leroy hacker said:
DQVIII had the slowest combat in the whole series because of all the technological upgrades. In old-school dragon quest the battles move very quickly. This was true in DQVII as well even though it was on a disc medium. When grinding I could sometimes do three fights in a minute, whereas in most rpgs nowadays the shortest battles are at least a minute long, though I never timed the battles in DQVIII.
I never played enough of DQVIII to be able to say much about its story, but the storytelling in DQIV is marvelous, owing to the brilliant chapter system.
I am buying DQIV on day one if it comes to the US.
Good to hear. I played the whole thing, but didnt come away happy. I absolutely love the style and everything about the world, but I just did not quite expect such a generic story and combat system.
The real problem was the speed, it was all too slow and tedious so everything became a chore and nothing was rewarding, but if these DQs are as quick as FFIII is then there wont be a problem, even if their stories are just as plain.
Jiggy37 said:
First of all, FFVI is tied for my fifth favorite game ever--but, like, it was just put on GBA. Let it cool off a bit.
But second, no, I don't think it means that. The DQ games are pretty clearly not using the FFIII/IV engine, so S-E can probably do more than one at once.
Yeah definitely, I was thinking of pickin it up too, but this is SE and it'll be 2 years since IV came out on the GBA when the DS version will release so I figured expecting FFV next year and VI after that wasnt all that irrational.