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Biohazard Umbrella Chronicle new info

chespace

It's not actually trolling if you don't admit it
As long as the game looks as good as RE4.

Also, I have waited 7 years now for them to close the chapter on Umbrella after I was left hanging after
Chris took a harrier jet to France at the end of Code: Veronica
.
 

Mau ®

Member
king zell said:
from NEW-QUITER

http://www.geocities.jp/new_quiter/new-Quiter.html

- The Bio Hazard series on Wii is NOT a side story game, it is a main stream series game
- Story is straight after Code Veronica (so Code Veronica -> BH Wii -> BH4 -> BH5)
- 3 main characters
- Jill is confirmed, 2 others still not confirmed
- Rumours is that Wesker is the other unconfirmed character
- Game system follows BH4

thanx mutsu :)

Wasnt this a compilation os sorts? If this is a real, actual RE game then Im all for it. The compilation thingie never impressed me to be honest.
 
So now this info completely contradicts all the info we had. The only video footage we do have is of the RE1 mansion which doesn't fit with this new info... I don't even think Capcom knows what this game is about yet.

Anything can happen, they scrap games like nothing at Capcom so who knows. But as of now the only real piece of info we have is the video which is of the mansion.
 
inthezone said:
Wasnt this a compilation os sorts? If this is a real, actual RE game then Im all for it. The compilation thingie never impressed me to be honest.

No. It was said to be like the Mercenaries-Mode in RE4 with 4 Locations from RE 1,2,3 and 4 and their respective Characters.
 

Haunted

Member
chespace said:
As long as the game looks as good as RE4.

Also, I have waited 7 years now for them to close the chapter on Umbrella after I was left hanging after
Chris took a harrier jet to France at the end of Code: Veronica
.
First time I totally agree with che.
 

mollipen

Member
I want a new RE. I reeally want a new RE done in the style of RE4. I reeally reeally want a new RE done in the style of RE4 where I'm killing actual old-school zombies. And I'd kill somebody, in front of their own mama, for a game that is all of that and lets me play at Jill while doing so.

But... I REALLY don't want that game on the Wii, unless I can use the GameCube controller to play it. I love my Wii, please don't misunderstand, but I just do not want the game to be "fitted" into the Wiimote + nunchuck control scheme.
 

Oldschoolgamer

The physical form of blasphemy
shidoshi said:
I want a new RE. I reeally want a new RE done in the style of RE4. I reeally reeally want a new RE done in the style of RE4 where I'm killing actual old-school zombies. And I'd kill somebody, in front of their own mama, for a game that is all of that and lets me play at Jill while doing so.

But... I REALLY don't want that game on the Wii, unless I can use the GameCube controller to play it. I love my Wii, please don't misunderstand, but I just do not want the game to be "fitted" into the Wiimote + nunchuck control scheme.

Why would they need to be fitted when they don't require that many buttons to begin with? That and the fact that aiming is a thousand times better...
 
I'm stoked to play Resident Evil, RE4 style, with the Wii controller. I think it'll be amazing and will only make it better. That and the fact that it'll shed more light on what happened to Umbrella and MAYBE even where RE5 is headed... awesome stuff.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
This is GREAT news.

I was expecting another Viewtiful Joe Red Hot Rumble or Onimusha Blade Warriors.

shidoshi said:
But... I REALLY don't want that game on the Wii, unless I can use the GameCube controller to play it. I love my Wii, please don't misunderstand, but I just do not want the game to be "fitted" into the Wiimote + nunchuck control scheme.

Only on GAF.
 
shidoshi said:
But... I REALLY don't want that game on the Wii, unless I can use the GameCube controller to play it. I love my Wii, please don't misunderstand, but I just do not want the game to be "fitted" into the Wiimote + nunchuck control scheme.
Why? I can hardly think of a shooting system better suited to the controller. The Wii falls short when you need rapid "mouselook"-type turning, but for something like RE4 where you're largely aiming within your existing frame of vision, it seems absolutely perfect. They'd have to change almost nothing, and you'd gain accuracy.
 

mollipen

Member
BocoDragon said:
Only on GAF.

Huh? While the Wiimote + nunchuck can provide most of the buttons and needed joysticks and whatnot of a standard controller, the fact that you have two separate pieces versus one joined unit means that there is a different. For example, the QTEs in RE4. With a Gamecube controller, I can still hold onto the controller with my left hand, set the right side of the controller against my leg, and go crazy on the A button. That can't be done with the Wiimote, because the moment I put it down, there's nothing holding it in place. I know some want to say that the Wiimote + nunchuck can do EVERYTHING a regular controller can, but it can't.

