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Controversial DMC opinions?

I think Reboot Dante is a charismatic, likeable character with satisfying character development who gets shit on too much for a few clips taken out of context. He has some good one liners, better than most of the corny attempts at humor in 5.

Nico is the worst character in the franchise and reeks of cringe.

DMC4 had the best designs and the second best plot(after 3 obviously).

Also DMC3 has the best gameplay in the series.

What are your DMC hot takes?
 
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T4keD0wN

Member
DMC5 is the second worst game in the series:
It is a huge step back from DMC4 in every way aside from the move-set. Even the Ninja Theory game is better than DMC5.
Playing as "V" was bad enough to single handedly make DMC5 a bad game.
It has boring and one-dimensional level design.
The worst enemy variety (they are just blander versions of the enemies you face in the previous games, they all look indistinguishable)

DmC is good if you skip the cutscenes.

Hell and hell is easier than DMD.

Nero had cooler hair than Dante.

DMC4 movie would be better than any of the resident evil, street fighter or monster hunter movies.
 
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DMC1 > DMC4 > DMC3 > DmC > DMC5 > DMC2
Culture Class GIF by DrSquatchSoapCo
 
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hyperbertha

Member
Its wonderful to see people finally warming up to the idea that maybe DMC5 was boring tripe.

Anyway my hot take is that DMC was never that great of a franchise to begin with. Its pinnacle, DMC3, had the following SEVERE issues:
- Boring level design. Samey dungeons with the same dull grey walls everywhere. Its only saving grace was that it had some metroidvania design going on. Then the temen ni gru tower was abandoned and an even worse level was introduced that was a slog to play through and very linear.
- that fucking combat music. Over and over again.
- lack of enemy variety and unfun enemies to fight. what's with those goddamn chess pieces? I feel like they are watching me. Those self cloning flying red birds, those mist enemies, the casket carrier enemies, the armored enemies were all just a chore to fight.
 

TrueLegend

Member
Only those who lack skill compare DMC5 to DMC. DMC5 is the king of all action gameplay....the ultimate....DMC gameplay was fun but just slightly above average. Not Just Best DMC best of all Nioh, Soulsborne, and all action combat systems with insane depth. Storywise its a bit ok-ish and DMC3 takes the pizza.
 
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Neff

Member
Its wonderful to see people finally warming up to the idea that maybe DMC5 was boring tripe.

I wouldn't go so far as 'boring tripe', in its own right it's a perfectly serviceable character action game. It's just that it doesn't do enough to make it feel new, and some of the elements it carries over from the old games either feel stale or outright worse.

It feels like they tried to bring the Bloody Palace experience to the main game, to the point where level design and enemy aggression are hugely scaled back, in addition to making all the combo stuff a lot easier for n00bs to do. The result is that it's far too easy in terms of both challenge and grading, offers almost zero exploration, and when stacked alongside other, better games in the series, is almost redundant.

For anyone who has played a DMC game before and doesn't really care for combo porn/grade hunting, it can get boring quickly. The simple pleasure of beating the game, overcoming a variety of stiff challenges and the sense of adventure are almost non-existent, and imo that's an important component of this kind of game.

Good action game but a very vanilla sequel.

Fixed… there was never a DMC 2.

I almost considered just leaving it off lol.
 
I can never be motivated to learn to get good at the combat.

I nearly always do one plathrough then lose interest.

I'am sure it is as deep as all the hardcore players say it is but it does a terrible job of teaching the player how to get to that point.

And of course I don't give a flying fuck about getting an SSS rank.
 
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Neff

Member
Tell me why Dmc 2 is hated?

It's one of the most shockingly inept sequels from a major publisher in gaming history and an absolute waste of what should have been an easy slam dunk based on the amazing first game.

On the outside there's nothing obviously wrong with it. It's responsive, performs smoothly, and is bug-free. But at a design/gameplay level it's so fundamentally rotten that it defies belief. The levels are excessively, needlessly large, the challenge factor is non-existent, enemies will literally wander around ignoring you, the story warps you from one inexplicably irrelevant location to another without explanation, the game is full of superfluous mechanics and the ones which are actually useful are incredibly dull to use. That they could misinterpret what made the original good so badly is still shocking to this day.

But that's what you get when you prematurely rush a sequel into production with a different team who have zero communication with or input from the one which made the first game.
 
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Kusarigama

Member
DmC was a very good game.

So far I have played DMC3, DMC4, DmC and DMC5, I could only manage to finish DmC as it had very accessible combat system and story was straight forward. I do hope to get around to complete DMC4 & 5 later though.
 

Fbh

Member
DMC5 was a disappointment.
Yes the combat as Dante and to a lesser extent Nero was good but I didn't like V, the environments were boring and ugly, they killed the light exploration of previous games in favor of walking in a straight line from one combat arena to the next, the plot was boring, the game is like 10 hours long and they still recycle multiple bosses, etc.

