irfaanator
Banned
Anyone have the game drop to like 1-10 fps after like an hour of gameplay? It could be my hdd since it does make a lot of noise and I think it's about to crap out
I have a i5/7970 with similar settings except PP high.
If I drop the resolution scale by one notch, it manages cling to 60fps most of the time.
So I played 3 hours of the game so far today for the first time. Loving it so far and hitting 60fps at 1080p, everything set to Ultra, with 2x MSAA.
My setup
780ti
I7 4770k - 4.6 ghz
I do however have the hitching / stutter problem in cutscenes. It makes no sense as the game is running a flawless 60 fps for me so far. Hopefully Bioware patches this soon.
-GameTime.ForceSimRate 59.94+ -GameTime.MaxVariableFPS 59.94 -GameTime.MaxSimFps 59.94
Yea it's the first slider in your Graphics settings, not the actual resolution.Ohh...OK, might try this... you mean the resolution slider? (not dial it back to on the resolution settings eh?).
Da:I works great on my xbox one. Sure is great to turn it on and play without having to fuss with drivers and such
I started off as a dwarf archer rogue, but I think I might like a 2h warrior more. Should I start over or just have a warrior in my party and play that?
Edit: mas texts
Anyone have the game drop to like 1-10 fps after like an hour of gameplay? It could be my hdd since it does make a lot of noise and I think it's about to crap out
Da:I works great on my xbox one. Sure is great to turn it on and play without having to fuss with drivers and such
I started off as a dwarf archer rogue, but I think I might like a 2h warrior more. Should I start over or just have a warrior in my party and play that?
Edit: mas texts
has anyone else noticed some weird surround sound mixing? sometimes it's almost impossible to hear dialogue when characters are in front of me, but it's a decent volume when they're behind me. Speakers are carefully calibrated and so on.
has anyone else noticed some weird surround sound mixing? sometimes it's almost impossible to hear dialogue when characters are in front of me, but it's a decent volume when they're behind me. Speakers are carefully calibrated and so on.
People need to check their audio settings because I think it defaults to surround sound and I only have a 2.1 setup but prefer to use my headphones. Set it to headphones and have had no issues with sound mixing or anything audio related.
I'm having the same issue. Anytime there is dialogue I crank up the volume with my keyboard control. If I leave it at that volume and go into combat it's overly loud.has anyone else noticed some weird surround sound mixing? sometimes it's almost impossible to hear dialogue when characters are in front of me, but it's a decent volume when they're behind me. Speakers are carefully calibrated and so on.
How would a I5 laptop CPU handle this game?
MSAA is really expensive in this game, i have most settings on ultra, but the MSAA off cause it slashes 5-10 fps from performance. Was thinking about using the post-processing AA in the graphics options, but it seems to blur detail/sharpness quite a bit, or is it just me?
Ive got a i7 920, 6 gigs of RAM, a GTX 750Ti running on Windows 7. Everything runs pretty well. Im pretty happy with my graphics and fps, but my loading times are teerrrrrrrrrriiiible.
TERRIBLE!!!
I dont know whats causing it, haha.
I had trouble hearing characters as well, not sure if it actually worked, but I set the dialogue volume to 2.0 in the ProfileOptions_profile file and it seems to have increased the dialogue volume to where I can actually hear what they are saying over everything else.The sound mix in this game is terrible. I'm using the standard 2.1 setup and often have to crank the volume and swing the camera angled up in between two characters to hear anything.
Naturally that's the first thing I checked. I've tried TV, Surround, and Headphones. They're all crap on speakers. Haven't tried with headphones because I don't want to game that way.
V-Sync increases them, but capping the frame rate will DOUBLE the loading times.
MSAA is really expensive in this game, i have most settings on ultra, but the MSAA off cause it slashes 5-10 fps from performance. Was thinking about using the post-processing AA in the graphics options, but it seems to blur detail/sharpness quite a bit, or is it just me?
