chris121580
Member
Excellent series. I love Hugo, what a fun guy to listen to.
Totally agree. You can tell that he really loves what he does and I love the influences that he uses in his decision making.
Excellent series. I love Hugo, what a fun guy to listen to.
Really happy to see the view count on the first episode. This documentary has deservedly found its traction.
This doc touches on all the things you're loving about the game right now.Haven't watched this yet, but planning on doing so once I finish DOOM. I started playing yesterday and now I'm on mission 6. Hands down GOTY and one of my favourite games I've played in years.
It's just pure fun and an absolute blast to play. From the fast frantic gameplay, that's just perfectly in-sync with one of the best soundtracks ever, to the amazing exploration only helped by the great level design, to the amazing combat encounters, to the upgrade system and weapons. Just everything about it -- even the damn codex which I enjoy reading -- is god tier. You can tell there's been so much effort poured into it. And that's not mentioning it's one of the best looking 60fps games I've ever played.
Man, two FPS games in a row maybe my GOTY (Wolfenstein was my GOTY last year -- (I didn't play many games that were released 2015 but rather catching up on older games) I love that Bethesda are publishing these FPS focused single player titles. These developers are also definitely nailing it. ID software and Machine Games are just genius devs.
This was really great. Kinda funny that they spent literally 0 minutes talking about the multiplayer of the game. That had to have taken a lot of effort to make as well and marketing focused on it. But it obviously wasn't where their internal passions and focus was.
The multiplayer was made by a different studio and Danny could very well have edited out what multiplayer talk there was.
Danny can you do one with Respawn next year?
I want to hear all about Titanfall 2, they seem like a scrappy smaller studio like iD and they delivered a high quality bar across both it's campaign and multiplayer. Where DOOM was pretty much just the campaign to me. It would be great to hear all about the design of both of those and also their great free DLC approach when they could've just done a season pass like normal. And they came up with a lot of changes and additional Titans with different gameplay and had to make it all work well with what people loved about the first game.
No spoilers at all.I'm on like level 8 in the game (just went toAre there ending spoilers in the documentary?Dr Hayden's office.
This doc touches on all the things you're loving about the game right now.
Part 1 is mostly about the long and troubled development, Part 2 is mostly about finding the right tone and nailing it, and Part 3 is about the combat design and soundtrack.
Well that's just perfect then aha
Random fun fact: I remember you commenting on my first ever thread (which was the LTTP for The New Order I did last year). Little did I know that I was in for one hell of a ride with these perfectly crafted FPS games, lol.
CANNOT WAIT to see what Machine Games and ID have in store for us next.
I dunno this felt like a hype/marketing piece more than a documentary/journalistic effort.
Mick Gordon is obviously a very talented composer (the bpm thing is genius) but good lord, he couldn't have spoken more fluff in that interview.
No spoilers at all.
This put a smile on my face. The Last Boyscout is fuckin' amazing.
Loved the series, great to see Danny really making it work out on his own.
My only criticism/suggestion would be to get more technical in videos like Part 3 of this series when they are talking about encounter design, would be great if he could talk to devs who aren't managers about how the things are really built and what the decisions were being made on individual encounters.
To me that part of the last video was so surface level at some points that almost felt like a dev diary rather than an actual documentary on how the game was made.
I find this particularly interesting as there is some info on the cancelled Doom 4, and how they realised it wasn't what was best for the series and turned that around to produce Doom 2016, which is probably the best direction they could have taken the series.
I'd really like another documentary on Overwatch, as that was also rescued from the remnants of a cancelled project (Titan) and they managed to turn it around to be one of the most popular and successful FPSs of the modern era.
Yes, going a bit deeper/ more technical would definetly be something i'd be interested in. Though i guess it'd limit the appeal for others a bit.
Danny already did one with Overwatch when he was still at GameSpot.
I find this particularly interesting as there is some info on the cancelled Doom 4, and how they realised it wasn't what was best for the series and turned that around to produce Doom 2016, which is probably the best direction they could have taken the series.
I'd really like another documentary on Overwatch, as that was also rescued from the remnants of a cancelled project (Titan) and they managed to turn it around to be one of the most popular and successful FPSs of the modern era.
YepDanny already did one with Overwatch when he was still at GameSpot.