EmCeeGramr said:
Considering this game seems fun and DSC seems to be another boring UC, whatever.happyfunball said:Even as a Wii-only owner, I think this game just looks ugly. From the very noticeable dithering to the low-res texturing, DSC really puts this to shame. And really, it just gets more pathetic every time they try to say this is a "real" dead space game. Just reeks of desperation for acceptance of a spin-off.
looking goodEmCeeGramr said:
happyfunball said:Even as a Wii-only owner, I think this game just looks ugly. From the very noticeable dithering to the low-res texturing, DSC really puts this to shame. And really, it just gets more pathetic every time they try to say this is a "real" dead space game. Just reeks of desperation for acceptance of a spin-off.
EmCeeGramr said:
happyfunball said:Even as a Wii-only owner, I think this game just looks ugly. From the very noticeable dithering to the low-res texturing, DSC really puts this to shame. And really, it just gets more pathetic every time they try to say this is a "real" dead space game. Just reeks of desperation for acceptance of a spin-off.
looking good. i foresee a lot of fun with this one.EmCeeGramr said:
Dascu said:Graphic-wise, Resident Evil DSC looks quite a bit more impressive. This looks more interesting gameplay-wise though. Difficult choice for lightgun fans this Fall!
AniHawk said:DSC plays like shit and Extraction is awesome.
Okay, but...Sipowicz said:it sounds like an outsourced, low budget piece of "lore" (like the cartoon and comics) at a high budget price. they even said they're trying to make it like a movie (which isn't hard in a lightgun shooter i guess)
Sipowicz said:i dont really know who they're aiming it at either. dual console owners who want more story from the universe?
EmCeeGramr said:
later said:I believe this game was featured on the tv show true blood, anyone confirm?
later said:I believe this game was featured on the tv show true blood, anyone confirm?
The voice acting is terribad, hopefully it's better in the US version or you can at least turn it off.Pennywise83 said:
hey, product placement for ya! though it was probably pretty brilliant. it gives spotlight to the brand and grants mindshare to those who otherwise may not have known anything about it. good move imo.Broadbandito said:haha it was awesome. But so out of place?! lol Cant wait to fucking buy this and play it like a soul less person!
Game looks awesome. Will be forcing skeptical friend to play through it with me.EmCeeGramr said:New dev diary: http://wii.ign.com/dor/objects/14320036/dead-space/videos/deadspaceextract_trl_bigboss_90209.html
Shows a lot of new areas, a new boss, and some of the psychological stuff.
AniHawk said:DSC plays like shit and Extraction is awesome.
Dash Kappei said:Yo Ani, do you know if it's possible to get rid of the cursor so to play lightgun-like?
I don't think you can do it in DSC but I fear for Extraction it'll be the same...
doomed1 said:though i'm still not buying this for two reasons, principle (i still refuse to buy UC and DSC, no matter how pretty. i DO need to buy OVERKILL though...) and sheer number of games i'll be buying this winter, from Muramasa to Modern Warfare Wii to Sky Crawlers. i can't even buy games i WANT like Cursed Mountain. i'm actually foregoing my purchase of a motorcycle this semester because i want to get rid of my credit card debt and use the rest of my money on a new graphics card and video games.
I believe the official story is co-op mode is the same character dual-wielding but I could be wrong on that.ShockingAlberto said:Does co-op mode have two actual people or is just two cursors and the game will treat it like one person with two reticules?
laugh all you like, cause i'm still getting a fully featured FPS with dozens more hours than i would ever have gotten from DSC. anyway, good to see the devs are making the best out of it, even if it is an EA "test."batbeg said:ahahaha.
MiniDitka said:Got the new GI yesterday and they scored it 7, 8/75.
Kenka said:7 and 8.75 ? Not bad. Was expecting a bit more. Still good though.
EatChildren said:They didnt necessarily think Lets make a Wii game make it a rail shooter. , but instead Lets make a focused, guided experience lets put it on the Wii.
Sipowicz said:i seriously doubt they'd have ever put a an outsourced lightgun game on xbox/ps3 and then charged full price for it.
EatChildren said:And since when is it outsourced? Eurocom are not heading the development, as far as I'm aware. It's still mostly being developed by Visceral Games, yes?
EatChildren said:That's my point. People act like Visceral Games decided to make a Wii game first, and then chose to make it a lightgun game. What I'm saying is they may have wanted to make a more focused, streamlined game from the very begining before deciding what platform. They may have wanted to make a more story based heavily scripted game, and realised that it would be more expensive and possibly unnatractive to consumers on others systems.
Thus, decided on the Wii as the best platform for the game they wanted to develop.
And since when is it outsourced? Eurocom are not heading the development, as far as I'm aware. It's still mostly being developed by Visceral Games, yes?
pakkit said:Okay, but...
b.) It's by the original developer