Without a doubt one of most insane things to ever happen to me in a game ever.. what were the chances. The story continues here -
I had just installed and started playing the game for the first time. It was pitch black, and I spawned at some remote 'Airfield' in the middle of nowhere. Still learning the Arma II basics, I headed up the nearby road intending to look for supplies. Minutes later, I happened across an abandoned gas station and was alerted to the sounds of a swarm of flies around a dead body. It was jammed in the doorway to the gas station, and as such, I attempted to use the game's mechanics to see what I could find. However, it was only moments later that I heard the snarls of a zombie (which scared the shit out of me). Panicked, I quickly turned around from the doorway. I was face to face with a weary Freakinchair.
Frantically, we attempted to identify each other, 'Conceptor, is that you?! At the gas station door?!' 'CHAIR how the fuck did you find me?!' Quick introductions aside and with zombies still swarming around us, we sprinted back up the road leading to the station. Chair was low on blood, out of ammo and in dire need of food, water and supplies. Thankfully, the zombies went down one-by-one and gave us some much needed time to convene about the situation. We pooled our resources and decided to continue down the road in hopes of finding a town or city that could indicate where exactly we were.
What followed our rendezvous was simply another amazing experience.
We came across a large town centred around what was easily a 6-story building with it's own smoke stacks. The town was littered with zombies everywhere and the only way for us to get through it was to sneak around the town, avoiding the zombs like they were patrolling guards. It was intense, so say the least. We continued past the town, scrounging what resources we could from the houses on the edge of town, highlighted by the discovery of a high-calibur hunting rifle. With Freakinchair using the powerful scope as a scouting tool, we continued in the same direction, hoping to find SOME form of identification that could tell us exactly where we were. The previous signs we came across were not on the large game-map we had opened, and without any idea where we were, Ftf and Tomat were as good as lost to us.
It wasn't until we were looking to explore another town that we encountered another player. We had been sneaking down a ditch when, out of fucking nowhere, another player ran right by us. How he didn't see EITHER of us, we'll never know. We quickly headed back up the hill, into a small barn, so we could keep track of this player as we tried to figure out if he was a friend or a foe. 'Friendly' he replied, but his observable actions said otherwise. Upon knowing he had been seen, he immediately went prone and headed right back towards where we were watching him - at one point walking right by a wall where Freakinchair was hiding. Chair attempted to line him up for a kill shot, but his weaving and dashing proved too hard to track in the pitch black, cloudy night. We waited for what must have been 10 or so minutes before deciding to head out in a slightly different direction. Still equipped with the rifle, we scoped out a large hospital with flickering lights in the distance. Chair took up an excellent vantage point while I headed down the hill, knowing he was watching from afar. Unfortunately for us, the hospital was teeming with zombies and was not worth wasting our precious ammo over. A single shot from the hunting rifle would be loud enough to attract the attention of any living or non-living being - something we weren't too keen on.
Discouraged, we trudged on. It wasn't long until we hit a large, unknown body of water. We weren't given much time to find our bearings, however, as Chair noticed another player 80m or so ahead of us. As we lay prone to track his movements, Freakinchair tabbed back into the game and accidentally fired off a shot of the rifle.
A signal for the beginning of our end.
Zombies, from all seemingly every direction, sprinted towards us. Freakinchair, still lying prone, was swarmed almost instantly. We did our best to shoot the zombies as they came, but we were grossly overwhelmed and now totally out of ammunition. Frantically, I bandaged up the injured Chair and we sprinted along the coast, zombies trailing behind us. We ran for miles, taking turns to aggro the zombies so the other could eat and drink as required. We were desperate. We needed food, ammo, and Freakinchair was on his last legs. Even a large beacon in the night sky (lighthouse) on the coast proved to be more trouble than it was worth. It had been stripped dry by an earlier party, leaving us to run in circles around the structure while the other looked for supplies, anything to stave off the pursuing zed-heads.
Having followed nearby train tracks into a town, Freakinchair desperately called out to me. 'Conceptor, I don't think I can make it any further. I'll use myself as bait so you can get away'. I refused - but in hindsight I realize it was inevitable. Chair had collapsed behind me, zombies tearing at his body. I sprinted back, attempting to drag his body away from them, but they were relentless in their assault. Realizing my attempts were futile and that his screams would soon end, I apologized to Chair over mumble and sprinted away. 'Freakinchair was killed', echoed over the in-game chat, signalling that my partner had passed on - put out of his pain and misery.
I trudged on, looking for whatever I could find. At last, a large city with an equally large pier. Stupidity, mourning, call it whatever you want - drove me to climb to the top of one of the large shipping cranes, the kind used to stock up large cross-continent container ships. My climb down was the beginning of my own end. A 10 foot fall broke both of my legs and left me with just a shot of morphine and some painkillers. Injured, I crawled around the city, avoiding the zombies as I could, desperately hoping for some supplies. It was all for naught though. I ran (crawled, rather) into what I thought was a dead body, but was actually just a sleeping/prone zombie. Snarling, his cries attracted others, and together they ended my journey as well, bathing in my survivor blood.
I don't think I can convey in words how awesome it was.