SerTapTap
Member
Gamingbolt has the story:
Sounds like this was more on the developer than Devolver, but it still seems significant to me that some Devolver games will be skipping Xbox One, they're one of the biggest indie publishers. Broforce is also pretty popular and already on Steam, it seems there's a real risk of "everywhere but Xbox" being a common release target if the Parity clause continues.
Edit: Since it's so frequently misunderstood by new posters, I'll go ahead and point out that the dev is not incorrect in his assumption of the parity clause. The clause has been public knowledge for over a year and has explicitly been defended by Phil Spencer.
The way it works is developers must give release date and feature parity for multiplatform releases or release on Xbox first, so releasing on PS first de facto excludes you from releasing on ID@Xbox, the only self-publishing option available on Xbox One. There are case-by-case exceptions for unknown, almost certain NDA reasons, which is how some games like Warframe have come to the platform.
“Mostly because Sony reached out to us with a deal we couldn’t reasonably refuse,” Creative Director Evan Greenwood said to GamingBolt. But even if they want to launch on the Xbox One, they can’t due to the parity clause. “As far as I know Microsoft has a clause in their contract where they won’t accept an indie game if it launches on Xbox after Playstation.”
Sounds like this was more on the developer than Devolver, but it still seems significant to me that some Devolver games will be skipping Xbox One, they're one of the biggest indie publishers. Broforce is also pretty popular and already on Steam, it seems there's a real risk of "everywhere but Xbox" being a common release target if the Parity clause continues.
Edit: Since it's so frequently misunderstood by new posters, I'll go ahead and point out that the dev is not incorrect in his assumption of the parity clause. The clause has been public knowledge for over a year and has explicitly been defended by Phil Spencer.
The way it works is developers must give release date and feature parity for multiplatform releases or release on Xbox first, so releasing on PS first de facto excludes you from releasing on ID@Xbox, the only self-publishing option available on Xbox One. There are case-by-case exceptions for unknown, almost certain NDA reasons, which is how some games like Warframe have come to the platform.