JumpJeff84
Member
There is no campaign. You can play the multiplayer maps alone against AI. For some stupid reason they didn`t add team AI, so you have to play it as a lone wolf.
Barf
There is no campaign. You can play the multiplayer maps alone against AI. For some stupid reason they didn`t add team AI, so you have to play it as a lone wolf.
Siege has a single-player campaign.Doubt it, a multiplayer only shooter is a hard sell at full price.
Siege doesn't look nearly as tactical as it needs to be.
Siege has a single-player campaign.
I would love to see tactical shooters return to consoles. Nobody misses them more than me. I'm not sure that Siege is a tactical shooter per se. Even if it is, one game does not a resurrection make. But here's hoping.
I'd like to see a modern reinterpretation of games like the original Ghost Recon: a heavy focus on maneuvering and tactics, engagements at both long and short distances, the inclusion of modern suppression mechanics, etc. But that seems like a long shot.
Gemüsepizza;172447508 said:Yeah sure. It is less than 3 months until release. They have not shown a campaign. They have not talked about a campaign. There is nothing about a campaign on their website.
The reason is simple:
a) there is no campaign or
b) the "campaign" isn't worth talking about, because it's just solo "missions" on MP maps.
They can't even implement team AI for terrorist hunt. This whole game screams low budget.
I honestly think that this will die out really fast. I mean its launching next to Halo, Black Ops and Battlefront.
There is no campaign. You can play the multiplayer maps alone against AI. For some stupid reason they didn`t add team AI, so you have to play it as a lone wolf.
Wait. No single player?
Hrm. As much as I love R6:V's multiplayer (even hit top rank, which I never do), I was hoping for some terrorist hunt/single player co-op.
I honestly think that this will die out really fast. I mean its launching next to Halo, Black Ops and Battlefront.
Yes. It`s pretty much a mix between Counter-Strike and Call of Duty. People already enjoy those games for that experience.
What you will get in the full release taken directly from their forum:
"Just to clarify there are 3 main modes available in Rainbow Six Siege: Multiplayer (or PvP), Terrohunt (or PvE) and Missions:
-Multiplayer (PvP): Two teams of five CTU Operators go head-to-head in a multiplayer battle to secure the objective.
-Terrohunt (PvE): One to five CTU Operators work together to engage highly skilled enemy AI in varying operations. Players will be able to craft his or her own experience through multiple combinations and modes.
-Missions: Pre-set scenarios expose the player to the content and mechanics of the Siege and are specifically designed to be played solo as a Lone Wolf, but can also be played cooperatively with up to four friends."
http://forums.ubi.com/showthread.ph...gle-Player?p=10918627&viewfull=1#post10918627
Man I loved my time with Rainbos Six on the original Xbox. My first clan matches were in that game.
Yeah, Rainbow Six 3 is the game I played. It was awesome. Wish they made something like that again.If you are talking about Raven Shield, it truly was an amazing game. Played it like crazy and made maps for the PC version.
The series has been nothing like it since.
Yeah, Rainbow Six 3 is the game I played. It was awesome. Wish they made something like that again.
It`s true. Team AI wasn`t "part of their vision".
If you are talking about Raven Shield, it truly was an amazing game. Played it like crazy and made maps for the PC version.
The series has been nothing like it since.
I can't believe people think this looks good, aside from the first reveal, it looks pretty bad and not that tactical or fun. I'm not even that into CS but I would rather start up CS:GO then get this game. Hope it turns out well so console people can have a cool tactical shooter to play though, I just have really low expectations.
Well, shit.There is no Campaign/Story mode. Just a set of missions which can only be done completely solo or in coop with other players. The same applies to Terrorist Hunt. You won't be able to command an AI squad in any of the modes.
What you will get in the full release taken directly from their forum:
"Just to clarify there are 3 main modes available in Rainbow Six Siege: Multiplayer (or PvP), Terrohunt (or PvE) and Missions:
-Multiplayer (PvP): Two teams of five CTU Operators go head-to-head in a multiplayer battle to secure the objective.
-Terrohunt (PvE): One to five CTU Operators work together to engage highly skilled enemy AI in varying operations. Players will be able to craft his or her own experience through multiple combinations and modes.
-Missions: Pre-set scenarios expose the player to the content and mechanics of the Siege and are specifically designed to be played solo as a Lone Wolf, but can also be played cooperatively with up to four friends."
http://forums.ubi.com/showthread.ph...gle-Player?p=10918627&viewfull=1#post10918627
The problem is they want to make it a big mainstream AAA+ "CoD killer" and will not be satisfied with selling a couple of million copies to the people who want a tactical shooter.
As a result, it'll be marketed like CoD and will probably fail because it is not CoD.
I hope I'm wrong. I'm burned out on CoD/Battlefield, and I'd like to try something like Rainbow 6.
The alpha feedback notes were a great step.
Slowing the game by 20%, removing hitmarkers, more recoil etc. I am beyond stoked for it to be honest. I'm predicting a huge amount of support for competitive play
also after e3 R6S had a 690% boost in pre orders on amazon uk
The alpha feedback notes were a great step.
Slowing the game by 20%, removing hitmarkers, more recoil etc. I am beyond stoked for it to be honest. I'm predicting a huge amount of support for competitive play
also after e3 R6S had a 690% boost in pre orders on amazon uk
Actually, I think Siege is, ironically, the nail in the coffin for tactical shooters. Outside of SWAT, it was really THE CQB tactical game series. This new game is just an inddor CoD with the Rainbow Six name on it.
And by the way...and I'll keep saying this...4 months away from launch and we have seen ZERO campaign footage or screenshots, and everyone knows that the general story line is what also made the series because it really made the missions feel important.
Actually, I think Siege is, ironically, the nail in the coffin for tactical shooters. Outside of SWAT, it was really THE CQB tactical game series. This new game is just an inddor CoD with the Rainbow Six name on it.
And by the way...and I'll keep saying this...4 months away from launch and we have seen ZERO campaign footage or screenshots, and everyone knows that the general story line is what also made the series because it really made the missions feel important.
Hate to break it to you, but there is no campaign
Actually, I think Siege is, ironically, the nail in the coffin for tactical shooters. Outside of SWAT, it was really THE CQB tactical game series. This new game is just an inddor CoD with the Rainbow Six name on it.
And by the way...and I'll keep saying this...4 months away from launch and we have seen ZERO campaign footage or screenshots, and everyone knows that the general story line is what also made the series because it really made the missions feel important.
Maybe when it comes to AAA devs making tactical shooters but indies nailed it (except for Takedown: Red Sabre).
The problem for me is that those indies don't come ever come to console . I'm stuck playing a 12 year old PS2 game through a backdoor LAN method at this point because Sony killed all of the socom servers and nobody else thinks a tactical shooter on consoles is worthwhile. It's very strange!
I am a big RS fan, but for some reason I am doubting this game.. I just have a bad feeling. I really hope I am proved wrong and its awesome.
I'm surprised honestly that none of those games haven't thought of porting to console because there is some demand there. I'd love to get IM on consoles but that'd be a while. I do think that Insurgency would be a game on console that would bring justice to tactical shooters over Siege.
Plays like a small mode CoD with massive hit markers imo.I am a big RS fan, but for some reason I am doubting this game.. I just have a bad feeling. I really hope I am proved wrong and its awesome.
I don't know of any indie tactical shooter projects that turned out a quality finished product.Maybe when it comes to AAA devs making tactical shooters but indies nailed it (except for Takedown: Red Sabre).
I don't know of any indie tactical shooter projects that turned out a quality finished product.
Insurgency and Verdun are some examples.