EatinOlives
Member
I think even if the PC version gets the effects, don't expect that area to pitch dark like in the demo because that would be kind of a glaring gameplay change between console and pc.
Edit-Why are you people acting like the demo was showing off exactly how that area should be gameplay wise? Pretty sure they have done demos for souls with stuff tweaked before. No one lost their shit.
These aren't your average alpha-to-retail changes. This a complete 180 from their "redone lighting engine", "torches are super important in many regions", "it practically looks next-gen" previews. Lighting is severely nerfed to the point where the torches are mostly pointless. The torch mechanic is still there and the sconces are still there, but you don't need to use them at all and it's this awkward semi-vestigial feature. The detail and quality touted to be big new thing in DS2 is now completely gone.