Yes, it does. From the screenshot thread from the fully interactive photomode:
Gorgeous pictures but I still don't understand what LL has to do with this thread.
Pretty shit we PC gamers don't get the DE but whatever
PC Gaming has died more times than Wolverine at this point
We don't know if these updates will come over to other platforms yet, so I would hold off on jumping to any conclusions yet. I would hope the improved textures and improved AA would come to PC while HDR is pushed out to all platforms. I only have the PC version, so I really hope we see these improvements as well.
The checkboarding implementation with Anthem across platforms will not be identical either, but yes, EA will be attempting to emulate the Pro's methods through software.
How many 3rd party developers are realisticly going to put in that extra work though? That's why I don't think people should be jumping to conclusions just yet. But yeah, I do believe in other aspects the one x will easily trump the pro.
You're already jumping to conclusions though. You're also not understanding my point from before. Temporal injection is not the same as CBR used in the Pro's version of TR. However other games will use the same or similar implementation of CBR in both the Pro and 1X versions, so it'll be interesting to see how much the Pro version benefits from features like the ID buffer.
Regarding the chances of developers putting in the extra work for the 1X, I think it will come down to resources and how difficult it will be to implement those extras. I can't imagine adding higher resolution textures would be that difficult, especially if those higher quality assets already exist for the PC version. Even that alone could make a big difference. On top of that, if both versions use CBR, that would free up additional resources on the 1X allowing for higher quality effects and other improvements.
It'll be interesting to see how it all pans out.