively given incentive to kill no one. MGSV is just as weird and wacky as MGS always was, too. It's just more spaced out due to the open world stuff.
How have they been trying hard? And what have they done that deserves success? Their position seems to show that no: they don't deserve success.Relatively speaking I'm sure it will and I hope it does. Microsoft been trying hard and deserve to be successful in Japan. Of course that won't happen, but some modicum of progress has been earned.
How have they been trying hard? And what have they done that deserves success? Their position seems to show that no: they don't deserve success.
How have they been trying hard? And what have they done that deserves success? Their position seems to show that no: they don't deserve success.
Your title poorly conveys that this is a MS employee making the claim rather than a Platinum employee. Of course they'd say that.
Relatively speaking I'm sure it will and I hope it does. Microsoft been trying hard and deserve to be successful in Japan. Of course that won't happen, but some modicum of progress has been earned.
They consistently invest in Japanese studios all the way back to the original Xbox. They never got much out of it but still keep trying and don't let Japan fall to the wayside.
They deserve some success.
Nobody is entitled to success simply because they are throwing money at something and that sort of mindset is very toxic to the industry.They consistently invest in Japanese studios all the way back to the original Xbox. They never got much out of it but still keep trying and don't let Japan fall to the wayside.
They deserve some success.
How have they been trying hard? And what have they done that deserves success? Their position seems to show that no: they don't deserve success.
Uh, it could be argued that they invested in Japanese development up until about half way through last gen. After 2009 they pretty much stopped giving a shit. Now games like Not Panzer Dragoon and Scalebound are the exception, not the rule.
Nobody is entitled to success simply because they are throwing money at something and that sort of mindset is very toxic to the industry.
Like others have said since 2009 Microsoft stop caring about Japan and outside of saving face value (and MAYBE garner some Japanese support) they shouldn't have bothered to release in Japan with how poorly its doing.