I had trouble hearing characters as well, not sure if it actually worked, but I set the dialogue volume to 2.0 in the ProfileOptions_profile file and it seems to have increased the dialogue volume to where I can actually hear what they are saying over everything else.
Hmmm... how do I go about uncapping the frame rate then?
I think im gonna bite the bullet and get an SSD though anyway. haha
Nope. not just you. The post-processing AA blurs the shit out of the game. I don't notice it that much during gameplay, but it's very noticeable in screens. That's why I'm rolling with MSAA now, much sharper image.
I'll give it a try when I play later tonight, thanks for the tip.
Just make sure V-sync is off both in game and in any control panels if you forced it, and make sure you're not capping it with something like RivaTuner, etc. Borderless windowed mode will counteract the screen tearing.
SSD helps wonders but I moved this game back to one of my 7200rpm HDDs because I also wanted to reinstall BF4 and my SSD wouldn't like that. I don't think the loading times are that bad tbh.
Hmmm, I dont have v-sync forced anywhere that I know of. Nvidia control panel says 'use the 3D applications setting' and I havent downloaded anything to force v-sync. at least not knowingly. haha
edit: I dont think the load times are that bad for most people. For me though, they are somewhere around a full minute long. maybe even worse sometimes, at least they feel much worse, haha.
Edit2: Just loading into Skyhold took 1m20s. 50 seconds and the tips loading screen gave up and gave me 30 more seconds of black screen loading. haha. But loading back into Hinterlands only took 40 seconds, so thats ok with me.
I think it helped, thanks!
What's your drive speed? I get probably 40~ ish seconds loading up my save for the first time. I've noticed that if I close the game completely and restart it (for example when changing graphics settings) my game doesn't take as long.
Long story short SSD is much better. I wish I could keep all my games on it but alas.
Nope. not just you. The post-processing AA blurs the shit out of the game. I don't notice it that much during gameplay, but it's very noticeable in screens. That's why I'm rolling with MSAA now, much sharper image.
I think im gonna bite the bullet and get an SSD though anyway. haha
MSAA is really expensive in this game, i have most settings on ultra, but the MSAA off cause it slashes 5-10 fps from performance. Was thinking about using the post-processing AA in the graphics options, but it seems to blur detail/sharpness quite a bit, or is it just me?
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Price was as low as £120 and as high as £149 today, grab while you can.
Currently $190 if US.
I noticed the same thing (xonar DG in surround mode). I sometimes have to turn around to hear the dialogue properly..has anyone else noticed some weird surround sound mixing? sometimes it's almost impossible to hear dialogue when characters are in front of me, but it's a decent volume when they're behind me. Speakers are carefully calibrated and so on.
What's your CPU, GPU, RAM? We need details.
Well, I have a A10-4600 M 2.3 Ghz, unlocked to 2.7 on all 4 cores with Crossfire 7660G/7300M 2 GB VRAM, 8 GB total. I think I can play on 1366 X 768 on low, maybe a mix of medium low settings. My bro has an i5 processor, not sure on further details, but if my system can play it, I know his can. So I think I can get prob 30 fps (on my system), am I wrong?
I can also unlock all cores to 3.2 GHZ as well.
Nope, never experienced anything like that. Sounds like your HDD is about to go. *salute*
This game is completely unplayable for me with crossfire enabled, it works ok during gameplay, sort of, but goes to a complete hitch fest once cut scenes start, rendering it unplayable for me. The hitches are severe. They lock up the game for several seconds at a time before resuming. It's terrible.
With single GPU, the hitching is pretty much gone or greatly reduced. WTF is up with all of these big titles in recent months not properly supporting dual GPU's? This is becoming a terrible trend.
Also, none of the fixes helped the hitching. Sigh...
does anyone know if NVIDIA has their own low-level API like mantle??
does anyone know if NVIDIA has their own low-level API like mantle??
no, but they do have significantly lower cpu overhead on their dx11 drivers.