Gonna guess that Ghost (EA Gothenburg) is using it.
Ghost at 80 people is kind of large to be doing mobile games.
Gonna guess that Ghost (EA Gothenburg) is using it.
Don't they already do?So you want your Wii U games to look and play like iOS games?
EA said:Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on today’s market. Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from XBOX360 and PlayStation 4 to iOS and Android.
This comment is so conflicting with the previous comment about the Wii U not being able to run Frostbite. If the engine is that scalable then it's obvious it'd work out for them on the Wii U. I mean I wish they'd just say the Wii U isn't a viable platform for them right now instead of saying it's a technical issue.
In any case, I don't really play games on mobile devices but having those type of engines working on mobile devices is pretty impressive.
3ds and Vita got left in the cold.
I guess this tell us a lot about gaming handhelds situation in the west.
This comment is so conflicting with the previous comment about the Wii U not being able to run Frostbite. If the engine is that scalable then it's obvious it'd work out for them on the Wii U. I mean I wish they'd just say the Wii U isn't a viable platform for them right now instead of saying it's a technical issue.
In any case, I don't really play games on mobile devices but having those type of engines working on mobile devices is pretty impressive.
So there's a chance now Wii U will get Frostbite
Because EA. If anybody still believes it was tech that kept them from porting their engine to Wii U, I'd have a nice bridge to sell.Then why is Frostbite not available on Wii U?
Words are like bullets.diverse targets from XBOX360 and PlayStation 4 to iOS and Android.
Is EA trying to do to Nintendo what they did to Sega?
So there's a chance now Wii U will get Frostbite
Lets say EA comes out and says it's not a technical issue, it's a profitability issue. Then what? What does that change?
Lets not argue over it working on WiiU. It's obvious they dropped it over sales #'s.
Except that if they tested FB2 on Wii U, it probably happened prior to launch.
Nothing. Except Frostbite Go most likely won't be profitable either.Lets say EA comes out and says it's not a technical issue, it's a profitability issue. Then what? What does that change?
What makes you say that? EA seem to be doing pretty well from the mobile space.Nothing. Except Frostbite Go most likely won't be profitable either.
Ghost at 80 people is kind of large to be doing mobile games.
So iOS/Android can run it but the Wii-U can't come on now
So iOS/Android can run it but the Wii-U can't come on now
So there's a chance now Wii U will get Frostbite
What makes you say that? EA seem to be doing pretty well from the mobile space.
So there's a chance now Wii U will get Frostbite
See. People were right to call the technical excuse BS because that was exactly what it was.
It's obviously a time and money thing. Can't really expect much support when Wii U skus are selling ~10k.
It's obviously a time and money thing. Can't really expect much support when Wii U skus are selling ~10k.
So there's a chance now Wii U will get Frostbite
I must resist from doing a joke about Wii U
I must resist from doing a joke about Wii U
I must resist from doing a joke about Wii U
I wonder how long it will be until we get people talking about the Wii U....
Oh wait, nevermind.
Interested to see what happens with this.
Oh lord.
People have cell-phones. They don't have Wii Us. *shrug*
Hahaha ice cold. You guys now know where that Mirror's Edge sequel is coming.
Can't expect a console to sell when everyone cans software support, works both ways.
Then why is Frostbite not available on Wii U?
Can't expect a console to sell when everyone cans software support, works both ways.