- Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
characters, and story, but it will be more action-oriented. Space flight, for
example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
drawn up for exactly how this will work yet, but when we came up with the initial
concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
relationship between the Catalyst and Murmur was compared to the one between the
boy and the monster in "The Last Guardian".
- Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
favor of Kasumi, who was modeled after the sister of a staff member who kept baking
the entire staff cookies. They're introducing him in Mass Shift instead."
- Though the details are very sketchy at this point, Mass Shift revolves around
the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
galaxy from advancing synthetics. This pits the Catalyst against virtually the
entire galaxy, which is quickly forgetting about the threat that synthetics pose.
The Catalyst, throughout the game, will endure inner turmoil caused by
his "other side" (EDI), who carries the belief that synthetics and organics can
peacefully co-exist.
- Mass Shift will feature more tactical combat, but with less cover. For example,
Filbert, while slow on the battlefield, can create a sphere of biotic energy around
himself that can repel a certain amount of fire. This will allow party members to
stand around him to receive all kinds of interesting "buffs".
- Other minor things have changed. For example, storyboards indicate that Asad
Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
wear a typical Volus suit. You will be able to see most of his body.
- Mass Shift takes place about one millennium after the events of ME3."