Plus, I have this deep down feeling that we're going to get gun aiming by pointing the Wiimote around. You might want that, but I don't.
 

Ceb

Member
chespace said:
As long as the game looks as good as RE4.

Also, I have waited 7 years now for them to close the chapter on Umbrella after I was left hanging after
Chris took a harrier jet to France at the end of Code: Veronica
.

I bet Capcom reused some of the stuff originally planned for RE3/4 in Onimusha 3. Paris in flames...
 

fresquito

Member
shidoshi said:
Huh? While the Wiimote + nunchuck can provide most of the buttons and needed joysticks and whatnot of a standard controller, the fact that you have two separate pieces versus one joined unit means that there is a different. For example, the QTEs in RE4. With a Gamecube controller, I can still hold onto the controller with my left hand, set the right side of the controller against my leg, and go crazy on the A button. That can't be done with the Wiimote, because the moment I put it down, there's nothing holding it in place. I know some want to say that the Wiimote + nunchuck can do EVERYTHING a regular controller can, but it can't.

Plus, I have this deep down feeling that we're going to get gun aiming by pointing the Wiimote around. You might want that, but I don't.
This argument is ill-fated, at best. They can just make you shake the controller instead pushing the button like a madman. In fact, QTE can get more varied thanks to the motion input.
 
cvxfreak said:
Story-wise, strictly speaking you'd have to go with RE2 N64, any version of RE3, any version of RECVX and the PS2 version of RE4. Gameplay-wise, any version of RE2 and RE3 will do (though the GC version of RE2 is best due to cut-scene skipping + one disc) and RECVX has faster load times on the GC than PS2. RE4 GC looks better and has superior controls to the PS2 game.


I have to say that Angel Studios did an.... AMAZING job on the port of RE2 on the n64.

Sure the videos are compressed to hell, but they still looked ok... and all that on one cartridge. I was hoping to see more RE on n64 ... but it got transfered to the cube.
 
The Bookerman said:
I have to say that Angel Studios did an.... AMAZING job on the port of RE2 on the n64.

Sure the videos are compressed to hell, but they still looked ok... and all that on one cartridge. I was hoping to see more RE on n64 ... but it got transfered to the cube.
yep, can't praise it enough. two cds to one cartridge and all that really was lost was video quality (of which there aren't many). they added a bunch of cool extras too.

i was really disapointed when the version of RE2 that got ported to the cube was just the ps-one original and not the n64 version, and i still hold out utterly CRAZY hope for the n64 version to show up on the wii's virtual console.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
shidoshi said:
Huh? While the Wiimote + nunchuck can provide most of the buttons and needed joysticks and whatnot of a standard controller, the fact that you have two separate pieces versus one joined unit means that there is a different. For example, the QTEs in RE4. With a Gamecube controller, I can still hold onto the controller with my left hand, set the right side of the controller against my leg, and go crazy on the A button. That can't be done with the Wiimote, because the moment I put it down, there's nothing holding it in place. I know some want to say that the Wiimote + nunchuck can do EVERYTHING a regular controller can, but it can't.

Plus, I have this deep down feeling that we're going to get gun aiming by pointing the Wiimote around. You might want that, but I don't.

Oh yeah I'd really rather have button mashing QTE than wiimote shooting.

...like I said, only on GAF.


Chris Remo said:
Why? I can hardly think of a shooting system better suited to the controller. The Wii falls short when you need rapid "mouselook"-type turning, but for something like RE4 where you're largely aiming within your existing frame of vision, it seems absolutely perfect. They'd have to change almost nothing, and you'd gain accuracy.

I like this version better.
 

andthebeatgoeson

Junior Member
mutsu said:
Better translation:

- The Bio Hazard series on Wii is NOT a side story game, it is a main story series game
- Story is straight after Code Veronica (so Code Veronica -> BH Wii -> BH4 -> BH5)
- 3 main characters
- Jill is confirmed, other two still not confirmed
- Rumours is that Wesker is one of the other unconfirmed character
- Game system follows BH4
(obviously this is coming from non-confirmed source, so take with a grain of salt)
kermit dot gif

**** yeah. I'm happy. Being remotely associated with code veronica (except for that leonardo dicaprio) is all good. Since it's a main game and not some shooter shit, I'm ****in ecstatic. WOOT and WROT!

