Every game should be on every plattform so everyone can enjoy them imo.
You need a reason to have subscribers to Live and Plus.
Console exclusives are a big reason to keep people on your system, when they could just play those multiplayer games without a fee on PC.
Better than one system/company having a monopoly on things.That's the thing. There is no point. Multiple consoles and exclusivity wastes everyone's time and money in the long run.
Yes. Ideally all games should be on as many available platforms as possible. Of course I understand the business reasons behind console exclusivity.
Actually, I think 90% of the people playing online are playing LoL.95% _people playing online are multiplat games
Why do we have multiple cellphones, blu-ray players, e-readers?
They can change the interface and you'll have platforms with varying degrees of power. The accessories can be better. A better online ecosystem. You can create value aside of games.
Although I don't think it is a feasible route to take. And the Valve systems are kind of like this.
Exactly. It just creates artificial differences between consoles and between consoles and PC. It's a way of stacking the deck without actually engaging in like-for-like competition--especially when it comes to third-party exclusives and timed exclusives. It's the kind of artificial competition that has effectively led to the mass homogenization of cable television. Rather than staking a claim to a specific kind of programming, cable channels now just generate their own "exclusive" version of the same crap that every other channel has.That's the thing. There is no point. Multiple consoles and exclusivity wastes everyone's time and money in the long run.
95% _people playing online are multiplat games
You know what the word exclusive means?
I mean I would want it but it seems counter productive for the console makers wanting consoles to sell.
I don't agree. Doing this would require every game to be input neutral. Do you want Alan Wake to be reworked so that it is easily playable with an iOS touch interface? It would need to be, if every game was on every platform.
Better than one system/company having a monopoly on things.
Competition is absolutely a good thing.
Xbox supports motion controls, but not every game is made with that in mind because they realize it's safer to go what with, is now, the expected default.iOS supports game controllers.
95% _people playing online are multiplat games
I would love it if PC was the home of all games ever, yes.
Better than one system/company having a monopoly on things.
Competition is absolutely a good thing.
Who would own this hypothetical monopoly on "PC"?
Do you feel Half Life 3 should be on iOS? Do you believe DotA3 should be on PS4? Imagine how awkward the gameplay would need to be to accommodate those platforms' native control schemes.
If every game needed to be playable on iPhone and on PS4 and on Wii and on PC, then everything would be an on rail shooter, because very few genres work effectively across all those control schemes.
Xbox supports motion controls, but not every game is made with that in mind because they realize it's safer to go what with, is now, the expected default.
iOS supports game controllers.
Microsoft.
So what would be the point of different consoles?
Every game should be on every plattform so everyone can enjoy them imo.
So what would be the point of different consoles?
Sure. And technically, you can use a KB/M on the PS4. Practically speaking, however, almost all games which are made for iOS/PS4 must be functional with the native control scheme, because the audience for games using other input methods is small.
In other words: I'm thinking pragmatically/economically and not technically. Technically, sure, you can make a PS4 game that is keyboard/mouse only. Economically, no one will ever bother with that.