Riposte said:I didn't like Borderlands, but man, that art is fantastic.
Random question: Is it much harder to make textures like that?
dragonelite said:No it not harder to make. The thicker lines are just a shader.
Rickenslacker said:Could someone clarify what was bad about Borderlands on PC? Were the mouse controls fucked up? Because that's about the only thing that I can't let slide. I was contemplating getting it for the Steam sale, but I already had the GOTY on PS3 and recall complaining about the PC version so I'm curious.
Rickenslacker said:Could someone clarify what was bad about Borderlands on PC? Were the mouse controls fucked up? Because that's about the only thing that I can't let slide. I was contemplating getting it for the Steam sale, but I already had the GOTY on PS3 and recall complaining about the PC version so I'm curious.
Controls are perfectly fine other than the menus. Use the keyboard for those and you'll survive.Rickenslacker said:Could someone clarify what was bad about Borderlands on PC? Were the mouse controls fucked up? Because that's about the only thing that I can't let slide. I was contemplating getting it for the Steam sale, but I already had the GOTY on PS3 and recall complaining about the PC version so I'm curious.
Weenerz said:Gamespy was what was bad.
Rickenslacker said:Could someone clarify what was bad about Borderlands on PC? Were the mouse controls fucked up? Because that's about the only thing that I can't let slide. I was contemplating getting it for the Steam sale, but I already had the GOTY on PS3 and recall complaining about the PC version so I'm curious.
Dark FaZe said:Man its crazy how much of a 180 this IP took. Started out looking like a shitty UE3 job with a premise that seemed exaggerated. Hell they even missed out on simple things like screenshots on the website lol.
Then out of nowhere...blam. New art style, competent gameplay, great DLC...man oh man.
Here's some leaked footage from Gamescom. It's the very beginning of the demo. The Bullymong can throw environmental objects (as I mentioned) and that Tediore gun is the one that can be used as a grenade.FunkyPajamas said:Is there footage from the demo? I'd love to see it.
Thanks! I love the style of the first game (music, characters, writing, etc). Looking forward to this one.mclaren777 said:Here's some leaked footage from Gamescom. It's the very beginning of the demo. The Bullymong can throw environmental objects (as I mentioned) and that Tediore gun is the one that can be used as a grenade.
http://www.youtube.com/watch?v=wVZukh3vrm4
Yes. I was hyped for the game before the art changed, but damn, after that, hype reached critical mass.Dark FaZe said:Man its crazy how much of a 180 this IP took. Started out looking like a shitty UE3 job with a premise that seemed exaggerated. Hell they even missed out on simple things like screenshots on the website lol.
Then out of nowhere...blam. New art style, competent gameplay, great DLC...man oh man.
ipitydatfu said:i couldnt find a youtube link of the kotaku video. some stuff to watch http://kotaku.com/5837080/new-leake...weeping-vistas-old-friends-and-exploding-guns
Looks great but maybe too much of the same? Maybe the additions will be conspicuous during gameplay.ipitydatfu said:i couldnt find a youtube link of the kotaku video. some stuff to watch http://kotaku.com/5837080/new-leake...weeping-vistas-old-friends-and-exploding-guns
Looks amazing.ipitydatfu said:i couldnt find a youtube link of the kotaku video. some stuff to watch http://kotaku.com/5837080/new-leake...weeping-vistas-old-friends-and-exploding-guns
The M.O.B said:The psychos being able to jump and climb things was so needed in the first one. So many times you could just jump on a high rock and just pick them off before they even start throwing their weapons at you.
ipitydatfu said:i couldnt find a youtube link of the kotaku video. some stuff to watch http://kotaku.com/5837080/new-leake...weeping-vistas-old-friends-and-exploding-guns