Since youre here, you probably know that we are bringing Criminal Girls 2: Party Favors to North America and Europe for the PS Vita this September. As with the first game in the series, some of the content will be changed to accommodate this international release. Since this can be an issue for some, I want to give you some insight into our process and exactly whats changing so you can make an informed decision.
1 - Redrawn art.
We had a bit more time to work on this title. We didnt want to make any alterations to the game that would be jarring to the experience or feel off, so we worked with the original artist of the game who redrew the art for the Motivation scenes that might have caused issues due to their explicit nature. We didnt want the game experience to change though, so we are also investing the extra effort into incorporating Criminal Girls 2: Party Favorss unique Live 2D effect into the new art.
2 - Terminology changes.
As with the first in the series, Criminal Girls: Invite Only, Punishment will be framed as Motivation, and other terminology changes from the first game will also apply here. There may be a few other translation changes as well. This reduces the power distance between the player character and the girls in the Reformation Program and makes the activities of the game more consensual.
3 - No native language dialogue.
Like with Criminal Girls: Invite Only, we will not be dubbing the game in English. The games text will be in English, but the spoken dialogue will be the original Japanese voice track.
4 - No Motivation scene dialogue.
Some of this could cause an issue with power distance, or perceived consent of the activities of the game. This dialogue also represented a technical challenge to localization, because there are no subtitles. Thus, another reason this dialogue was removed was to avoid a situation of no text to accompany several lines of untranslated Japanese being spoken.
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