This is Activision we're talking about. Expect to pay at least $15...and never expect the price to go down in the future. MW2 dlc is still full price all this time later.
What the hell is going on in this thread?
I've spend a combined 50 hours on 1 strike and 6 story missions in the alpha and beta.
You are supposed to play the content over and over again grinding for loot ala Diablo.
More content is always a good thing I agree but you guys act like you were expecting wow levels of content and that game has been out for a decade.
Ummm PvE fps aren't that hard especially in coop, sure the less dedicated will have problems but I've played enough mmo's to realise, there are some very dedicated and skilled players that will eventually slog through a raid especially if there isn't a randomised element of skill level.
What is everyone problem?
Are you not bored of earth yet?
If you want to go explore earth so badly here is a tip:
Open your real life door and step outside and go explore it!!!
What the hell is going on in this thread?
I've spend a combined 50 hours on 1 strike and 6 story missions in the alpha and beta.
You are supposed to play the content over and over again grinding for loot ala Diablo.
More content is always a good thing I agree but you guys act like you were expecting wow levels of content and that game has been out for a decade.
What the hell is going on in this thread?
I've spend a combined 50 hours on 1 strike and 6 story missions in the alpha and beta.
You are supposed to play the content over and over again grinding for loot ala Diablo.
More content is always a good thing I agree but you guys act like you were expecting wow levels of content and that game has been out for a decade.
lack of content in an ambitious new ip. i expected this. rental at best, imo.
Disappointing lack of content and end game at launch? Another checkmark for the "is an MMO" crowd.
So you enjoy doing the exact same thing in the exact same locations with the exact same enemies over and over and over and over and over again. Others were perhaps hoping for more variety from this game.
Well we just don't know how difficult the raid will be and what it demands from players.
Does it require specific Focus builds?
Does the 6 player Fire team need to consist of 2 of each class or can you stroll in with 6 hunters?
Does it have a strict gear requirement of basic Legendary tier equipment that you have to grind elsewhere?
I have a feeling that the content they will add will be substantial like an expansion pack. Just like World of Warcraft with regular free updates/patches and a pretty big expansion back with a higher pricepoint.
But that's only an assumption. It just feels right for the type of game.
What is everyone problem?
Are you not bored of earth yet?
If you want to go explore earth so badly here is a tip:
Open your real life door and step outside and go explore it!!!
Didnt they say something like destiny will be for 10 years or something? How could they pull this stunt?
Well we just don't know how difficult the raid will be and what it demands from players.
Does it require specific Focus builds?
Does the 6 player Fire team need to consist of 2 of each class or can you stroll in with 6 hunters?
Does it have a strict gear requirement of basic Legendary tier equipment that you have to grind elsewhere?
Didnt they say something like destiny will be for 10 years or something? How could they pull this stunt?
Didnt they say something like destiny will be for 10 years or something? How could they pull this stunt?
If every planet is about the size of Earth then you can beat the game in a day or two, level 20 suddenly makes sense.
So you enjoy doing the exact same thing in the exact same locations with the exact same enemies over and over and over and over and over again. Others were perhaps hoping for more variety from this game.
Exactly what I said: "..but when it come to PvE gameplay and content I've seen very little Destiny does that No Man's Sky could not."
I didn't say NMS would match Destiny's features, just that there is very little that Destiny's is doing that could not be done procedurally. Hell, just randomize the spawn locations and mob composition, and Destiny would be a much better game. Destiny's mission layout is simply corridor => boxed in area => corridor => boxed in area. Repeat as necessary. Sounds like an algorithm could generate that.
Oh, how about that inspired mission design: "Wait here while we send waves of enemies at you" or "Ok kill X number of enemies in this area." We might just have to break out the sci-fi level of AI in order to procedurally generate those gems.
Exactly what artisan content and gameplay in Destiny PvE do you think is beyond the reach of procedural coding? Note: I already acknowledged that Destiny will look better.
Wow. Why did I believe that there would be more to Earth than just old Russia..? Am disappoint GAF.
Borderlands is the same way.
This is kind of insane in a post-No Man's Sky world. I know that game isn't out yet, but still.
I know but we're talking about people that can spend 24 hours straight trying to crack it and numerous groups. Vast majority of the time they do it and fairly quickly. It could take longer due to things like that generally my expectation is that it will be completed faster than you'd think. Especially for a massive game like this one.
You know what? I'm even expecting those that say 'DLC' to be disappointed.
My expectations for regular DLC :
- one to two new dungeon locations/or smaller expansions to existing explore hubs
- one strike
- some story missions based in old areas/new
- several PvP maps
I don't expect any planet-sized or even explore area sized DLC to come consistently. My expectations is that there'll probably be one major DLC drop a year, but we'll get majority of the new content when Destiny 2 launches.
Man I've seen several people try to defend Destiny from criticism using this shitty argument. Just because your idea of a good game boils down to the amount of hours you personally spend playing it. Doesn't mean that is how other people think also.
Not really, save for the rather obnoxious raid bosses that the game is not really balanced around. Maybe some of the NG+ content but you're still getting a huge amount of content outside of that.
The quality of content wasn't that great from what I've played during the beta either (outside of the overall polish), at least there'd be a ton of it.
Hardcore players will always clear content faster than others, that's a given. The question is what % of the community are those hardcore 24/7 type of players. In the MMOs I've played there weren't many guilds who cleared content in the first week.
This all goes back to how difficult The Glass Vault will be and if it's gated content that opens up periodically like for instance Icecrown Citadel in WoW.
We'll have to wait and see what Bungie has designed.
The discussion here is the amount of content. He is explaining his experience with the beta and how he thinks there will be enough content to last him a hundred hours for 60 bucks.
So I dont really underestand the need for yuur reply as you posted it.
People were expecting Activision to give you content in a 60$ game?
I always felt that what they promised with Destiny (giant areas mmorpg like FPS, 10 year plan) was a load of bullshit.
It's starting to trickle in. All Activision is trying to make Bungie do is an Halo under their belt.