Relaxed Muscle
Member
Gaming journalism not getting it once again:
This case is very close to what Gearbox did with Colonial Marines, a demo that lacked several graphical details and way different level design. Ok, DS2 might be an awesome game, but this shouldn't excuse FROM and Namco poor attitude by keep showing a way better looking game until 1 month of release.
Problem with PlayStation Access footage is not the "muted shadows", is that the lighting engine looks WAY better and that an entire mechanic that was suposed to be there is not on the retail version without a proper explanation. People only found about this when the game was released. That's borderline false advertisment. That's why ppl are raging.
The lost in graphical detail and ambientation hurt a lot of us, but that's a minimal issue here. We've been basically lied once again, bullshit vertical slices needs to stop and the press by standing on the side of publishers/developers makes that this shaddy marketing tactic will be keep being used in the future.
This case is very close to what Gearbox did with Colonial Marines, a demo that lacked several graphical details and way different level design. Ok, DS2 might be an awesome game, but this shouldn't excuse FROM and Namco poor attitude by keep showing a way better looking game until 1 month of release.
Problem with PlayStation Access footage is not the "muted shadows", is that the lighting engine looks WAY better and that an entire mechanic that was suposed to be there is not on the retail version without a proper explanation. People only found about this when the game was released. That's borderline false advertisment. That's why ppl are raging.
The lost in graphical detail and ambientation hurt a lot of us, but that's a minimal issue here. We've been basically lied once again, bullshit vertical slices needs to stop and the press by standing on the side of publishers/developers makes that this shaddy marketing tactic will be keep being used in the future.