Specials/heavy are legendaries. Yeah I believe(I don't remember really) that they might be still legendaries. Because they didn't update KF and WoM raids to elemental.Yeah, hopefully Destiny 2's improved content creation tools will mean more loot, more often. That way they won't feel like they need to resort to taking away good things and instead they can just add MORE good things.
The non-elemental versions are legendaries right? Better than nothing, i guess.
I still feel every exotic should have an unique way of getting it. Having them be random drops just makes it too luck-reliant and makes ypu see people go without a Gjallarhorn for 9 months while others got it the second day.
These quests just need to be more than running a mission you've already run before in a certain way. They managed to get it right with Black Spindle and No Time To Explain, even if their time-gated aspects weren't ideal either.
I still feel every exotic should have an unique way of getting it. Having them be random drops just makes it too luck-reliant and makes ypu see people go without a Gjallarhorn for 9 months while others got it the second day.
These quests just need to be more than running a mission you've already run before in a certain way. They managed to get it right with Black Spindle and No Time To Explain, even if their time-gated aspects weren't ideal either.
Year 1 Destiny was about creating that one perfect loadout, the full VoG gear, Fatebringer, Black Hammer, and Gjallarhorn. Year 2 and beyond, especially right now, you can optimize further if you want, and that's been a really enjoyable experience for me.
I can't wait for people to find a loot cave a day or two after Destiny 2 is released. :lol
This is just going to be a CG trailer, isn't it.
It would be great to see some form of gameplay,
I agree that the method to acquire Black Spindle actually felt rewarding. Definitely the best example in the game. They should definitely do more of that.
It's your typical squishy hunter.Every raid will have that one person.
Every raid will have that one person.
HehThat reminds me of doing oryx for the first time with you and twilight, every time on the platforms "I got this" but nope " I don't got this"
High Five.
It took me 2 months of nightfalls/strikes/constant moon runs e.t.c just to win my first exotic gun. Damn rahool turning shit to blues was almost controller throwing worthy but thankfully i held my nerve.
Whilst i was pissed that my friend playing in the same strike wins a yellow early i was determined to "best" him
Unfortunetely for me he put TONS more hours into it, but i still tried my best. I would even grind weekends just to get enough coins to try and save for xur.
The grind was a pain no doubt, but once i finally won it, it was amazing. Sure i could use a bit less grind no doubt, but keep the nightfall rewards, keep xur and make him meaningful again
I also think year 1 was the only time public events were a community thing. People used to run in and help, it encouraged you to explore maps for the chest / look boxes.
All of that is kind of lost now.
Maybe it'll contain in-game footage of new hubs, enemies etc like the Destiny PS4 announcement trailer.
They're advertising it on TV so it needs to be good.
It's simple, really. Legendaries don't hold their rndbof the bargain in Destiny. Better loot isn't achieved by simply dumping you the best gear faster. It is achieved by making better loot. And they can make loot better by giving loot more diverse stats.
I think that there is not enough variability for loot game style. Loot game style is fine... if there are like a couple hundred exotics, but there are only like <100 and some are class specific and some don't have year two versions (or didn't for a while, at least).
And the legendares suffer from basically the same problem. They need a system that's more like rare items in diablo where there are many thousands of possible weapons that drop often, though not every one of them is actually very good.
I think that's the only real solution. The stingy drop system was awful, but when they added more drops, they still only had the amount of loot that was available in the stingy system.
i hope they added matchmaking to nightfall and Raids
What time is this in the UK?
I never played Destiny because I got my PS4 kind of late and felt like I was behind already. But recently downloaded the demo and really enjoyed it. Just running around the first area, shooting at stuff, helping other people take this robot beetle down, getting some loot. Excited to be there at the start of Destiny 2.
6pm lad.
I never played Destiny because I got my PS4 kind of late and felt like I was behind already. But recently downloaded the demo and really enjoyed it. Just running around the first area, shooting at stuff, helping other people take this robot beetle down, getting some loot. Excited to be there at the start of Destiny 2.
I never played Destiny because I got my PS4 kind of late and felt like I was behind already. But recently downloaded the demo and really enjoyed it. Just running around the first area, shooting at stuff, helping other people take this robot beetle down, getting some loot. Excited to be there at the start of Destiny 2.
There should be at least two options for raids. Match making and in game LFG system. I mean hell, you could set filters in the match making system to where people have to have a mic, have to be a certain LL, and allow gear preview/stats before joining your fireteam. I don't think everyone saying matchmaking shouldn't exist at all aren't really thinking about these options. In my time playing Destiny since launch and all of the raids I can't tell you how many times LFG was a bigger shit show than if there were contingencies like I mentioned in place. I met some cool people in the past few years and I hope to meet more. I dread all the elitists though
I was once in the "Destiny 2 should have matchmaking options" camp...I thought if strikes could work with matchmaking, why not raids? I can tell you now raids require so much coordination, its better to have a mic and maybe its best played with friends and not randoms. I hope Bungie has an elegant solution to this with Destiny 2. People like me who most of the time play solo but don't want to miss out on some of the best PVE contents, and at the same time find it hard to get a group on LFG due to no mics, time commitment issues, etc etc.
This game isn't Halo. What's wrong with LED zeppelin? Those live action trailers were basically just meant to represent people having fun playing the game.biggest concern is still if Activision's Led Zeppelin direction, which Cayde-6 is definitely an example of, will take out the good old fashioned awesome writing that made the Halo games good. Taken King was nice, but not quite Halo level fiction. geez this trailer hits really soon.
biggest concern is still if Activision's Led Zeppelin direction, which Cayde-6 is definitely an example of, will take out the good old fashioned awesome writing that made the Halo games good.
I think he's trying to say he doesn't like his attitude and that the live action trailer had that same tone going for them..I think.This sentence doesn't make any sense.
I think he's trying to say he doesn't like his attitude and that the live action trailer had that same tone going for them..I think.
This is just going to be a CG trailer, isn't it.
It would be great to see some form of gameplay,
This is just going to be a CG trailer, isn't it.
To be honest, I wouldn't be surprised if the "reveal trailer" was a traditional Bungie ViDoc with some off-screen gameplay plus Devs talking about the future of the franchise.
This had better not be it. A CG trailer is fine, but a ViDoc?!!
This had better not be it. A CG trailer is fine, but a ViDoc?!!
I think he's trying to say he doesn't like his attitude and that the live action trailer had that same tone going for them..I think.
This had better not be it. A CG trailer is fine, but a ViDoc?!!