I'm still not very convinced by this, but it's a good sign that they're showing more media for it now. It looks like a run of the mill survival action game from the early PS1 era where everyone was chasing in on RE clones honestly. The game seems to be split between adventure parts and action parts. In the adventure parts you find people to rescue them, explore the area, and avoid disaster spots, etc. In the action parts it's pretty much a gun shooting game, and it looks like it's on rails and in first person. The only times the character model appears in the gun shooting parts is when he's hiding behind a pillar and/or reloading.
Here are some interesting stuff I see in the menu screens:
- You can set where the radio messages and the gun sound fx comes out from. The screen shows the Radio messages output set to the Wiimote, and the Gun sound fx output set to the Wiimote as well.
- There are items in the game, and you have an inventory. They look like the normal restorative items for health and whatnot.
- The game is stage based and you get a ranking for how well you did at the end of each stage.
- You earn BP from combat and SP from rescueing people (and probably completing various QTE events successfully). BP is used to buy new weapons and upgrade the weapons, while SP is used to improve the character stats.
- You start with 3 basic weapons available - Rifle 1, Handgun 1 and Assault Rifle 1. Each of these are the start of a weapons tree, kinda like a skill tree in RPGs (lol Monolithsoft). You buy more weapons with BP via this tree.
- For weapons you already have, there are 5 areas you can upgrade them in - Power, ammo capacity, reload speed, etc. Upgrading will also cost BP.
- There are no screens for character stats upgrades, so I dunno what you can spend SP on.