mavericktopgun
Member
That Gamespot Video is great. Graphics are great and it looks smooth. Impressed. I mean look at the size of the Switch (without joy cons). It's tiny!!!
So 30 FPS? I will take the compromise because I expect to buy a Switch first than buy a PS4 or build a PC.
looks good.
I need a comparison vid.
Holy crap! That's running on a handheld. 30fps or not I'm excited as heck and am definitely buying this.Here's our GameSpot video from our hands-on https://www.gamespot.com/videos/doom-on-switch-gameplay/2300-6440979/
Edit: Youtube version if you like https://www.youtube.com/watch?time_continue=2&v=8eOdEkmTP0o
Hard to say due to compression, but perhaps Switch has SSDO turned off? On PC; even the highest settings, you can see the dithered vertical line pattern in screen space based upon your resolution and quality settings of choice. I would imagine that one could see that macro pattern even through compression in the Switch footage. So maybe it is actually off?
Yeah that's a real shame. I strongly believe what makes Doom so fun to play is how smooth and responsive the combat is, which can never be the same at 30fps.30 fps is unfortunate.
Disappointing to see that they appear to have changed the colour of the blood in the Switch version, it's now either dark green or black. I didn't realise that Nintendo still supported that practice.
Are those docked shots?DF's comparison screens fullsize. (PS4)
This does not bode well for Skyrim or Wolfenstein 2.
No, those aren't shots at all, they're all taken from the Japanese Nintendo Direct trailer.Are those docked shots?
I wonder why DF didn't get any footage seeing that others have managed that.
What is the point of this? lol
yes, 26 years later ppl have higher standards for technology. That's just common sense.
Oh man, do people still think they can see more than 27 frames per second?
I wonder why DF didn't get any footage seeing that others have managed that.
Yeah, it's called technical evolution. Sorry you missed it.
Different times, different platforms, different context, different technologies.
Absolutely nonsensical post. (imo)
Yeeeah, you really can't compare the standards of 1996 to today.
Such a helpful post...and mobile phones were bricks and had buttons.
Is like different eras of gaming have different expectations. Shocking I know.
What is the point of this? lol
yes, 26 years later ppl have higher standards for technology. That's just common sense.
Too busy building their own PC based on Switch specs.I wonder why DF didn't get any footage seeing that others have managed that.
Too busy building their own PC based on Switch specs.
/s
I know DF is the performance analysis and people were desperate for framerate above all else, but they really spent way too much of this video talking about the trailer snippet and the Switch surrogate performance over what they played.
The problem isn't going to be how it looks, but how it plays. A fast-paced shooter like Doom needs extremely responsive controls. People bleat on about the temporal resolution that 60fps provides, but the increased controller responsiveness is far more important. As someone who has primarily played games entirely on a PC for a good number of years now, going back to 30fps feels horrible. Even something as simple as panning the camera in a third person game feels so sluggish. I find it very unpleasant to play action-oriented games like that now. For something like a JRPG, it's less of an issue.Oh wow this looks pretty good.
Oh god the framerate
/s
The problem isn't going to be how it looks, but how it plays. A fast-paced shooter like Doom needs extremely responsive controls. People bleat on about the temporal resolution that 60fps provides, but the increased controller responsiveness is far more important. As someone who has primarily played games entirely on a PC for a good number of years now, going back to 30fps feels horrible. Even something as simple as panning the camera in a third person game feels so sluggish. I find it very unpleasant to play action-oriented games like that now. For something like a JRPG, it's less of an issue.
It really is.
This port is sounding like a technical marvel, considering the hardware. If DF is impressed, I'm impressed.
The Nintendo Switch is the first Nintendo machine that I've had anything to with for a very long time, I absolutely loved the Gamecube but they've not really done anything for since then and the Switch has turned that around for me even though there aren't that many games that are for me on it.You straight up infer that that you "didn't realise that Nintendo still supported that practice" (i.e. blood and gore censorship) whereas they have not shown that pattern of "supporting that practice" in 2 decades.
Why you would jump to the conclusion from a few seconds in a direct made for general audiences is beyond me.
For what it's worth, could you be right? Potentially, but NOTHING in their recent history has suggested self-imposed violence censorship at all.
If this is the standard what isn't a technical marvel? Any game that runs on any console would then be a tech marvel.
I mean, they got it to run at a stable 60 on base PS4 and even regular XBox One...