Haunted
Member
Man, I wish!Darkone said:Dont know for what system to buy it, PC or Xbox 360?
Man, I wish!Darkone said:Dont know for what system to buy it, PC or Xbox 360?
worldrevolution said:Crazy knowing it sold out. It seemed to my store had a fair amount but not a giant allotment. Anyway, there's a really good comedy tournament on TV now..but I swear I'm gonna put in like 4-5 hours tonight. Still contemplating rerolling my pyro to a regular mage or cleric since I have a feeling pyro might be popular. Reading Kotaku's little article about the first 24 hours of the game definitely got my excited.
Castor Krieg said:Oh great, now I know I need to beat him like that.
Zeal said:
The monster actually died of exhaustion caused by 3 hours of nonstop fighting.....
Ostinatto said:DEPRIVED FTW !!
darkwing said:fighting that monster for 3 hours just to get his hammer is hardcore
Yo Gotti said:Anyone with the game plan on posting general impressions?
I jumped into that other thread out of curiosity and watched literally 5 seconds of a random stream and got my mind blown with a certain enemies behavior that I completely did not expect. It was, awesome.
While it wasn't much of a spoiler, I still cut it off asap. This game is going to rule all.
worldrevolution said:Reading Kotaku's little article about the first 24 hours of the game definitely got my excited.
There were moments in my first 24 hours that I thought From Software too cruel. I once found myself cursed by some beasts dwelling in, an affliction that not only killed my character instantly, but halved its maximum hit points. Then I was cursed again, stacking the damage. I fought for four hours at one-quarter of my health, desperately seeking a cure. Surely, I thought, there must be some mistake. How could they do this to me?The Depths beneath the Undead Burg
Players likely won't feel that way after coming to grips with many of Dark Souls other gameplay components. The concept of Humanity, for example, is one of From Software's new challenges. Players start with zero Humanity, with an emaciated corpse-like body to reaffirm that status. Players can boost it by consuming black sprites known as, well, Humanity and Twin Humanities. Doing so will boost their attack, defense and resistances to afflictions like curses. If undead, or Hollowed, players can then cash in that Humanity to "reverse hollowing" and regain their human forms. Should they die while in living form or with some Humanity intact, they'll be able to reclaim it (along with whatever souls they dropped) by touching the bloodstain left at the scene of their previous death.
Humanity is also spent at Bonfires to "kindle" them, making the flames more powerful, boosting the count of your Estus Flask and, sometimes, boosting the flasks of other players online.
On Humanity, the Dark Souls manual, largely uninformative though it may be for a game of this scope, warns of Vagrants. These are born when players drop certain items or a large Humanity count upon death. Vagrants are sent to invade other players worlds.
Once I get my copy I hope to give some general comments on feelings of the game, it's technical elements and the success of their combination and perhaps improvements that strike me.Yo Gotti said:Anyone with the game plan on posting general impressions?
I jumped into that other thread out of curiosity and watched literally 5 seconds of a random stream and got my mind blown with a certain enemies behavior that I completely did not expect. It was, awesome.
While it wasn't much of a spoiler, I still cut it off asap. This game is going to rule all.
I usually don't play video games duaring the day but I did it for three hours today.Yoshichan said:So... how is everyone liking this game so far ?
Why do you not play during the day ? Good news though!Gacha-pin said:I usually don't play video games duaring the day but I did it for three hours today.
F!ReW!Re said:This is still something that's not very clear to me;
So you've got no spirit form this time? But there's a state being undead and a state being alive. And next to Souls you collect Humanity????
Players start with zero Humanity, with an emaciated corpse-like body to reaffirm that status. Players can boost it by consuming black sprites known as, well, Humanity and Twin Humanities. Doing so will boost their attack, defense and resistances to afflictions like curses. If undead, or Hollowed, players can then cash in that Humanity to "reverse hollowing" and regain their human forms.
Oh God, yes!Souls are the currency again
Zeliard said:Souls are the currency again, and there are still two forms as far as I can tell: Undead (Hollowed) and Human. I think the slight confusion comes because you can have Humanity points stored up and just choose not to use them at a bonfire to regain Human form, similar to ignoring Stones of Ephemeral Eyes and remaining in Soul mode for various reasons (like not being invaded).
I think it only takes one Humanity point to reverse your Hollowed status; not sure how many you can hold overall, though you can get them in various ways.
What I'm curious about is this:
This reads like a) you don't have to actually be in Human form to get the attack/defense/resistances buffs, but simply have some Humanity points stored, and b) that those values grow directly in proportion to the number of Humanity points you have stored up.
F!ReW!Re said:And I have a remark regarding death penalties;
While I was watching a stream I saw someone die but it didn't look like they got their health halved or received other punishments for dying (Could be they were already in undead mode...)
Truth is, Dark Souls isn't fun, 95% of the time. It's the other 5% that you play for.
Man, I hope that's hyperbole.kyubajin said:
kyubajin said:Truth is, Dark Souls isn't fun, 95% of the time. It's the other 5% that you play for.
Haunted said:Man, I hope that's hyperbole.
Then again it's IGN and they're not trustworthy anyway.
The_Monk said:Hey guys, just woke up, question:
Does Dark Souls have a tutorial section like Demon's had?
If it does, will there be someand then you can go back and talk to someone?boss at the end of the tutorial
I never killed the boss in the tutorial, but it's possible right? If there will be one in Dark Souls, I wonder if it will be possible too
Oichi said:I figured I'd climb to the roof of a tower and rain shit down on him. So I get up there and toss one down and it hits him, and he's looking at me snarling.... then he jumps WAY the fuck up to where I am and squashes me and takes 30% of my life
worldrevolution said:Your questions have been answered in the last 2 or so pages if you look through some spoilered posts..In short yes and yes
And now I'm totally leaning towards making a thief and doing the same dex/bow build I did in DS...fuck I hate being indecisive at the beginning of RPGs.
worldrevolution said:20 more minutes and I'll start playing..remaking my character for the 4th time haha.
sublimit said:So if you die do you have to go to that spot again to retrieve your souls?And if you die again before you reach it do you loose them permanently?
Sorry if this was answered before.
Also lol,this thread has already 123.000 views!
Urban Scholar said:4th time?
Canova said:impressive, but I dont think this thread will ever match Demon's Souls OT run. It's still active 30 months after it was created. Between OT and OT2 there are over 42K posts!
worldrevolution said:Well, first two times the game crashed cause didn't know about the online issues. Third time I..did something I posted about a few pages back (on purpose)..so I remade again and now this one will be my final time since I see pyro is a popular choice for character and I'd rather play something unpopular/new for me.
Urban Scholar said:Ah, well I plan going with a thief build myself and I'm fairly certain that's in the minority.
What an ass-beatingZeal said: