Let's toss another topic on the pile. I, for one, am excited for any and all new technology that is released. I am glad to see all of the topics related to new hardware recently as this is one of the most exciting times on a site like NeoGAF. It only happens every 5-10 years.
Anyway on to my question...
Sony already has plans to utilize Gakai for remote computations that stream back to the local console. I know the implementations are different, but couldn't Sony easily leverage the Gakai technology to combat the cloud that Microsoft is promoting? Instead of performing calculations for past games or demos they should be able to move to expanding the computational aspects of the local console for current games.
I am not saying it would be a smart idea, but the potential is there correct?
*The reason I don't think this concept is a good thing is that you cannot guarantee a flat line user experience with cloud computing. There are too many variables involved. Do people with slower internet connections get a lesser quality product or does it not allow them to play? What happens when the connection slows down temporarily?
Anyway on to my question...
Sony already has plans to utilize Gakai for remote computations that stream back to the local console. I know the implementations are different, but couldn't Sony easily leverage the Gakai technology to combat the cloud that Microsoft is promoting? Instead of performing calculations for past games or demos they should be able to move to expanding the computational aspects of the local console for current games.
I am not saying it would be a smart idea, but the potential is there correct?
*The reason I don't think this concept is a good thing is that you cannot guarantee a flat line user experience with cloud computing. There are too many variables involved. Do people with slower internet connections get a lesser quality product or does it not allow them to play? What happens when the connection slows down temporarily?