AceBandage
Banned
Kandinsky said:But gaf told me GI hated anything Wii/Nintendo related, so that must be fake?
No no no no.
GI just rates games based on if they think people will like them, rather than if they are actually good or bad.
Kandinsky said:But gaf told me GI hated anything Wii/Nintendo related, so that must be fake?
Is this wiimote on it's side controls or nunchuck? Because I hate shaking in sideways wiimote games.Neo Child said:are people complaining about the controls of the game? isnt it just like 'shake to roll'?
if its anything like 'shake to spin' in mario galaxy then ... i dunno, i dont have hopes for humankind. shaking is fucking easy to do.
Sipowicz said:getting a good score from the shittest videogame magazine in america is not a good sign. fuck it's basically a brochure
Of course this makes perfect sense, considering Rare's DKC didn't have this blemish, and this game does (according to this review).scitek said:I see what they did there.
EDIT: "Rare-esque blemish" would have been so much more appropriate.
Tricky I Shadow said:"DKCR = 9.5 + Game of the Month:
Concept - Retro Studios revives the Donkey Kong Country series and makes it better than ever
Graphics - Gorgeous characters and stages from beginning to end, with some awesome silhouetted areas sprinkled throughout
Sound - Familiar tunes are updated, and the new tracks fit perfectly
Playability - Shaking the Wii remote to roll can be frustrating, but it's a rare blemish in a near-perfect experience
Entertainment - One of the best platformers ever made, and it certainly resides amongst the Wii's top titles
Replay Value - Moderately High"
Source.
I would have been really pissed about this, but I found the spin in NSMB strangely addicting, so I'm reserving judgment until I try it out. But I am a little worried because I literally spin every other second when I play the other DKC games.Ranger X said:ok so the shaking the Wiimote to roll thing is real? eww..
TheGreatMightyPoo said:Unlike Goldeneye and most other games though, I can't see any varying reviews for this game.
Seems impossible that it will score below 9s.
flak57 said:I would have been really pissed about this, but I found the spin in NSMB strangely addicting, so I'm reserving judgment until I try it out. But I am a little worried because I literally spin every other second when I play the other DKC games.
Tricky I Shadow said:"DKCR = 9.5 + Game of the Month:
Concept - Retro Studios revives the Donkey Kong Country series and makes it better than ever
Graphics - Gorgeous characters and stages from beginning to end, with some awesome silhouetted areas sprinkled throughout
Sound - Familiar tunes are updated, and the new tracks fit perfectly
Playability - Shaking the Wii remote to roll can be frustrating, but it's a rare blemish in a near-perfect experience
Entertainment - One of the best platformers ever made, and it certainly resides amongst the Wii's top titles
Replay Value - Moderately High"
Source.
According to that "source" they also gave Epic Yarn a 9.5.Sipowicz said:seriously man gameinformer is just a terrible, terrible magazine. imo it is (along with G4) the worst videogame related thing there is.
i'm actually a bit worried that such a shitty magazine gave it a good score. if they liked it it cant be good
Ranger X said:Yep, just like me. I was roll kumping crazy in other DKC games and now we will have to adapt to some delay before rolling -- wich sucks. Starting a roll at the very edge of a platform + jumping in the air was SO satisfying in SNES DKC games.. I hope it will not lose it's appeal now.
Besides, the shake spin in NSMB Wii is the only flaw I can find in that otherwise perfect game. It's like Nintendo purposedly programmed something unperfect so the game looks like a product from human design. Problem is that not only that spin isn't much valorised in the gameplay outside the flying suit but it can trigger easily because of button press executed with a bit too much force during tension moments. :/
I didn't mind this when I playedRanger X said:ok so the shaking the Wiimote to roll thing is real? eww..
pakkit said:According to that "source" they also gave Epic Yarn a 9.5.
The fuck?
shaking to roll/move faster and shaking to save yourself in midair are two very different things. one might kill you at the wrong moment and the other is a natural reflex.nincompoop said:I'm not sure why shaking to roll should be a problem in DKC unless they fucked up the sensitivity somehow. SMG and NSMBWii have already proven that remote gestures are a much faster and more responsive form of input than button pressing could ever hope to be.
pakkit said:According to that "source" they also gave Epic Yarn a 9.5.
The fuck?
nincompoop said:I'm not sure why shaking to roll should be a problem in DKC unless they fucked up the sensitivity somehow. SMG and NSMBWii have already proven that remote gestures are a much faster and more responsive form of input than button pressing could ever hope to be.
wait wut? :lolSipowicz said:i don't fucking understand it. their shitty reviews are all over the place
i'm going to wait until someone more credible reviews it. like famitsu or ign
TheGreatMightyPoo said:I hope the Rare makers of the original series aren't bitter assholes about this game like the one guy was over the new Goldeneye.
Martin Hollis said:"I know and like Eurocom. I think they are a good company. I'm confident they have done their very best."
No you're wrong, I've already tested this in Mario Galaxy 2 by shaking and pressing A simultaneously, and he almost always spins before he jumps. Waggle > button pressing confirmed.Ranger X said:Err no. Not even possible. Just the time the game recognise the Wiimote movement needed for triggering the input you had the time to press a button more than once. What happens is that you adapt to the delay and still feels right. Still slower than a button press sorry.
Tricky I Shadow said:
jett said:Doesn't hold a candle to the original on the SNES. :|
Tricky I Shadow said:
jett said:Don't bother, NSMBW is inexplicably insanely overrated around these parts.
Kind of shitty actually :/jett said:Doesn't hold a candle to the original on the SNES. :|
Oblivion said:Shaking the wiimote to roll is dumb, dumb, doodledumb.
JaseC said:Nothing I've heard thus far is of the same calibre. Disappointing, but expected. Having said that, the music isn't bad, either.
If there's to be a sequel, Nintendo need to get Wise on-board.
:lol :lolSipowicz said:i don't fucking understand it. their shitty reviews are all over the place
i'm going to wait until someone more credible reviews it. like famitsu or ign
Oblivion said:It is? I thought most people accepted it being significantly better than the DS game, but worse than SMB3 and World? (I think on level design, it's actually THE best, but that's just me).
ConradCervantes said:No, there were quite a few posters trumpeting NSMBWii as the best 2D Mario platformer ever. I liked the game, but to think it was better than SMB3 or World would be a veeerrrryyy big reach.
hatchx said:Let's just wait 12 days guys before being disappointed.
hatchx said:Let's just wait 12 days guys before being disappointed.
brandonh83 said:The remix sounds really good to me. Though I'm more anxious for original music.
hatchx said:Let's just wait 12 days guys before being disappointed.
These are the guys who brought us Metroid Prime, after all. I trust their design choices more than I do game informer's opinion.
Entertainment - One of the best platformers ever made, and it certainly resides amongst the Wii's top titles
AniHawk said:shaking to roll/move faster and shaking to save yourself in midair are two very different things. one might kill you at the wrong moment and the other is a natural reflex.
JaseC said:I'm disappointed in what we've heard of the soundtrack thus far; I'm not writing off the OST entirely, although at this point it's becoming clear that it won't live up to Wise's SNES efforts.
How can it even be significanty better than the DS game when the latter is already excellent in and of itself.Oblivion said:It is? I thought most people accepted it being significantly better than the DS game, but worse than SMB3 and World? (I think on level design, it's actually THE best, but that's just me).
:loljett said:Don't bother, NSMBW is inexplicably insanely overrated around these parts.
Correlation != causationNeo Child said:for all the folk who are whning about shaking to roll:
the game doesnt really need you to roll as much as its predecessors did, theres more to do above simple platforms so you aint rolling as much