What level are you?
About 110
What level are you?
About 110
OT5eva - LIK DIS IF YOU DIE EVERTIM
[OT++++] Now with Trusty Patches?
These are great. Just Kos (some say kosm) is awesome.Lovely.
Other good ones I've seen
[OT++++] Chalice in Wonderland
[OT++++] Just Kos
3rd level.BLB down in the ithyll chalice, is the final boss in the 3rd level or do i have 2 more to go?
This is interesting but OT 5 will last a while and other patches will be out.[OT++++] Tonight, 1.03 joins the hunt
Are the chalice dungeons part of story progression? Do they add anything to the main game/story or are they just pretty much end-game grindy stuff (don't mean this in a bad way)? No spoilers please!
Is thatBLB down in the ithyll chalice, is the final boss in the 3rd level or do i have 2 more to go?
There will always be consistent grumbling about the Chalice Dungeons. My post history shows the same. Grind, boring, etc... However, the more I play them, the more I enjoy them. I'm not sure why I didn't see it but they are pretty much a Bloody Palace (DMC if that even needs to be said) for BB. Actually even better than Bloody Palace would be Onimusha's Dark Realm
The kids might not remember that one though. All the way back in 2001. It was more of an adventure BP.
Point is, dungeons keep growing on me more and more. They are optional and unique bosses/enemies to play with.
They're really not grindy at all if you explore every layer as you progress through the dungeons.
Grindy was not a good word probably!
I just meant that it's for "extra stuff", to gain more levels and that sort of thing!
I just want to know if they are part of the story/lore progression of the game or considered an "extra"
Beating two guys trying to cheese you is the best thing ever.
https://www.youtube.com/watch?v=gbU4pBaqfdo
[OT++++] Now with Trusty Patches?
[OT++++] Now with Trusty Patches?
Awesome! I think it's better without the question mark, though.
Agreed, this would have been a realistic task. Maybe it was just tough on balance testing or QA. Maybe performance concerns consideringI think it would be great if they could add more enemies from the main game to spice things up.
We should probably be thankful we got the small variety we did considering features like beast mode, dead doors, etc... were cut. Of course it is totally warranted to ask for more considering the main story line. If they didn't set the bar high with their assets, we would be none the wiser.I really enjoy the unique enemies and bosses, but the randomized dungeons should go crazy and create some really unpredictable set-ups.
Seems I'm at the last boss. But I still haven't been to at least one area, and I only have three chalices that I've never tried or even created. Should I do that before finishing the game? I'm lvl 100 if it matters. Is there a checklist somewhere over stuff you ought to do before heading into NG+ (I assume you're forced to after beating the last boss?)
So I have a really silly question and I know Im asking this to all the Bloodborne fans.
I have never played a Souls game before. But I heard this and those games are awesome. I'm not so afraid of the difficulty but I really don't want to play and feel lost. In Bloodborne, I know the game is famed for not holding your hand, but are you supposed to figure out all mechanics by yourself? Will I ever feel lost and have to do research outside the game on what I need to do?
Furthermore, the co-op seemed interesting. If I wanted to, could I play co-op whenever I wanted to or even go through the whole game co-op?
So I am close to the end of the game and looked at a walkthrough to see that most of the areas left are optional. How many people finished all the optional areas? I guess I can't go back and complete/explore these areas later, so conflicted on what to do.
There is definitely a learning curve. Don't let it put you off. Just consider the first 3-5 hours an investment in your gaming skills. The mechanics are not too difficult, but can be a bit obtuse in figuring out without a formal tutorial. Pay attention to the developer comments left on the ground.
You may have to do some research to access optional areas as they are notoriously convoluted to access. The main campaign is pretty straightforward though.
Coop is transient. You can only do it until a boss is beaten and then have to reinitiate it. You can do it for the whole game, but you will wnjoy it more of you do more of the game solo. By all means, check out the coop, but don't use it as a crutch.
First of all do not lock on, I wasn't able to doge his attacks while locked on, but I am pretty sure you already figuered that one out. Try to stay in medium range to the boss.
For the first phase, whenever he starts his 'ranged attack' (shooting blood) run as fast as possible towards him (his projectiels won't hit you) and hit his throat. After a couple of good hits he will get staggered and you can perform a visceral attack (weak point is still his throat)
The boss telegraphs his attack pretty well and he is not as relentless as the darkfor example. Whenever he does his 'normal' smash combo just roll towards his legs, with some training he won't hit you and you can hit his legs one to two times.beast of loran
At least that worked for me
And do not give up. I needed four days for...defiled amygdala
So I am close to the end of the game and looked at a walkthrough to see that most of the areas left are optional. How many people finished all the optional areas? I guess I can't go back and complete/explore these areas later, so conflicted on what to do.
Thank you. I appreciate it. I don't mind the hard difficulty as long as it means a friend can help me here and there instead. To me, the game looks impressive purely from an art point of view. I enjoy nothing in a game more than a sense of atmosphere.
And by mechanics, I mean such as what runes are, skills, pick ups, etc. Also, where to go. Don't really enjoy getting lost in a game where I don't know where to go at all.
Just Kos is the best.Trusty Patches sounds good to me.
I do like Just Kos (some say Kosm)
This gif is quite accurate of him lol.i can't wait to take down martyr logarius
Is thatthe headless bloodletting beast? If so, then you just have one more floor and you're done.
So should I wait or not? Could I create them now so they're ready for when I need them in NG+? Or do I need to remake them anyway?You'll keep your chalices in NG+, and the difficultly of the chalices won't go up with NG+.
Just to warn you, those first, low-level chalices are going to have trivial difficulty for you at level 100, and trivial rewards as well.
Bloodborne [OT++++] Awwwwooooo
i can't wait to take down martyr logarius
The whole werewolves thing is cool, but it doesn't fit as well because the game really isnt about them.....for some reason