Can you list those things out?
I thought that housing was kinda similar to health in civ IV but I can't really think of much else.
Aztecs won...>.>
My Amazon order still says Arriving Friday but also Not Yet Shipped.
This will suck if Amazon screws this up. I have so much free time this weekend.
I missed the AI stream, civfanatics seems to be in hysteria and people talking about canceling pre-orders.
Welp, still gonna play it this Friday.
The AI designer specifically mentioned that in at least one case. He said that upgrading warriors required a luxury resource, I think, and in some cases the warriors cost no upkeep and can't be upgraded for a while, so the AI just keeps them around.They are disappointed with the AI. Particularly the lack of aggressiveness and failure to upgrade units.
I'm not worried about it yet.
GMG has it for $47.99 once you add to cart, so I might recommend going that way with it if the preload bandwidth isn't a big deal. I already got my keys from GMG.
Its been almost 6 years since CIV 6 was released.
Can we expect CIV 7 announcement next year? I can't wait, just hope there would be improvement in AI and more "realistic" graphics, not cartoony like CIV6..
They do have 2 teams, the xcom team and the civ team are separate.Firaxis is working on Midnight Suns, right now. Unless they have a second team, i don't think we will see CIV 7 in the near future.
Firaxis is working on Midnight Suns, right now. Unless they have a second team, i don't think we will see CIV 7 in the near future.
I really like VI, actually better than 5 but I'm not expert when it comes to Civ.i played a tiny bit of V but it didn't click for me. i got VI free but never bothered with it but have been thinking about giving it a shot.
i've always been interested in trying them and finally did with V but i can't remember when that was.... well, looking at my Steam i tried it (last played) on January 3rd 2016 and only played 2 hours lol.I really like VI, actually better than 5 but I'm not expert when it comes to Civ.
I actually think trying out Civilization made my existence as gamer a better thing. I'm glad that i've tried it, the same goes for the XCOM series.i've always been interested in trying them and finally did with V but i can't remember when that was.... well, looking at my Steam i tried it (last played) on January 3rd 2016 and only played 2 hours lol.
i can't remember why i didn't stick with it. i got VI free on Epic so keep saying i'll download it and see if that clicks. never got around to downloading it. i'm trying to play through so many games at the moment so hardly find time to jump into games that i'm not trying to clear out my backlog.
5 and 6 were too complex for me. City states was kinda annoying in 5, and too much info was raining down on me while playing 6 so I gave up after tutorial. Maybe because I learned how to play Civ 3 from my friend, then I used that knowledge when I played Civ 4, they were more accessible for me. I can recommend those games and Civ: Revolution.i played a tiny bit of V but it didn't click for me. i got VI free but never bothered with it but have been thinking about giving it a shot.
Yeah. IIRC, you couldn't raze or incorporate city states. Didn't make much sense and seemed like forced mechanics.5 and 6 were too complex for me. City states was kinda annoying in 5, and too much info was raining down on me while playing 6 so I gave up after tutorial. Maybe because I learned how to play Civ 3 from my friend, then I used that knowledge when I played Civ 4, they were more accessible for me. I can recommend those games and Civ: Revolution.
Same thing happened with Football Manager games. I used to have fun with those games but now I can't get into it.
After so many years I learned that you can turn them off from advanced settings. Maybe that can help.Yeah. IIRC, you couldn't raze or incorporate city states. Didn't make much sense and seemed like forced mechanics.
Did the same thingDamnit, I got super excited thinking there was a Civ 7 announcement when this thread got bumped.
As for what Civ 7 should be:
1. Reworked graphics, make empire building beautiful and fun instead of 100% strategic. I want the option to play in a way that allows me to beautify my empire, especially in the late game
2. Allow stacked units or formations of Amy's that utilize different unit types. I actually like the 1 unit per hex rule from a visual standpoint, but completely recognize it breaks the AI's ability to play the game, so give us a hybrid of the old and new by expanding the stacking army system they already introduced in Civ6 to feature different units, and make that army have a combined stregth score.
3. Bring back taxes and science sliders from Civ 2. I loved that mechanic of having to balance taxes/coin/science to achieve happiness in the empire.
4. Expand how resources work, the last few updates have made Civ 6 decent at this, but I want more, I want resources to be the driving force of wars. Trade wars need to become a thing too. Cold wars also.
5. Layer the world to have under sea/under ground/ground/air/space (orbit). That would greatly increase the fun of the late game if you get access to new slices of the map basically. Like once you discover submarines, have an under water section of the map reveal to allow gameplay to take place with submarine combat and ship wreck exploration. When you get satalities, allow a orbital space section to appear to allow satellite bombardment/warfare and electronic espionage.
6. Bring back the palace building minigame from Civ 2!
7. Allow scripted events to happen like world wide pandemics to kick in, taking 1 population from every civ per turn until the world wide community produces a vaccine. Another example is a "world war" happening once a certain number of total grievances it hit (civ 6 has a mod for this, its awesome!)