Edit: Screw the QTEs. Maybe they'll drop QTEs as we know it or find another way. The best QTEs required quick movements. Motions would be better and probably easier. A motion would be more intuitive. Basically, the QTEs just revolved around you recognizing the different colors (for GCN version) and getting your mind to associate that with a button press. If the QTE's demonstrated anything, is that Capcom had decent understanding of how it added slightly more depth to the gameplay, more anxiety and that's all they need for the Wii controller. Now, you'll be swinging down or to the side. Hell, with the GCN, usually, you effectively only had two choices. A+B or R+L. Capcom can still do that and add motion. It doesn't even require too much sensitivity. This will be perfect. Give me a few shotguns, a couple of rifles, some handguns. Oh man, I hope they put their all into it.
 

mollipen

Member
BocoDragon said:
Oh yeah I'd really rather have button mashing QTE than wiimote shooting.

...like I said, only on GAF.

So why am I not allowed to have my own opinion on this?


fresquito said:
This argument is ill-fated, at best. They can just make you shake the controller instead pushing the button like a madman. In fact, QTE can get more varied thanks to the motion input.

I'm not absolutely saying that I MUST have button-mashing QTEs, my point was simply that the Wiimote + Nunchuck simply cannot do everything a regular controller can do, no matter what some might say. (Obviously a regular controller can't do everything the Wiimote + Nunchuck can do, of course.)
 
shidoshi said:
So why am I not allowed to have my own opinion on this?
you are. i think it was just that bit about 'fitting' the control scheme to the wii that threw people. it already is a perfect fit.
 

mollipen

Member
plagiarize said:
you are. i think it was just that bit about 'fitting' the control scheme to the wii that threw people. it already is a perfect fit.

And my opinion is no, it isn't. I don't WANT to aim with the Wiimote, and one-handing the nunchuck doesn't give the stability for aiming with the analog stick that a GameCube controller can. Thus, if you ask me, it isn't a perfect fit.
 

White Man

Member
chespace said:
As long as the game looks as good as RE4.

Also, I have waited 7 years now for them to close the chapter on Umbrella after I was left hanging after
Chris took a harrier jet to France at the end of Code: Veronica
.


Yeah, I think my opinion of RE4 was doomed from the start because of this. When they decided to yada yada yada that part of the story, I was pretty peeved. After 4 games, it looked like the story was going to be taken to Umbrella's surely awesome home turf, and the end of CV set the wheels in motion, and yada yada yada HEY LOOK RE4!

RE4 was more of a side-story than CV was, damnit.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
shidoshi said:
So why am I not allowed to have my own opinion on this?
I didn't mean to insult. I mean: you're probably not alone in your thinking on this board. I've been seeing "please don't use game X with Wiimote" for a year and a half now, GAF in particular...
 
White Man said:
Yeah, I think my opinion of RE4 was doomed from the start because of this. When they decided to yada yada yada that part of the story, I was pretty peeved. After 4 games, it looked like the story was going to be taken to Umbrella's surely awesome home turf, and the end of CV set the wheels in motion, and yada yada yada HEY LOOK RE4!

RE4 was more of a side-story than CV was, damnit.
i pity you for not being able to fully enjoy RE4.

shidoshi... you're confusing two things. you're confusing whether or not you'll prefer the control method on the cube to the one on the wii with whether or not the controls 'fit' on the wii. you are fully allowed to feel that they won't be as good, but it's true to say that they will translate perfectly (personal preferences aside).

it's not a case of it needing more buttons or analogue sticks than the wii has. if any game translates perfectly it's RE4. that doesn't mean it's better or worse, that just means that the controls don't need to be 'fitted' to the system. that's all i'm saying.
 

White Man

Member
plagiarize said:
i pity you for not being able to fully enjoy RE4.

Well, I could've lived with the not following up on the narrative of the series if the gameplay held up. And boy, for those first few hours it sure did. The escorting is what totally Menendez-ed the game for me.
 
White Man said:
Well, I could've lived with the not following up on the narrative of the series if the gameplay held up. And boy, for those first few hours it sure did. The escorting is what totally Menendez-ed the game for me.
did you not like the escorting on principal (ie you don't want to have to spend time looking after someone else) or because you felt it wasn't well done?

i often don't like escort missions, but i'd always hold up re4 as an example of it done right.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I like the game of RE4, but White is right about the story.

It will be worth it if they bring Umbrella back and tie it in with the Las Plagas storyline.
 

White Man

Member
plagiarize said:
did you not like the escorting on principal (ie you don't want to have to spend time looking after someone else) or because you felt it wasn't well done?

i often don't like escort missions, but i'd always hold up re4 as an example of it done right.