It's a shame these don't sell better because while on the surface they might look like AAA games, to me both DMC4 and 5 felt more like AA titles

DmC was pretty decent. I like the core combat of 3,4 and 5 better but it was still fun and did some cool stuff with the visuals and level design. Though ultimately I still think with some minor changes they could have made it a new IP and it would have been way better received
 
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DMC5 is the second worst game in the series:
It is a huge step back from DMC4 in every way aside from the move-set. Even the Ninja Theory game is better than DMC5.
Playing as "V" was bad enough to single handedly make DMC5 a bad game.
It has boring and one-dimensional level design.
The worst enemy variety (they are just blander versions of the enemies you face in the previous games, they all look indistinguishable)

DmC is good if you skip the cutscenes.

Hell and hell is easier than DMD.

Nero had cooler hair than Dante.

DMC4 movie would be better than any of the resident evil, street fighter or monster hunter movies.
>DMC5 is the second worst game in the series:

Wew lad. Now that's a hot take if i've ever seen one

>It is a huge step back from DMC4 in every way aside from the move-set.

I somewhat get what you mean. The enemy design in 5 is really passive compared to prior games whilst 5 has the more fleshed out movesets on the other hand.

What really grinded my gears with 4 however is how bad the second half of the game was with those wormhole enemies that keep popping up everywhere. Touch one and you get sucked in to a loading screen into an abyss where you kill swarms of boring plant enemies to come back up through ANOTHER loading screen. And also Dante who wasn't designed with the game in mind and as a result feels awkward to use. His movekit is also by far the worst in that game I would say. Gilgamesh and Pandora are very clunky for one and those two make up a third of his kit.

>Playing as "V" was bad enough to single handedly make DMC5 a bad game.

I swear, I must be the only person who actually liked playing as V lol. The summons may feel unresponsive from time to time but I really like how you can juggle with the demons like they are your weapons. You can even read a book whilst having them fuck shit up!

>It has boring and one-dimensional level design.

Yeah, I agree there. It's just corridors.

>DMC4 movie would be better than any of the resident evil, street fighter or monster hunter movies.

Agreed 100%
 
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Its wonderful to see people finally warming up to the idea that maybe DMC5 was boring tripe.

Anyway my hot take is that DMC was never that great of a franchise to begin with. Its pinnacle, DMC3, had the following SEVERE issues:
- Boring level design. Samey dungeons with the same dull grey walls everywhere. Its only saving grace was that it had some metroidvania design going on. Then the temen ni gru tower was abandoned and an even worse level was introduced that was a slog to play through and very linear.
- that fucking combat music. Over and over again.
- lack of enemy variety and unfun enemies to fight. what's with those goddamn chess pieces? I feel like they are watching me. Those self cloning flying red birds, those mist enemies, the casket carrier enemies, the armored enemies were all just a chore to fight.
People have been sucking 5's DMCock way too much but it's far from boring imo.

And yeah, I agree on DMC3s combat music it gets to tiresome after a while.

Hard disagree on lack of enemy variety in 3. Although some of the enemies are annoying as balls.
 

Hot5pur

Member
DmC might be my favorite DMC at this point that I'll actually go back to and try to enjoy.
DMC4 could have been the best one if it wasn't for all the backtracking.
DMC1 is dated.
DMC2 didn't play, but heard is trash.
DMC3 is incredibly good, if it had a remake I could see it being the top DMC.
DMC5 had me all hyped and visually it's quite nice. From a gameplay perspective, it nailed the action. However, everything else about it was bland as hell, especially the level design and bosses (except the final boss). Not memorable and a missed opportunity, but it still did well.
So for me in terms of games as measured by today's standards:
DmC>DMC4>DMC3>DMC5>the rest which don't matter

By the standard of when the game was released:
DMC3>DMC4>DmC>DMC5, and the rest I didn't play during their respective time period.

I think we won't see another DMC was a loooong time. Perhaps it's best to leave the series alone at this point. Same thing with Ninja Gaiden. It's just too hard to put out a pure action game these days (even Bayonetta 3 was kinda meh in the end).
 

Kev Kev

Member
I don't really like any of the DMC games. I played them back in the day, and I just don't get the appeal.

Bonus hot take: I think the inclusion of DMC-esque mechanics in FF16 is terrible. As a big FF fan, I am considerably less interested in FF16 because of that.
 

Majukun

Member
the thing is, everybody complains aboiut the lack of exploration and stuff to do in dmc5...then a game in the same genre appear that does tons of that while still giving you both the freedom to ignore it in the first playthough and to jump over it once you finished the game, and yet people still complained about the exploration and additional tasks in a CAG

and to be fair, i also would have liked more exploration and design in dmc5, but some people just want to fight
 

Northeastmonk

Gold Member
Vergil in DMC5:SE was great. You got to play all of V’s levels with countless judgement cuts. I love it. I also liked the combat in DmC, but the character design and the dialogue was terrible. I personally enjoyed the original, 3-5:SE. The dark atmosphere and the in game soundboard of the original game are very memorable to me. I don’t hate on DMC5 just because there’s a lot of great combat to enjoy outside of V’s crazy design. I had a lot of fun playing as Nero, Dante, and Vergil. 3:SE use to be talked about a lot more years ago. I replayed the HD collection a while back and had a great time. I could boot up DMC5:SE and play bloody palace and have a blast. DmC bugs me because the developers were kinda dbags for dissing the original look of Dante. I didn’t like that at all.
 
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