I'll start a thread to get all info/interviews in one place. New threads for new news obviously but sometimes an interview or news piece is too small to warrant a thread but interesting enough for people to notice.
I'll update the first post with info and other stuff.
E3 '12 GAMEPLAY TRAILER
What is it?
It's an immersive sim developed by one of the creators of Deus Ex and Arkane Studios (Arx Fatalis, Dark Messiah of Might & Magic).
What is an immersive sim?
Notable games in the "genre":
Deus Ex
Thief
Shock series (System Shock - Bioshock)
The story:
You used to be a bodyguard of the Empress until somebody killed her and framed you as a killer. Now you are on the path of revenge and restoring your good name. You have become an assassin armed with magic powers, gadgets and plain weapons. You need to find those who framed you and make them pay.
Release date:
2012
Publisher:
Zenimax Media
Developer:
Arkane Studios
videos:
Dev Diary #1 (gameplay)
Debut trailer (CG)
E3 Walkthrough
Interviews:
Sneaky Bastards interview - on stealth
Arkane’s Harvey & Raf Unravel Dishonored - Rock, Paper, Shotgun interview on game's core mechanics and design philosophy
Modeling morality, part 1 (video)
Modeling morality, part 2 (video)
Sneaky Bastards unterview - on stealth and how it relates to Thief (more detailed)
previews:
RPS
http://dishonored.tumblr.com/
Relevant info:
PC version getting its own UI
A look at PC UI
screens:
52 screens in high-res
I'll update the first post with info and other stuff.
E3 '12 GAMEPLAY TRAILER
What is it?
It's an immersive sim developed by one of the creators of Deus Ex and Arkane Studios (Arx Fatalis, Dark Messiah of Might & Magic).
What is an immersive sim?
Giant Bomb said:Influential sub-genre established by Looking Glass Studios in which the player is free to act as they choose in a richly simulated world, often associated with action-RPGs. The term was coined by Warren Spector in his Deus Ex post-mortem.
Notable games in the "genre":
Deus Ex
Thief
Shock series (System Shock - Bioshock)
The story:
You used to be a bodyguard of the Empress until somebody killed her and framed you as a killer. Now you are on the path of revenge and restoring your good name. You have become an assassin armed with magic powers, gadgets and plain weapons. You need to find those who framed you and make them pay.
Release date:
2012
Publisher:
Zenimax Media
Developer:
Arkane Studios
videos:
Dev Diary #1 (gameplay)
Debut trailer (CG)
E3 Walkthrough
Interviews:
Sneaky Bastards interview - on stealth
Arkane’s Harvey & Raf Unravel Dishonored - Rock, Paper, Shotgun interview on game's core mechanics and design philosophy
Modeling morality, part 1 (video)
Modeling morality, part 2 (video)
Sneaky Bastards unterview - on stealth and how it relates to Thief (more detailed)
so, for those who didn't want to watch:
-you will be able to kill anyone in the game.
-you will be able to spare your victims if you really want to for some reason
-the game will focus on mechanics, i.e. it's still primarily "a game", you will be able to fuck around a lot.
-there will be a hub ("homebase")
-you will be notified when your actions add more "chaos" in the world, but there won't be any meter like in Mass Effect games. They want to avoid binary morality system.
-your actions will result in different endings and different attitude towards you. Like some people may betray you later in the game if they consider you a sick fuck
-morality system won't reward you with loot of any kind. Like if you sow the chaos everywhere nobody will give you "boots of evil" with +4 to strength.
previews:
RPS
http://dishonored.tumblr.com/
Relevant info:
PC version getting its own UI
A look at PC UI
screens:
52 screens in high-res