Excort missions are my least favorite things in games ever. If it's just one section of a game, I can deal with it.
 

andthebeatgoeson

Junior Member
'Help me, Leon.'

'Hey, where are you going?'

Who wishes they gave Ashley a mode where you can just accidentally shoot her a few times and her health regenerates? I think I killed her in every possible way. Her and the merchant. I was glad when the wall sucked her up and I could explore the castle by myself. That and when the bugs grabbed her, I was completely happy. White man, if you didn't get to the island and last parts of the castle, you missed out. Wesker's 2 fights alone are worth the price of admission.
 

Laurent

Member
First, Capcom never clearly stated that Umbrella Chronicles was going to be a compilation. They did say however that "the new Resident Evil game for the console will combine the series’ intense gaming experience and atmosphere with the revolutionary control system of the Wii".

Even though we are talking about a Resident Evil game, I think we will end up with a game that solely use the Resident Evil 4 engine, with a strong story and good gameplay, but the game won't be as polished as a "standard RE game". Remember, they are focusing on Resident Evil 5, so we will end up with something similar to REØ (a game that never changed basically, except that it was graphicly updated for GCN) - meaning it won't change that much. It might even come out before RE5, as an apetizer for people expecting the latest instalment of the series...
 

chespace

It's not actually trolling if you don't admit it
White Man said:
Yeah, I think my opinion of RE4 was doomed from the start because of this. When they decided to yada yada yada that part of the story, I was pretty peeved. After 4 games, it looked like the story was going to be taken to Umbrella's surely awesome home turf, and the end of CV set the wheels in motion, and yada yada yada HEY LOOK RE4!

RE4 was more of a side-story than CV was, damnit.

We should have lunch next week and talk about this, because yeah, RE4 was great but it wasn't Resident Evil, dammit. The lore was totally missing, and the only thing that made it RE were Leon, and the cameos from Ada and Wesker.

Lame.
 

PoliceCop

Banned
skinnyrattler said:
'Help me, Leon.'

'Hey, where are you going?'

Who wishes they gave Ashley a mode where you can just accidentally shoot her a few times and her health regenerates? I think I killed her in every possible way. Her and the merchant. I was glad when the wall sucked her up and I could explore the castle by myself. That and when the bugs grabbed her, I was completely happy. White man, if you didn't get to the island and last parts of the castle, you missed out. Wesker's 2 fights alone are worth the price of admission.

You mean Krauser, Wesker doesn't even show up in the main game.
 

elostyle

Never forget! I'm Dumb!
A RE4 type of game would be so sweet with pointer controls. I could actually play it and not die all the time. I'm excited.
 

dili

Member
Leon's fights with Krauser was definitely some of the best parts about RE4. The interactive knife battle cutscene with krauser was SO awesome. omg :D
 
White Man said:
Yeah, I think my opinion of RE4 was doomed from the start because of this. When they decided to yada yada yada that part of the story, I was pretty peeved. After 4 games, it looked like the story was going to be taken to Umbrella's surely awesome home turf, and the end of CV set the wheels in motion, and yada yada yada HEY LOOK RE4!

RE4 was more of a side-story than CV was, damnit.

I don't know I found that RE4 story added a lot to the overall plot. I was disappointed that the whole Umbrella story was summed up so quickly but the main villian is still around, Wesker. RE4 is more about Wesker and Ada than any of the Las Plagas filler, it sets the stage for what the series will be about from now on, stopping Wesker.
 

cvxfreak

Member
I'm fully behind the concept of an RE4 molded game with Wii controls. There's literally nothing that would actually ruin the RE4 experience unless you hate the Wii remote in general.

Leon's QTE moments can also be done in a rather slick fashion using the Wii Remote, and Capcom would only need to take a few cues from Wario Ware to successfully pull that off. :)

White Man, if you have the PS2 RE4 and a PS3 I'll be happy to send you a save file with Ashley's armor suit unlocked, so you literally don't have to worry about her at all. :D
 
I can see Resident Evil Umbrella Chronicle being a new game. Yes, the previous game information had the game to be a compilation of Previous Resident Evil, but who is to say that Capcom wouldn't scrap the game and start over. Capcom sees how the Wii is taking off around the world, and they would make more money with an original game then with just a compilation type game.
 

neo2046

Member
kitchenmotors said:
O rly? Quiter has been around for a long ass time. I don't doubt their credibility.
Quiter is not equal to New-Quiter
the original Quiter has been quitted for a long time
 
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