• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Digital Foundry vs. AC4 PS3/360/WiiU/PS4/XB1/PC (Take shelter)

Vashetti

Banned
http://www.eurogamer.net/articles/digitalfoundry-assassins-creed-4-next-gen-face-off

Wii U:

The Wii U version consistently falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky, often uneven update and a profound, unsatisfying reduction in controller response. Combined with the GamePad's twitchy analogue sticks, the low frame-rate makes frantically running across rooftops and chasing down targets a frustrating affair, the net result being that we'd often have to repeat some missions multiple times - something that wasn't much of a problem on 360, and with no issues at all when playing at 60fps on the PC version of the game.

PS4/XB1:

Thankfully, the performance situation is far more positive when sampling both next generation consoles. While we aren't looking at the 60fps gold standard favoured by enthusiast PC gamers, Black Flag manages to stick closely to a solid 30fps across both formats. In fact, on the PS4 we never felt or noticed anything other than a locked 30fps update at all during our four hours or so of capturing - an impressive feat considering the boost to 1080p rendering. The Xbox One version mostly achieves the same solid 30fps performance at 900p, but there are times when the frame-rate is noticeably compromised, resulting in uneven motion and even the odd torn frame (too few in number to be noticeable).

Illuminating.
 

VanWinkle

Member
Man, Wii U version sounds rough. Even worse than the PS3/360 versions? Wow, it's going to have a hard time with third-party releases going forward.
 

Ein Bear

Member
A completely locked framerate in an Assassin's Creed game in blowing my mind. Ubisoft never give two shits about performance, I hope they keep targetting PS360 for every game they release for years to come. The second they shift to next-gen only, everything's going to run terribly again :(
 

B.O.O.M

Member
wait so AC4 also had a resolution difference between PS4 and XB1? Didn't know that

and lol at that 'both' next gen consoles. Wonder if it's because the wiiu version sucking compared to last gen even
 

nib95

Banned
Wii U…what have you done. And surprised the PS4 version gets a better frame rate, resolution and AA solution compared to the Xbox One version.
 
and a profound, unsatisfying reduction in controller response.

Wow when the framerate problems lead to control issues that's not a good thing

Also

Eurogamer said:
So once the day one patch has been applied we're looking at a crisp, native 1080p framebuffer on the PS4, backed up by a new custom post-process anti-aliasing solution that works well in suppressing jaggies across much of the scene. This gives the game a clean look overall, barring issues with sub-pixel detail that can only be resolved on PC, where a vast range of anti-aliasing options are available if you have the GPU power to run them. Moving onto Microsoft's console, there's no special update to boost resolution on the Xbox One game, which renders at 1600x900 while using an older post-process AA algorithm that doesn't provide the same smooth level of coverage we see on PS4. This isn't necessarily a deal breaker though, if you consider how well the stock 900p PS4 game is upscaled - even without the patch, overall image quality still looked remarkably smooth.

That said, it's instantly obvious that the same level of image quality isn't present on the Xbox One release, which looks visibly worse in comparison to the unpatched 900p PS4 game. Essentially this translates to a fuzzier image on screen that highlights the breaking up of fine detail in the distance while smoothing over texture details. As we've seen in other sub-1080p games upscaled by the Xbox One hardware, overall image quality is further impacted by the introduction of an unwanted sharpening filter, directly responsible for the grainy pop that surrounds the texture work and foliage throughout the game and the visibly hard edges on foliage and complex scenery.

So yea sharpening filter at it again
 
Thankfully, the performance situation is far more positive when sampling both next generation consoles.

163.gif
 

UNCMark

Banned
The next gen screenshot thread proves that you shouldnt buy games based on screenshots, no matter how good they look. Wii U's AC4 screens look really nice in that thread. Worse than 360 and PS3 is pretty shocking, because it signals that even Ubisoft is done caring about the Wii U.
 

LycanXIII

Member
wait so AC4 also had a resolution difference between PS4 and XB1? Didn't know that

and lol at that 'both' next gen consoles. Wonder if it's because the wiiu version sucking compared to last gen even

You missed the whole 1080p patch news?
 
This is how all multiplatform comparisons will be.

Wii U after a year seems to still be in ps360 territory sadly and worst at times interestingly enough... o_O
 
The Wii U version consistently falls 6-10fps behind the 360 and PS3 releases, resulting in a jerky, often uneven update and a profound, unsatisfying reduction in controller response. Combined with the GamePad's twitchy analogue sticks, the low frame-rate makes frantically running across rooftops and chasing down targets a frustrating affair, the net result being that we'd often have to repeat some missions multiple times - something that wasn't much of a problem on 360, and with no issues at all when playing at 60fps on the PC version of the game.
Ouch
 

Gator86

Member
Man, the Wii U is just sad. Sucks for xbone owners too. Pay an extra hundred bucks for a lower framerate and resolution. Much value.
 

Rich!

Member
Man, Wii U version sounds rough. Even worse than the PS3/360 versions? Wow, it's going to have a hard time with third-party releases going forward.

I think you'll find that will be impossible.

From early next year onwards, the Wii U simply won't get any third party ports, period. Watch Dogs will likely be one of the very last.
 

Stallion Free

Cock Encumbered
MSAA still so best, even DF can't deny it:

We opted for 4x multi-sampling for a reasonable balance between image quality and performance, providing an instantly noticeable visual boost over the next-gen consoles.
 

GameSeeker

Member
AC4 on the PS4 is excellent at 1080p at a locked 30fps. It's the easily the best console version and it's the version to buy, unless you have a beefy PC and can run the PC version at higher resolution and/or frame rates.
 

Yoday

Member
Watching the Wii U version run at a almost constant 25fps with dips in their comparison video was painful.
 
Wii U…what have you done. And surprised the PS4 version gets a better frame rate, resolution and AA solution compared to the Xbox One version.

I suspect this will be the case this whole generation, much like 360 games almost always being superior to their PS3 counterparts.
 

borghe

Loves the Greater Toronto Area
Gah, that putrid sharpening filter.

just set XBONE to 720p output......

..........
..

Is there any multiplat that looks better on Xbox? I know the sports games are even.
guessing you're not 100% familiar with the specs of both systems. I'm not sure how you could even make a multi-plat look better on XBONE without intentionally sabotaging the PS4 version.
 
That sharpening filter looks so bad... Why did they do this?

that's the question isn't it?

Tinfoil hat theory is MS did it much like why floor tv's in electronics stores have super high sharpening etc. to trick regular consumers into thinking the image looks better than it actually does

Doesn't it only work when you upscale to 1080p?

Flickering on PS4 version not mentioned???

What flickering?
 

Joeki11a

Banned
X1 version confirmed the best, it pops more than the others.

They play with the RGB Limited default crap,
Cant believe these comparisons sites dont go to the menu and put RGB Full.

PS4 on my TV looks like the XB1 screen, with better resolution and extreme clearness textures, so sharp I even see flickering but lowering sharpness fixes that.
 
Top Bottom