It wasn't instant last gen. Every Unreal Engine title has loading upon death, for instance. All depends on how the game handles game states and its data.Why are games less instant check pointing loads over these big long loads now?
I understand at the start of levels but during it, what changed sinced last gen when it was instant most of the time to load a checkpoint?
kind of unfortunte that dishonered 2 is on id tech 5.....
IDTECH6 looks be the exact opposite of the absolute shitshow that IDTECH5 was...and its running swimmingly on PS4 you say? Excellent work
They seemed pretty positive on the XB1 version as well so watch the video before you shit on it...
Drops are tangibly worse on the XB1 even though DF tries to sugar coat it, The XB1 actually drops to 43fps as per the video but the lowest I saw on the PS4 was 53fps in chaotic scenes, so that's still a 10fps advantage on minimum fps alone. Of course the PS4 holds 60 more consistently and has a higher average framerate on top of it's better IQ.Watched the video. According to the narration, overall performance on X1 is better than the OP makes it sound. The drops happen due to the usual stuff (lots of particles, etc.) and they aren't all that frequent, nor are they really severe (fps don't seem to drop below 45). It's not a big enough difference to make me choose the PS4 version over the X1 version.
One thing I wonder, though: I still just have a 1366x768 TV. Will it perform smoother on my setup, due to rendering at a lower resolution? Or does it render at the maximum resolution possible and then downscale?
I always prefer smoothness over detail; maybe this is a reason to continue NOT buying a 1080p TV, lol.
Worst version, but best controller. Worth it imo.
kind of unfortunte that dishonered 2 is on id tech 5.....
Oh, I thought they were opting for 30fps for SP? I swear I read that somewhere. Happy for you console peeps, this game needs 60fps and you're nearly there, I wonder if the devs can scrape together the missing frame rate from somewhere to keep it at 60 locked in the future with a patch or two. I really wasn't interested in this game after the multiplayer beta but everything I've seen from the single player makes me want to play it.
AgentP said:Here comes the justification squad. No one cares what mental gymnastics you take to buy something. No one even cares what you buy. Just talk about the tech or DF results.
Drops are tangibly worse on the XB1 even though DF tries to sugar coat it, The XB1 actually drops to 43fps as per the video but the lowest I saw on the PS4 was 53fps in chaotic scenes, so that's still a 10fps advantage on minimum fps alone.
This may all be true, but 10fps isn't necessarily the same as 10fps. What I mean is, a short (<1 second) 10fps drop from 60 to 50, or even from 55 to 45, is barely noticeable for most people. A short 10fps drop down from 30 to 20 is pretty noticeable by most people, and can negatively impact gameplay.
If the difference between X1 and PS4 was 20fps compared to 30, I'd definitely choose the PS4 version even though X1 is my primary console. But an average of, say, 45 vs 55, I can live with.
It's easier to sugarcoat a shortcoming if the experience is still great despite that shortcoming.
This may all be true, but 10fps isn't necessarily the same as 10fps. What I mean is, a short (<1 second) 10fps drop from 60 to 50, or even from 55 to 45, is barely noticeable for most people. A short 10fps drop down from 30 to 20 is pretty noticeable by most people, and can negatively impact gameplay.
If the difference between X1 and PS4 was 20fps compared to 30, I'd definitely choose the PS4 version even though X1 is my primary console. But an average of, say, 45 vs 55, I can live with.
It's easier to sugarcoat a shortcoming if the experience is still great despite that shortcoming.
Yeah, it still plays great on X1, I agree. Halo 5 is actually smoother due to the fact that it basically never drops any frames but it does lack motion blur....It is a bummer to see that DF has found such disparity between the versions, and I wish the X1 could have faired better in the numbers department...
But God Damn playing this game is sublime on X1. I have about 6 hours into it and have zero complaints. If there is a dip or a resolution drop, I am too busy white knuckling my controller to notice or care...
A smoother feeling shooter you will not find on XB1, no matter what the numbers say. Maybe we will see solid numbers met on consoles later this year or early next.
Here comes the justification squad. No one cares what mental gymnastics you take to buy something. No one even cares what you buy. Just talk about the tech or DF results.
Its like just because it isnt 1080p all day makes it worse...
Is the hardware gap really that big that they can't just lower graphical effects on the Xbox One until it hits a steady 1080/60? I mean, if you analyze it I'm sure the differences would be noticable, but when playing the game and just enjoying a crisp IQ and framerate, who cares, right?
Some of you are really trying hard to shit on the Xbone version...
Its like just because it isnt 1080p all day makes it worse... in what way exactly? Rest of the game is the same on both consoles.
Picking up the Xbone version over the PS4 version is no crime.
I picked the Xbone version too over the PS4 version.
And yeah IDTech6 is awesome. I hope a new Wolfenstein will use that Engine.
Some of you are really trying hard to shit on the Xbone version...
Its like just because it isnt 1080p all day makes it worse... in what way exactly? Rest of the game is the same on both consoles.
Picking up the Xbone version over the PS4 version is no crime.
I picked the Xbone version too over the PS4 version.
And yeah IDTech6 is awesome. I hope a new Wolfenstein will use that Engine.
Agreed. Same thing happens in PC vs PS4 DF threads. No, it doesn't matter if you think it looks fine or that you can't notice the differences that much. This is a tech thread. It's all about analysis.It is worse lol. You are in a tech thread. One version performs worse and people are discussing that.
Wow, that's terrible, they should have maybe dropped resolution on Xbox to stay steady.
Wow, that's terrible, they should have maybe dropped resolution on Xbox to stay steady.
I really love that they included an FoV option in this game as well as a CA toggle on console. I'm extremely pleased that those sorts of options have shown up in several major releases lately.
The devs did a great job considering the hardware they are working with.
I would imagine if the devs released a patch for PS4K it would be a solid 1080p at 60fps.
Xbox hardware performance is absolute garbage. Crazy that Sony is all but confirmed to be releasing faster hardware when the PS4 already outclasses the Xbone consistently.
Hyperbole.
Xbox hardware performance is absolute garbage. Crazy that Sony is all but confirmed to be releasing faster hardware when the PS4 already outclasses the Xbone consistently.
The devs did a great job considering the hardware they are working with.
I would imagine if the devs released a patch for PS4K it would be a solid 1080p at 60fps.
Any way you slice it the game performs much better on PS4 so you will get a sharper, more fluid experience.
True although the game can be heavy on CPU at times but the slight bump in CPU speed plus major bump in GPU could mean solid 1080p/60 at atleast high settings rather than medium.you best be jokin. a 4tflop GPU is not just going to give a 'solid 1080p at 60fps' especially considering the current GPU is almost always that res to begin with.
i'm guessing even an overclock of 10% to the current GPU would do wonders, but we're talking about an over 100% difference here in addition to the boost of modern GPU architecture
Does increasing the FOV drop the framerate?Note, you can change FOV from 90 to 110 on PS4, diable chromatic aberation and tweak Motion Blur.
Does increasing the FOV drop the framerate?